Cyros

LD23

I鈥檓 super stoked

I’ve never entered a contest like this and I’m only 16 so hopefully I won’t completely flop. I’m using Python and Pygame so hopefully that doesn’t cause any problems. I may even convert it into an .exe if I can so you don’t need to download a bunch of useless crap for a game a kid made :). Toodles

LD24

Im in

This time I’m actually going to put a decent amount of effort into this instead of taking skateboard breaks and I got it off work this time around.

Tools

Language: Python + Pygame

Graphics: Photoshop CS5

Audio: SFXR + Garageband for Ipad

Extras: My handy-dandy sketchbook

 

Edit: I may write a simple base engine for pygame to enhance run-time efficiency

My game engine

Here is my game engine every one!!

I know its simple but it is a Pygame extension that makes game-state handling easy. (ie. menus and transitions and such)

URL: https://sourceforge.net/projects/j-engine/

Open Source and free! 馃榾

28 Hours in

Here is a basic look at what I have right now but I’m running on 5 hours of sleep and a 19 hour day so I’ll see what I can do tomorrow

Comments

26. Aug 2012 路 04:42 UTC
Musical shades of US title “Super Mario Bros. 2”
Cyros
26. Aug 2012 路 11:17 UTC
. . . I forgot to mention that its youtube’s Audioswap doing that. My music is a bit darker, camstudio just didn’t record it :3

LD26

3rd times the charm

I’ll be joining for the third time using this:

Language: Python

Libraries: Pygame, Pymunk, Personal Game Engines

Content Creation: Photoshop, Paint, Garageband, sfxr, my sketchbook

Is my music okay?

I’m working on my first full game that I’m putting everything I have at. I’m only 18 and I don’t have a very good music background so I was wondering if someone could give me some pointers on my Level 1 soundtrack.聽https://soundcloud.com/jed-stevens/caves

I just don’t want to go ahead and start making a bunch of garbage music that sounds shitty and makes people feel shitty whilst playing my game.

Comments

goerp
03. Jul 2013 路 15:24 UTC
As a tune in itself I think its good especially if it is your first one.
03. Jul 2013 路 17:21 UTC
“I’m only 18” – that’s not really an obstacle. It matters more how long you’ve been developing games.

The basic bass line is a bit annoying – I would suggest to use another instrument for it.

Also, how good the song fits heavily depends on the mood you want to create.
VardGames
18. Aug 2013 路 18:14 UTC
it’s good but don’t use all of it as one theme use on of the chunks as each theme.

Any tips on programming boss battles?

Hey guys! I’ve been working on my first real game called Lil’s Big Adventure. Right now I’m stuck programming the boss battles. My game is heavily physics based and I’m not exactly sure how to program the different states of a boss while also not messing with the physics engine too much. Does any one have any tips on dealing with states (for example; idle, melee attack, ranged attack, etc.)?

Comments

sorceress
20. Jul 2013 路 10:02 UTC
You’ll probably need a cooldown timer so that boss attacks don’t happen all at once. The same timer can also give an attack action some time to occur.

LD27

October Challenge

I made a stupid maze game. Does anyone want to buy it for a dollar and help me be an October Challenge king? http://sbx.sk/Akar

Tags: challenge, october, SuperMazeX3

My First Real Game

Hey guys!

I thought since this is where I got heavily inspired by the indie scene, this would be a great place to share the start of my Game Dev career.

Today I put out my first real game; Lil鈥檚 Big Adventure. Rescue Lil, a little pink ball who fell in a hole from the creepy monsters that block his path.

Image0 <- This is Lil

I鈥檝e been working on this game for a while, but there is a reason for this. I created everything from scratch. I programmed everything, I wrote all the music in Famitracker (which is really hard if you aren鈥檛 musically trained), and I drew literally everything down to each pixel. Every map is randomly generated with randomly placed enemies for a different experience every time.

If you guys could give it a play and let me know what could use improvements or of any errors that would be greatly appreciated. Thank you so much for reading this :)

http://gamejolt.com/games/adventure/lil-s-big-adventure/18445/

LD31

Finished Early

thumbnail

So I finished a bit early. I tried to not stress myself out by keeping everything simple. If you guys could play it and let me know what you think that would be awesome! If you really like it maybe give me a good rating on GameJolt :). Thank you for reading and even more to those who played it!

Here’s a link to my Games Page:

http://gamejolt.com/games/arcade/center-of-the-sun/41075/

 

Some Screen Shots:

ss1ss2 ss3

 

Source Code: http://www.github.com/jedStevens/center-of-the-sun

Ludum Dare 37

I am in! (plus an open source workflow)

I am so happy that I actually get to participate in Ludum Dare this year because I’ve been in school for almost a full four years now and its taken up so much time around exams that I haven’t had any time to compete…
BUT THIS YEAR IS DIFFERENT! Because I don’t have crazy exams, but a few projects that are already wrapping up.

Anyway, during school I’ve found my favourite workflow, which is all free open source software that runs on Windows Mac and Linux. Not much but its what I’ll be using.

  • Gimp: 2D Graphics
  • Blender: 3D Graphics + Cutscenes
  • Godot: Game Engine
  • BFXR: Sound Effects
  • Audacity: Audio Editing
  • Linux Multi-Media Studio: dank beats yo (Music)

Good luck and have fun everybody!