M_D_K

LD24

Just a by the by

I’m in. This will be my first official attempt at ludum dare (silently participated in the last two events).

I’ll be using C, SDL, OpenGL.

Foresee me making bad art, you have been warned.

When I finish (I hope) you can expect Windows, Linux and OSX builds.

LD33

Okay, I’m in!

So for pretty much every other LD, I’ve either not competed (life and stuff); or done it in secret (I’d play by the rules but tell anyone).

This time, I decided “screw it” and say “I’m in!”. I have no idea how it will turn out, since I’m going to try to do it in Rust which I’m only just getting used to. But now is as good a time as any to see how much I have learned in Rust, and I’ve been a spectator in LD for far too long.

Languages/Tools/Libraries I’ll be using:

  • Rust (duh)
  • Glium (specifically glium-sdl2)
  • SDL2 (rust binding for it, cause I might be able to work in customisable keybindings, and joystick support)
  • Gimp
  • NeoVim
  • Hacked together shell scripts to make things usable in the game (maybe. Depends how lazy I get)

But yeah, I’m in. Let’s see if I can actually ship something!

 

Comments

21. Aug 2015 · 02:18 UTC
hey, I’m MDK too (took this from the 90s game M.D.K.) 😉

12 Hours when you don’t know what you’re doing…

So, I still have no idea what my game is going to be. I’ve sorta been coding and hoping something would pop up. Compound that with picking a language you’re still learning and libraries you’ve never touched and you spend most of your time reading docs and not really getting anywhere. And I can prove it!

At around 47 seconds I raged and rm -rf’d the code base and started again.

 

Well, let’s see how much further I can get after I have some sleep.

LD35

Let’s try this again.

So, I’m in. I’ll be using rust and a library I’ve been neglecting until recently. The last time I entered and tried to use rust I failed so hard, but this time I’m not a noob with rust anymore so let’s see what happens. At least it won’t take me 12 hours to get a textured quad on the screen this time :)

As for asset creation, I’ll be using gimp for art, LMMS and SFXR for sound (if I get that far).

Anyway, let’s do this!