Chippington

LD32

SUBMISSION PARTY WOO

pahrty

IT’S OVER! Three, long, sleepless days. Time for the post-submission party, and then time to go to work, and THEN time to lay down and die sleep.

 

Take a look at our game!

 

What went wrong:

Not enough time for good level design (besides the last one, which is arguably fun)

Sound effects are lacking

 

What went right:

Everything else, probably

 

Overall, a very enjoyable experience!

LD33

We’re in… Maybe!

 

Hello again, LD! This will be our third time participating in the Jam, and I’m excited!

 

…Except our artist is currently MIA. So depending on the resulting theme, we might be a little bit restricted. If by any chance you’re an artist and would like to join up, let me know! We’re a pretty chill crew, and we could use the help.

 

Same as last time I’ll try to post overall progress bi-daily. See you guys at the finish line!

 


 

 

The team:

  • Chippington (Me!) – Programming
  • Eu – Programming, 3d modelling
  • Al Qyre – Music/Sound
  • Sam – 2d art (Currently MIA!)

Tools used:

  • Programming stuffs
    • Languages – C++, C#
    • IDE – Visual Studio, SharpDevelop, Code::Blocks
    • Engines/Frameworks – Unity (3d), SFML (2d)
  • Audio stuffs
    • FL Studio
  • Art stuffs
    • 2-dimensional – Photoshop, Sai, Krita
    • 3-dimensional – Blender
  • Motivation/Fuel stuffs
    • Kraken and Coke (Ballmer peak, here I come)
    • Pizza, probably (got the local place on speed dial)
    • Hopes and dreams
    • The tears of our enemies

LD35

We’re in!

Hey, everyone! This is going to be our 4th time participating in the Jam, and we’re all really excited to jump back into it.

We’ll be posting our progress (hopefully) bi-daily, so look forward to that!

LD35 HYPE

 

The team:

  • Chippington (Me!) – Programming
  • Eu – Programming, 3d modelling
  • Al Qyre – Music/Sound
  • Sam – Here in spirit! We miss you, man.

Tools used:

  • Programming stuffs
    • Languages – C++, C#
    • IDE – Visual Studio, SharpDevelop, Code::Blocks
    • Engines/Frameworks – Unity (3d), SFML (2d)
  • Audio stuffs
    • FL Studio
  • Art stuffs
    • 2-dimensional – Photoshop, Sai, Krita
    • 3-dimensional – Blender
  • Motivation/Fuel stuffs
    • Kraken and Coke (Ballmer peak, here I come)
    • Pizza, probably (got the local place on speed dial)
    • Hopes and dreams
    • The tears of our enemies