FXCesinha

LD30

Hello World, I’m In!

Hi,

I from Brazil, and this is my first time in LudumDare, i’m so excited and  the next 48 hour will be a big challange for me.
I graduated Game Development in São Paulo, where i did my first game 4Cavaleiros

Tools:
Engine:
Unity3D 4.6 Open Beta.
Language:
C#
Editor:
Vim
Graphics:
Photoshop
3D:
3Ds Max (if necessary)
Audio:
Logic

ps: my mom is very worrying to me. (i’m fine mom)

Let’s do it!

Energy Drinks Ready! LET’S DO IT!

desk2

i have no ideia about this theme yet. :(

Good Luck Everyone.

It’s time to get out this world

i think i’m on the right way…

concept

 

the planets have something i need, this will take me to another planet…
a long journey ahead until I get home…

Working in Progress

working on GUI…

I’m really appreciate the new UI system of Unity 4.6.

concept2

 

 

Thank you all

I just like to thank everyone who involved in this competitions, and i like to say that this was a big challenge to me, and i so happy to have done, independently from the results.

Was awesome to play several games.

this is the Planet Escape.

38640-shot3
See you all in the next time.

Comments

akios
15. Sep 2014 · 23:06 UTC
bom trabalho cesar o/

LD32

I’m In! Second Time

This Event is AWESOME, this is my Second time, i missed the last one, i’ll try something better this time.

My toolset:

Engine: The Beautiful Unity 5
Language: C#
Editor: VIM ( VIM ALWAYS!)
Music: FL Studio
3D: Blender
Graphics: Photoshop

 

Good luck everyone, LET DO THIS!

Glad and Worried

Yes, I’m worried, i have no ideia what to do with this theme yet.
But I’m super excited with the new engines free releases such as Unity 5 and Unreal, this edition will be epic, and more games running on the web with WebGL will give this community a lot!

More epic games are coming…

Unity 5 Boilerplate!

I have written a boilerplate projet for Unity 5, the ideia is a project with basic functionalities that every game should have, such as:

  • Intro Scene with the logo and name of your game, with FadeIn and FadeOut.
  • A Basic Menu, with Play, Select Level, Options, Cast and Quit buttom, which Select Level, Options and Cast will open a slide section with the informations.
  • Pause System.
  • A Basic Game State, to control the states of the game.
  • GameManager.
  • (And of course), it can be customized easily.

Can be useful to make you focus on the core of your game itself, and no something else.

It’s on Github!
https://github.com/Unity-Brazil/Unity-Boilerplate

I’ll probably add more functionalities. Pull Requests are welcome.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Good luck everyone!

Finally, I got an ideia, Papper-Fillet

Sulfite Paper, is a power and unconventional weapon, can do a lot of damage when passing between the fingers.

Screen Shot 2015-04-18 at 14.44.05

 

Makehuman for the win.

LD33

Unity Boilerplate

I don’t know if i’ll this time, i’ve failed a lot in the previous LD with basic mistakes of game scope, maybe the theme can inspire me to do something.

Anyway, i’d to share a project that i’ve worked that turn things more easier to games jams, it’s a boilerplate project for Unity 5, it’s includes basic funcionalities for any game, a sweet menu, casts, options with volume, audio manager and a basic state machine.

github:

https://github.com/Unity-Brazil/Unity-Boilerplate

I hope that can be useful to anyone.

Good Luck all.