Afterthoughts
The jam is over and what are some lessons learned?
- Do some blog posts with playable beta-releases during the jam. Could be fun for others and for ourselves to see the progress made during the weekend.
- Doing two games added quite a lot of extra work. Maybe not the best idea for completeness, but it was fun!
- PREPARE before-hand! Setup GIT repos and download Unity and setup other tools. We spent about 5 hours completing these tasks. Time that could have been spent on coding!
All in all, this theme sure made people think outside the box and it was a very fun event! We will try to add more team members for next event, and create an even better experience.
Try it out: https://ldjam.com/events/ludum-dare/41/duality





What is this? Is it the boss???


