drzanuff

LD24

First Time

My first time in Ludum Dare.

I’ll be using:

-Construct 2 – Awesome tool for HTLM5 gaming
-Photoshop
-SFXr
-Audacity
-cgMusic – Random Music Generator

Characters Done!

Whoa, it’s been a long time but i finally finished the character classes. I counted more than 200! Man, i’m crazy, i should just came up with something simple. Well, now that i started, i must finish. I don’t know if it’s possible to finish in time, but i will rush through.

One Pic for you:

 

Now, i will start coding. Wish me luck folks!

Brain.. Don’t work…

I’ve been working for 18 hours. My brain can’t sum 1+1 without a big delay. So i think it’s time for a break. It took me to long to import all classe’s sprites to Construct, so now, when i wake up, it will be 14 hours remaining. Dude, this is madness! Madeness? This Is LUDUM DARE!!

Anyways, now I hope I can code the game in 14 hours, wich i doubt. So there is always the Jam right? But what i want it’s the compo, so i will not give up until the very last second…

The Compo it’s over for me…

Well, i’ll have to aim fo the Jam now. But the game is coming nicely. But it’s better not to slack off.

Comments

gustavodort
26. Aug 2012 · 18:16 UTC
Don’t worry about it, man!

Have fun :)

LD26

I’m in!

Ok, so i’m in, i’ll gonna go again.. but this time i hope i finish the game. Second LD, maybe this time i’ll eventually do something doable. I will enter the Jam with a friend. Hope we finish it. We will use:

Construct 2

PhotoShop

BFRX

And some random music generator….

Gonna Sleep

Well, i think this time i got a simple scope, so this time maybe i will finish my first LD game…. 😀

The art is i veeery minimalist, but i’m loving the style. The movement, animation and other things are almost ready. Well, this is a good start. So now i’m going to have a 4~5 hours of sleep, and tomorrow, i’m planning to finish the movement/combat system (AI for the monsters etc.) and then start the level layout. I thing this gonna be the  most difficult part, because, you know, this is Metroidvania like game and i dont’ have any experience doing this kind of game. But i’m optimistic. I konw i have focus more on the level design (if i want to finish this game on time) and less in the small details. Here is a Pic:

FirstDay

Some setbacks

Ok, the game is coming nicely, but my friend couldn’t participate, so i’m solo. And today my Wife’s sister is throwing a birthday party. So this just give me 7 hours of work. I tried to stay awake overnight yesterday, but my brain was starting to melting, and i was coding, i feared mess up everything. So i had a good night of sleep… and now i have so little time. Propably, i will try the Jam, but  i can’t do nothing at work on monday. So maybe, this time for real, i will stay overnight.

And the game… oh the game… I enjoying it, but there is so much to be done. I alredy finish the layout of level 1, 95% of level 2 and nothing of level 3. I started the enemy AI yesterday, but did just one, and just the sprite of the first enemy is ready. Add music and sounds, the inventory system and the bosses to this equation… it seems i’m in trouble. Time to cut things up! Here a screen of the first level:

Second Day

End

So i finished it. Man, i’m tired… But i finished the game… or i should say, the Alpha. Well, so at least i have something, because my last LD i didn’t finished it. I could done more, if i was in the Jam, but tomorrow i have work, so no deal. But i’m relieved.

Tomorrow at night i’ll play those great games. Thank You LD!

LD27

I’m In! Third Time!

Third Time! This time i hope i can manage to make a game above average.

I’ll use my Loyal and Beloved Construct2!

– PhotoShop

-Bfxr (Sound)

-gcMusic (Music)

First Part Done

Ok, yesterday i’ve fought to death to solve some AI problems. To the point i needed to make a little break. Did some workouts, watched a movie with my wife and when i came back i found the problem in the code (Just a tiny piece of code pasted in the wrong place destroyed all the AI 😛 )

Now, with the engine done and some cuts in the main idea, i’m ready to make some levels and add sound. The gameplay is very basic. You are The Breacher, a very skilled cop, called when the situation is the worst. You have 10 seconds in each level to neutralize and complete the level. But the Breacher can Slow Down the time, and so, 10 seconds now will last much more.

The artistic part was done by me very poorly. It’s nothing great but it will do the job. I’ll show the Breacher:

 

The Breacher

LD29

4th Ludum Dare

Well, i am here again. And this will be my 4th Ludum Dare. Hope i can make a game more accessible. Maybe this time i won’t go solo, i’ll go with an Artist. But i’ll just know tomorrow.

These are my Weapons:

Programming: Construct 2, One Game Engine to Rule Them All!

Art: Photoshop to make pixel art. If i go with the Artist, probably he will use Adobe SketchBook. But, if i go alone i will use this little nice tool: AutoTileGen Pro (Thanks Ludum Dare for the Deals!), to make the levels.

Sound: BFRX or SFRX… it’s the same tool… And for the Music, this: cgMusic, what i like to call, “A Random Music Generator”.

Well, this is it. Good Luck to y’all!

Comments

25. Apr 2014 · 00:47 UTC
Didn’t know this cgMusic. IT’S AWESOME!

The game is doing well, but the time…

Yesterday was a quite busy day. We worked in the game nonstop. First time jamming with a partner and i must say the work is much faster. However the time again is a issue. We have 48h to finish but i have to work on monday so we gotta a pretty tight time. But let’s GO! RUN RUN RUN!

