Ivodopiviz

LD26

Ultra late start

Even though it’s super late, I’ll give this one a shot. At least I had time to properly plan a project. Wish me luck :)

Tags: intro

Dungeon generator

I just finished implementing a random  dungeon generator for Babel :)

 

Dungeon Generator progress

 

Yello wizard needs food, though.

Tags: progress, screenshot

A little more

You can finally move through Babel’s different floors and even win the tower. Now I only need to put enemies and combat 😀

Tower exit

Tower exit

Combat system

Babel combat

Babel combat

After a few hours of sleep, with about 10 hours to go, I get back to work. It might not look like it, but the screenshot shows an enemy and the battle commands 😛

Tags: progress, screenshot

Cat down and some progress

LD has claimed its first victim

LD has claimed its first victim

He’s been keeping me company for many hours already, but he finally fell asleep 😛

Combat system is ready, random encounters too, little things here and there to get a gameplay-complete build. Next up, make some graphics and music!

Tags: cat, progress

Finished (sort of)

See my entry! It’s still pretty rough but I can’t really keep working on it right now.

Good luck everyone! I’ll try to review as many games as I can 😀

Tags: finished, submission, submitted

Post-compo update #1

About a week has passed already, so I decided to polish up a little my LD26 entry, following the feedback I received in the comments:

  • Made movement smoother.
  • Fixed dumb crash when clicking the mouse outside of a fight.
  • Added WASD movement.

I’m also making the instructions a little more detailed, but it’s hard to it without spoling the game. It’s a game for players who like to explore and experiment :)

So, my current ToDo list:

  • Fix character progression.
  • Give proper feedback during fights.
  • Fix sound bug (no idea, using a third party lib).

I’d like to get the game a little more polished before abandoning it 😛

LD29

I’m in

I’m so in I can’t even see you guys.

Tools:

* Processing or Phaser, not sure.

* Pixelmator and Paint.net

* sfxr

* Audacity

Good luck everyone!

Some advances

Like always, I’m starting super late. Here’s my current main menu screen. Unfortunately, I’m still unsure what the game will be about 😛

Main Menu

Main Menu animation

Comments

ViKing Games
26. Apr 2014 · 18:03 UTC
Did you misspell play, or is it supposed to say pay? :/
Ivodopiviz
26. Apr 2014 · 18:08 UTC
Haha, I had to resize the GIF and the font I’m using has a very thin “l” character. Don’t worry, no payment will be required 😉

LD33

I’m *so* in

Once more, I shall Dare to Ludum. This time I made sure that nothing gets in my way so I can Ludum properly.

Weapons of choice:

  • Unity or HaxeFlixel, depends on the idea.
  • Paint.net
  • Blender
  • Sketch-Up
  • GarageBand
  • sfxr or some derivative like cfxr

And that’s pretty much it. Hope you all have a great Ludum Dare :)