I鈥檒l try!
Wow many enthusiasm!!
I’ll be working alone, coding in Java with SFML and such. For graphics I’ll use PyxelEdit and possibly GIMP, and for music (if I get that far), MuseScore, Fl Studio, and the piano to my left.
Hehe.
Wow many enthusiasm!!
I’ll be working alone, coding in Java with SFML and such. For graphics I’ll use PyxelEdit and possibly GIMP, and for music (if I get that far), MuseScore, Fl Studio, and the piano to my left.
Hehe.

Stuff for LD30
Yup, that’s a cruddy GIF of my current game! It…yeah. I’m not happy with the player sprite though the guys on IRC seem happy with it. Time to do flipping and arm motion! 馃榾 Then I can make the actual game.
Okay so there’s no hope of me finishing my game, even in time for the Jam, so I’ll just explain what I did wrong.
I planned around the theme, but I put the theme in the story, not the mechanics. That’s fine, if you’re a walking IDE. I barely finished the basic physics of the game a few minutes ago and there’s no gameplay at all, let alone storyline! There’s a very,聽very聽slim chance that I’ll still make it by coding from early tomorrow morning. I doubt that’ll happen though.
I should have made all the mechanics and gameplay today, instead of focusing on graphics, and then I should have done graphics tomorrow. Oh well. Next time.
So a list of things to avoid unless you’re certain:
These may or may not be painfully obvious but this is my first dare and I just learned them the hard way.
Yeah so I slept for 4 hours too much last night. Oh well now I’m well rested right?
Okay so now I’m going to actually try to finish my game. I hope this works…right now I’m implementing the menus and such.