Stals

LD28

Finished

I Finally finished!

That was an awesome experience – i always wanted to make a tilebased game – so  i thought of making a rogue-lite/like.

I thought i would not have the time for floor generation, and in the end i didnt. I made some levels in txt and just select random from that list – which turned out ok.

game

Was bug fixing for the last couple of hours  a bug where labels would  not despawn it they were playing playing and animation during floor transition – and got a bit frustrated,

but still had a lot of fun making it. Definitely will participate next time.

You can check out the game for your self  – here:

http://www.ludumdare.com/compo/ludum-dare-28/?action=preview&uid=25969

LD30

Linker Timelapse

It’s been more than a week and we finally managed to make a timelapse video of the Ludum Dare 30 game creation.

If you haven’t played “Linker” – you can play it here: http://stals.itch.io/linker
LD Page: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=25969

For some pic’s and updates on other games we develop you can follow
https://twitter.com/StalsKnight or the blog here: http://letsmakeagame.net/

Play!

LD35

From Ludum Dare 30 to Release

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It’s been a long road, but we are finally closing on a release. Lintrix was originally called Linker and built during Ludum Dare #30 http://ludumdare.com/compo/ludum-dare-30/?action=preview&uid=25969

It’s been over 22 months since then. We got a ton of encouragement here for the original jam-game, which was a major contributing factor to continue working on it. The original prototype was voted highly, and we tried to keep what was good about it in the final version, though improving the visuals and the flow of the game, adding a bunch of new mechanics including moving crystals which we can’t imagine a game without now.

[ LD 30 ] 25969-shot12
[ Current ]synCT5n

We want to thank Ludum Dare & Mike for inspiring developers all over the world to create amazing things. Lintrix wouldn’t exist without this community, and four indie developers from Russia would have never come together to make this game.

Here’s our trailer:

+ some gifs

Lintix will be coming out on iOS this summer and also on Android a bit later after and maybe PC in the future.

We will also be releasing articles on the time manipulation and design process soon to which you may want to keep an eye out, either follow me on Twitter or check our Dev Blog, Thank You!