And in the game… Well, the game is abou a party scientist alongside with a Military man, driving a Driller to study the earth’s underground. Dduring the travel back to the surface, the Driller got broken and now they have to fix it to return home. Unfortunately they are not alone… Unknown creatures by the science creeps all over the place coming up from holes it dig. They have to put a stand against them while fix the Driller. But they have collect materials in order to craft Bolts, Walls, Crates anything they can use to slow down the creatures.

The underground is dark and they can build some light sources, powered by a generator,but this generador must be continuous recharged for maintain the light, otherwise they will be in total Darkness. To make things worse, they have to find food, because their stock is running low.

The game is PermaDeath, which means if one of the members die, it’s over for him. This includes you! If your character dies you pick one of the others alive, until there is no one alive or the Driller is fixed. We are working hard to finish this game in the Jam Time, and i must say that we are pretty satisfied with the results until now.

Here some screenshots for you:

Your base and the Driller

Building a crate

Shooting with the CrossBow

Build some lamps

Walls to hold the monsters

You can build stairs. Note you can’t build over another building

You can put lights in the walls to see further

LD30

I’m IN!

I’m in. This is will be my 5th LD. From 4 LD i just finished 2 times. I want to increase this ratio. This time i’ll have a musician guy for the Jam. My tools:

– Construct 2

– PhotoShop

– Sketchup and 3DS Max (Maybe)

– AutoTiled Gen

– SFXR

Probably the Musician will use Guitar Pro 6.
Good Ludum Dare for you all!

 

 

 

Art Progress

This time i came with the game idea sooner. The gameplay will be simple. I started working in the graphics. Now i gonna sleep, then tomorrow i will rush!

Progress1

Comments

Schwiggy
23. Aug 2014 · 04:11 UTC
“The gameplay will be simple.” You sir doctor, are on your way to victory.
josh1billion
23. Aug 2014 · 04:18 UTC
The art looks very nice.

Engine 80% done

The game is doing pretty well. But not so much for my laptop. I think it’s Hard Drive is dying  X (

I hope it’ll survive until the end of the LD. Tomorrow i will finish all game mechanics, finish the enemies and then, hopefully, start doing  the levels. My friend will make the music, so if everything occurs well, we will finish on time.

 

Progress2

What a Weekend…

I finished the demo… err, game. Part of me is happy for submitting the entry in time, thus finishing the game. The other part is sad, ’cause i know i could make more. I just rushed 4 simple tutorial levels, in the remaining 14 seconds to the submission’s time ends. Have i cheated?… I hope not.

The engine can do a lot, spikes, holes, traps etc. In the time of writing this, the combat was almost done. But i didn’t give up. I will polish this up, and make a pretty little game. I hope. Next Ludum Dare i will try to get the day off in the monday. Man, what i could do with one more day… And to make things worse, in the end of the day we had this meeting in the office and i’ve lost so much precious time…

The name of the game i just invented in the last second. I made up some Generic name: Warrior and the Thief… I know…

In retrospect, i think in every LD, we evolve and learn something new. In the dawn of the saturday to sunday, i made a check list. Every task had a deadline to finish in a defined time. But in the next day, i spent too much time in some of the tasks, instead to just let them go an go to the next one. In a Game Jam, perfectionism can be a BIG burden. Next time i will remember this LD.

Well, now i will rest. I feel my brain as if it was a melted goo right now. Time to recover my energies!

Here is the entry :

http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=15108

Comments

26. Aug 2014 · 03:42 UTC
Hey there, it looks great will play tonight. I can sympathise with flexing the engine- level creation took me ages in my similarish game 😉 keep going with it and congrats on making the deadline!
DrZanuff
27. Aug 2014 · 02:13 UTC
Thanks man. Your words made all the suffering worth it. I just played your game. Congrats! Very clever game idea.

LD31

We Are in!

Hey! This time it’s gonna be the best Ludum Dare of all! For me at least. It’s official, we are a team of three members. Myself, in the code. Lordecroowel in the art and master Daniel-san in the music.We have a some experience together, cause we’ve been working in a game in the college. This is Lordecroowel’s first Ludum Dare, but he is a very talented artist. We gonna do well, man, i’m feeling it, oh right?

Tools of the Trade:

– Construct 2 for game engine

– PhotoShop and Ilustrator

– Cubase and Guitar Pro for music

– Wave editor and Audacity for sound editing

Racing

I’m racing to finish the game, and the game is a race game…Ha!

Anyway, don’t have time to spend, so i will just show the in-progress intro screen.

Race Game

LD32

I am in! 6th

I am in!… or i should say we are in. This time this Ludum Dare for me it will be special! The UDF college, the place i am doing my degree, is offering its Labs for we participate in the Ludum Dare 32!! I hope this can become a tradition and in the future be a Real World Gathering!

Anyway, i and my peers are participating. We are going to form the groups in the saturday and Jam all day. I really want to thanks UDF for this opportunity. Well, let’s pick our weapons now, shall we?

Because the groups will be formed in the day i can’t say this will be the actual tools, but probably it will be these:

-Construct 2

-PhotoShop

-cgMusic

-TuxGuitar (maybe)

-Wave Editor

-Audacity

-3DS max (maybe)

So this is it. Good luck to all Jamers out there!

It’s coming good!

Here in the college we are working in two groups. Mine is about a gravedigger who has to kill the the undead creatures. The undead are rising and you have to smash them with a…. tombstone! Grab the tombstones in the level and  throw at their heads. That is it. here some graphics:

coveiro_anda0007  The Gravedigger

 

zumbie0012 The zombies!

 

And here some snacks provided by the college 😀

 

Food