Not gonna lie, I don't think I'll make in time to submit this entry. Just finding it hard to concentrate this year's challenge. Anyway I'll try to push on ahead, it might mean that I'll miss the deadline.
Current state of the game:

What I was able to do today:
- Adjust the timing of my breath slider so it appears and fades away when needed. It's based on a timer but the timer doesn't reset once it's been triggered
- Made another sprite for when the player fails the breath minigame. Having trouble with getting it to animate
- Added placeholder UI for the player's breath (lungs); the idea is that if the player fails the breath minigame that they lose a breath count (tbh you can think of it like a health counter)
- I've added sounds for when the player wins or loses the breath mini game.
- Tweaked the particle system so that it triggers when the player fails the breath minigame; this is what took most of my time just trying to get the thing to look right. The "looping" property gave me grief all this time 🤦♂️
Screenshots of sprites:
I'm pretty chuffed how the lungs sprites turned out, it's not something I do a lot of.
Finally, I was going to post this last night but figured it would be better if I added here instead:
I've attempted to make my own music for this game. Take that with a huge pinch of salt, it's only a simple chord progression, so the idea is that I'll have something a bit atmospheric being played on loop as background music. However, I've never produced music in any capcity (unless you count the music lessons in high school) so I can't make anything too complex at my current skill. I spent 3~4 month, prior to this game jam, racking my head trying to learn what chord progressions are. I swear, trying to learn music is like learning another language; everyone talking about scales, triads, fourths, it's like I'm learning how to program all over again!
* Stuff that needs to be done (in no particular order): *
- Game Background
- Point scoring/ tracking
- Game and menu state
- Incrementing difficulty somehow
- Lung capacity/ holding your breath
- Write of instructions
- Set up page to host game in
- fix hurt animation that's currently not being played
Oh man, there's still so much left to do :/