bering

LD34

I’m in!

Alright, I’m in!

I’ve been watching from the shadow long enough, it’s time to do it for real!

I’ll be using:

  • Unity 5.3 (let’s try the WebGL platform)
  • Blender
  • Gimp
  • OpenSCAD
  • Mono Develop and/or Sublime Text 2
  • Audacity

I’m going in blind! I don’t have a preferred theme and I don’t know what kind of game I’ll make. The plan is to finish and publish something for a change, so scope will be tiny and polish probably in-existent. Don’t expect much :-)

Only 2h left before it starts! Woohoo! \o/

Concept

Ok! So it took way too much time to get an idea that I like that is also within my reach (darned theme tie) but I finally got one!

The concept is that you are that enzyme that replicates DNA and you’ve got to… replicate DNA! You’ll be shown a series of DNA letters * and, one by one, you’ll have to choose between two letters to match. I feel like this fits both themes “Growing” and “2 button controls”.

Once I get this core done I’ll add some crappy graphics and sounds. But the #1 goal is to ship this so it might be all there is.

I have about 4 ideas where to go from there but scope creep has always been my #1 enemy so I won’t even try until I have the core done. I want to be able to say “Ship it!” :-)

Update #1

Here’s what I got so far:

You have to select which if the white Enzyme (left or right) will pick a nucleobase from the vertical chain above to attach to the chain below. You must match A with T and C with G or you’ll create mutants :-)

Work in progress...

Still LOTS  to do but I feel like I can pull it off.

Stay tuned :-)

Update #2

Could not resist refactoring most of the code… Doh!

But I learned quite a lot and it allowed me to quickly fiddle around with the layout. I came out with a layout that makes more sense and is easier to code too so yay!

Better layout

Better layout

I cannot believe that it is 11pm already! I guess I should eat something :-)

CRUNCH TIME!

I can do this!

It’s gonna be crappy and buggy and flawed but it’s gonna work :-)

Update #3

 

Comments

oparisy
14. Dec 2015 · 01:09 UTC
We’re all in pain right now, don’t worry, it’s the normal state of affairs :-)

I did it!

Wow, that was SO MUCH FUN! \o/

COMPLETE

You control the 2 white DNA Polymerase enzymes on screen. Your job is to complete the DNA sequence shown in the bottom of the screen. A goes with T, C goes with G.

Press the left button (A, CTRL, Fire1) to pluck the nucleobase picked by the enzyme on the left, or the right button (D, ALT, Fire2) to pluck the nucleobase picked by the enzyme on the right.

Known bugs:

  • Half the Nucleobase letters have their rotation wrong
  • Score is kinda meaningless, it should punish you more when you make mutations
  • Score is missing sounds for good and bad move. The code is there and ready for it though.
  • I am clueless about aspect ratio and resolution so the Windows version is pretty messed up if you don’t use 1980×1024.
  • There’s no way to get out of the GameOver screen (You’ll have to ALT-F4 in Windows or refresh the page in your browser)
  • Probably many more :-)

Try it and leave a comment :-)

http://ludumdare.com/compo/ludum-dare-34/?action=preview&uid=31782

Ported to Android

I just finished porting the game to Android. It was surprisingly easy, all I did was:

  • install the Java SDK, the Android SDK and a few Android platforms
  • add a Touch Input Module to the EventSystem
  • add a Physics Raycaster to the camera
  • Told my InputHandler to return right away #if UNITY_ANDROID
  • Implemented the IPointerClickedHandler interface on the Enzymes script and made it do LeftButtonPressedEvent.Invoke();

DNA Polymerase

Have fun :-) It’s time for me to start playing and voting other games!

Comments

Alarmed Dino
17. Dec 2015 · 06:07 UTC
Yes!

LD35

I’m in!

I’m in!

I’m super hyped, but also pretty scared, just like last time :-)

I’ll be using Unity, MonoDevelop, MagicaVoxel and Audacity.

2h left!

\o/

Getting scary!

Took me hours to get an idea. It’s not original, not much fun right now and I’m not sure how to build most of it…

Also, it’s bedtime. And I clearly need it: I wasted way too much time on highschool math and I divided an int with an int *facepalm*

LD35 Friday Night

Good thing that tomorrow is another day :-)

Having a blast!

Yesterday around 2 am I went to bed with barely had an idea of what I could maybe do… This morning I had another idea and started over from scratch. Then I threw all the code away and started over AGAIN around 11 am… I barely had any hope left…

But now, after almost 12h non-stop, I have a good idea, most of the systems in place and I’m having a blast 😀

Saturday 10pm

It doesn’t fit the theme right now but it will :-)

So much stuff left to do! I’m going right back in, stay tuned :-)

Need to sleep!

I’ve been trying to do “just that one last system” for 1h or 2 now… I bet I’ll do it in 30 min after sleeping and eating so yeah… going to bed!

Aside from that last system or two, tomorrow I still have to balance all the things, do some art and some more UI and some sounds and some music and all the menus… Oh yeah, and the win condition checks and animation(s)…

OMG! LOL

Big Milestone Reached!

All primary objectives reached! Pretty darn happy I got here!

All the required systems are in place, now I need to do more controls stuff, add a bit more content, many UI things (like show the objectives so the player has at least a clue of WTF is going on), put some restrictions in place (cause right now it’s creative mode only) and art!

Looks like lunch break will be SHORT :-)