Falcon256

LD19

First Post, First Version.

I have been looking forward to this whole deal for a bit now. Glad to be taking part.  Here is the first version of my game so far. It is a real time space 4x wanabe where the only inputs are where the ships move and where the camera is. It is in java using an old version of the processing api that someone decalred earlier for rendering. First time using it and im not sure if i will use it again.

http://dl.dropbox.com/u/17067754/Assimilationv01.zip

I would appreciate any and all feedback.

Addicting Assimilation 4x

Just submitted my first ever ld48 comp entry.  Take a look and have some fun with it. Space rts fans might find it to be a kick.

You can grab it Here (~2Mb)

Let me know what you think, and be sure to vote later if you enjoy it.

2118, pew pew.

Allrighty, I’m going to give this MiniLD a shot. Going to use java with lwjgl. There was an old game called 1942 (I think) on nintendo that might be similar. It might also be a Raptor style game with spring physics somehow shoved in there.. hmm…

Missiles can be spring guided right? Or powerups…

-Falcon256

LD20

I’m In

Once again, I’m in. My last LD turned out allright and I look forward to seriously ramping it up for this one. I’m getting pretty quick with java and lwjgl for simple games so I’m going to stick to that. My audio was terrible last time so I will try to improve on that. Just reformatted my machine just for this event. Windows slows me down enough. Also I’m dual booting into fedora 14 just to test my java in linux myself this time. If the colony game theme gets picked we are going to have some drunken dwarfs in spacesuits on an asteroid.

Tools I use: Eclipse, 3d studio max, photoshop, sfxr, and whatever I code during the competition.

Good luck to you all!

Workspace and soundtrack

Fresh Clean Workspace

Here is an image of my workspace for this weekend. The coaster is Civ 5. I keep the hookah on the table as I will knock it over with my chair if it is on the floor next to me. It is actually much safer up there 😛

This weekend I will be jamming to bands like T.O.Y., Rotersand, Edge of Dawn, Covenant, and a probably a lot of similar stuff. I will be sitting here with a malign smile coding like a freak.

See you in IRC!

Comments

winferno
29. Apr 2011 · 15:13 UTC
Said smile wouldn’t have anything to do with that hookah pipe, would it?
Falcon256
29. Apr 2011 · 22:36 UTC
hehe, no. Tobacco use only!

LD21

I’m In Again.

I’m looking forward to the start of this next compo. Once again I’m going to try a platform I have never even touched before. Yeah, I know, it is crazy to do and not suggested. For me it is half of the fun. Unity looks simple and easy to get going in. Should be easier than doing everything in lwjgl like I have been. Good luck everyone and I can’t wait to see what comes out of this. Ludum Dare participants always surprise me.

Game is done, Time for sleep then tweaking.

So Unity was easier to pick up than I expected. It is hard for me to give up so much of the control that I am used to. I managed to make a game where you have to escape flying robot drone things that are rather difficult to get away from. Getting a few hours of shuteye and then its time to clean it up and get some distributions ready. I’m leaving in a physics bug that throws the player when a bullet hits it since it is rather entertaining to go flying across then map when you die. here is a teaser screenie.

 

 

 

The hardest part is coming up. What should I name it? Escape from the angry drones?  :/