Way behind on everything. Lots of problems and bugs. I am new to coding and thought this might be a good motivation booster.
It was! I worked nonstop for hours, and anytime I ran into a problem I would normally dread and quit working for days, I tackled it and fixed it. (Until they all piled up and the deadline was 4 hours away)
Anyway, I am very motivated to keep learning Javascript and keep using Unity, and hopefully make some games over the next 4 months. Annnd of course I will be much more prepared next Ludum Dare! LD23, here I come… in 4 months. 😉
I did make up a little demo for everyone to play, if they care.
Not hardly finished at all, plenty of bugs, and just ugly all around. I did plan on going somewhere with this but it was just not happening… not now, at least.
The game was going to be like this:
You’re flying through space in your super awesome space ship, and then you crash! On some deserted space station in the middle of nowhere. Luckily you hit the escape pod and now you’re in your robot-like pod. Your ship is on the complete other side of the station. You have to get through the station and get back in your ship.
The “space station people” who used to work here were much bigger than you so that’s why the proportions look so crazy. I had plans, I really did… buuut as I’ve already said. I bit off a bit more than I could chew at the moment. 😛
So here’s the demo.
Controls:
Move: W, A, S, D, Space jumps.
Lights: Left shift turns them off, “C” turns them on. (I was just too in-experienced to make a toggle function. One of the lower priority things. Haha)
Doors: Left ALT opens, “Z” closes them. (Very buggy, there were of course going to be triggers/keys, but I didn’t get that far and so I just gave you a way to get through them)
Annd “X” does something special… if you get there, you’ll need it to get to where your (non-existent, because I didn’t put it in there :P) ship is.
Also, one of the doors does not open or close. That is intentional. It was supposed to be locked. There is an alternate route…
Alone in Space
I am looking forward to playing all the other (finished) games! And good luck to everyone, for LD22, and LD 23, in 4 months. 😉