Albuquerque

LD 41

“Hardcore FPS Clicker Game” - F.P.S - Frootz per Second

We tried to make hardcore meets casual. Our take on the theme was to make a clicker game (about kittens and cereal) with FPS shooter mechanics in it. You have to click to obtain Frootz, a kitten cereal. At the same time, there is a First Person Shooter game running in an in-game PC. The problem is that the game is not running at a smooth frames per second rate, so you cannot play it very well. The more you click, the more FPS (frootz per second) you get, which corresponds to the FPS (frames per second) of the FPS (first person shooter) game the kittens are playing.

This game jam was crazy, specially considering we had no team until the very start of it and we all were already overwhelmed with tons of college assignments. With tons of dedication, we finished the game and we are pretty satisfied with the results. Most people who played it are saying its addicting! :D

Check it out!

LUDUM DARE LINK: https://ldjam.com/events/ludum-dare/41/f-p-s-frootz-per-second

ITCH.IO LINK: https://ianalbuquerque.itch.io/fps-ludum-dare-41

https://youtu.be/Adfidlxx174

“Hardcore FPS Clicker Game” - F.P.S - Frootz per Second

We tried to make hardcore meets casual. Our take on the theme was to make a clicker game (about kittens and cereal) with FPS shooter mechanics in it. You have to click to obtain Frootz, a kitten cereal. At the same time, there is a First Person Shooter game running in an in-game PC. The problem is that the game is not running at a smooth frames per second rate, so you cannot play it very well. The more you click, the more FPS (frootz per second) you get, which corresponds to the FPS (frames per second) of the FPS (first person shooter) game the kittens are playing.

I think one of the most successful parts of the game jam was picking a very small scope and going with it, iterating with it really quickly. We had a very early version which was a FPS shooter totally separated from the clicker game and it was REALLY boring. Only the quick iteration allowed us to spot that and revamp the idea to make what we ended up with. I'm so proud!

LUDUM DARE LINK: https://ldjam.com/events/ludum-dare/41/f-p-s-frootz-per-second

ITCH.IO LINK: https://ianalbuquerque.itch.io/fps-ludum-dare-41

https://www.youtube.com/watch?v=Adfidlxx174

EDIT: The games I have played so far are so nice! Really nice results guys!

“Hardcore FPS Clicker Game” - F.P.S - Frootz per Second

NOW AVAILABLE AS WEB-GAME (HTML5 + WebGL)

http://ianalbuquerque.com/fps-frootz-per-second/

Playtesting it got easier!

By play testing other games, I have realized that having to download 30MB+ for every Unity game is really boring. So I made a last HTML5 build of the game.

We tried to make hardcore meets casual. Our take on the theme was to make a clicker game (about kittens and cereal) with FPS shooter mechanics in it. You have to click to obtain Frootz, a kitten cereal. At the same time, there is a First Person Shooter game running in an in-game PC. The problem is that the game is not running at a smooth frames per second rate, so you cannot play it very well. The more you click, the more FPS (frootz per second) you get, which corresponds to the FPS (frames per second) of the FPS (first person shooter) game the kittens are playing.

Check it out!

LUDUM DARE LINK: https://ldjam.com/events/ludum-dare/41/f-p-s-frootz-per-second

ITCH.IO LINK: https://ianalbuquerque.itch.io/fps-ludum-dare-41

https://www.youtube.com/watch?v=Adfidlxx174

LD 43

COMPO submitted!

I'm so happy to have submitted for this Ludum Dare! It's my first COMPO and I've tried my hands on a horror game. I did not use the full 48h, so I could not finish everything I wanted, BUT that is life. Cheers!

https://ldjam.com/events/ludum-dare/43/undefined

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LD 44

Make Your Own Level!

https://ldjam.com/events/ludum-dare/44/temple-maker

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Temple Maker Finished!

Finished my #LudumDare44 game!

It has a level editor. Share your levels!

https://ldjam.com/events/ludum-dare/44/temple-maker

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gamedev #pixelart #indiegame #ludumdare #gamejam

Ludum Dare 45

Ludum Dare 46

Fire Fades - WebGL

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Fire Fades is now available in WebGL! Play this 3D flying simulator I made solo in 72 hours!

I wish I had more time to make more levels, but I am really satisfied with the game feel and mechanics.

I really see it as a mini-version of a full game

https://ldjam.com/events/ludum-dare/46/fire-fades

Ludum Dare 47

Under The Moon

Mission Accomplished

This Ludum Dare I set the goal to do the COMPO (Solo, 48h) and actually finish it! And I did it!

One thing I am super proud is the art of the game.

Check it out: https://ldjam.com/events/ludum-dare/47/under-the-moon

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Lovecraftian Exploration Game

If there is one thing I am satisfied with my game is its art.

Check it out!

https://ldjam.com/events/ludum-dare/47/under-the-moon

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