Congrats everyone on finishing Ludum Dare 59 and thanks to everyone who played, rated and commented on entries!
Hot Potato Challenge
As some of you know, our team tried a little experiment this time:
we did a “pass the game, no‑communication” challenge.
Five devs, 72 hours, one project, and we weren’t allowed to talk about the game while the jam was running.
Each person got a small time slot to work alone, then passed the project to the next dev, who could tweak, improve, or completely sabotage whatever was there.
We put together a video showing the whole process. What each dev did during their shift, how the game kept changing, and how we tried to glue everything back together at the end:
You can watch the video here:
https://www.youtube.com/watch?v=MPMFWFSvN9E
The Results
Considering how messy the challenge was, we’re really happy with how Router Wilds did in the results:

We expected to lean more into theme/innovation, so seeing “Overall” and “Fun” also land in the top 150 was a really nice surprise.
Huge thanks again to everyone who played, left feedback, or streamed the game. It helped a lot and made the challenge feel worth it.
If you’re curious about trying a similar “hot potato” format with your own team, or just want to see how chaotic a no‑comms jam run can get, we’d really appreciate you checking out the video and letting us know what you think.
Good job on LD59, and see you next jam!