announcement of participation.
Hi. I’m dbro. Though I question my own ability to create a game for LD27, I’ll try every year until (and after) I finish one.
Prepare for a comedy of errors to ensue.
— Segfault/dbro
Hi. I’m dbro. Though I question my own ability to create a game for LD27, I’ll try every year until (and after) I finish one.
Prepare for a comedy of errors to ensue.
— Segfault/dbro
Graphics: Pinta
Language/Library: Python 2.7 and PySFML (I’m sorry, please don’t murder me)
Audio: sfxr and my own noise compositions.
Editor: vim.
this should be good.
— segfault/dbro
I officially have my idea for LD.
You get ten seconds…
…to break as much stuff as possible.
Title is “Break Shit”, assuming profanity is allowed in the titles of LD games.
I have no progress other than a shitty level loader.
Bollocks.
— segfault/dbro
WOO!
TIME TO REDEEM MYSELF!
Language: Lua
Library: LOVE2D
Editor: Vim
Audio: yeah, right
Graphics: Pinta
Level Editor (if needed): Gonna roll my own
Streaming: twitch.tv/segfault__ Probably gonna stream.
OS I’m devving on: Ubuntu with Dwm.
OSes I’m supporting: Windows and Linux first, Mac OS X after the jam ends.
Coding music: a bunch of Warp Records LPs (namely BoC’s Geogaddi, Venetian Snares’s Rossz Csillag Alatt Szuletett and Aphex Twin’s Richard D. James Album) as well as the OSTs from Mega Man 1-3 and 9, Elder Scrolls 3-5, and Journey
Motivation: A constant stream of all the LD streamers I like watching (namely DVcolgan and 0creds)
Firstly, my programming music: https://www.youtube.com/watch?v=E-V7xJ1D8X0 on INFINITE REPEAT.
Secondly, I’ve finished designing the game. It is a one-dungeon RPG. You only get one dungeon (also there’s permadeath)
The state machine implementing is a lot easier than I thought in Lua, considering the lack of OOP principles, in fact it’s easier than in Python! This is because Lua’s variables are global until they are said to be local. The dungeon is always randomly generated, by the way.
Number of Lines: 75, with none of them being game logic. (It’s all state machine setup)
Engine: Löve2D
Language: Lua
Editor: Vim
Fuel: The “Crunchtime”; it’s a can of NoS Citrus mixed with 2 cans of Mountain Dew. Caffeine is one hell of a drug.
Lang: Lua
Engine: Löve2D
Status: not nearly caffeinated enough
Playlist: full; 48 hours, 19 minutes, 14 seconds
Last.fm: to see what I’m listening to at any given moment, go to my lastfm
Stream: BICKETY BAM MOTHERFUCKER
So…yeah. This time I’m actually going to try and make a good game.
TOOLSET (until further notice, at least):
Engine: Love2D
Language: Lua
Editor(s): Vim and maybe Emacs (if I’m feeling lucky)
Streaming?: Fuck yeah! twitch.tv/segfault__