I’m in
This is my very first Ludum Dare and I’m fairly new to game development. I hope I will finish a game in time. For making the game I will use the following:
Programming: LibGDX
Graphics: Gimp
Sound: Sfxr, sunvox
This is my very first Ludum Dare and I’m fairly new to game development. I hope I will finish a game in time. For making the game I will use the following:
Programming: LibGDX
Graphics: Gimp
Sound: Sfxr, sunvox
In the new version of Cobot you can now choose between “Normal Mode” and “Hardcore Mode”. In “Normal Mode” there are checkpoints, in “Hardcore Mode” there are none.
In addition I improoved the controls and the physics, so the gameplay feels better and is a bit easier.
Controls: Move: arrow keys, Jump: y or z, Exit: Escape
Have you tried Sword In A Mirror yet? If not, you can play and rate the Compo Version. Based on the feedback and the things I didn’t get finished during the Compo, I created a Post Compo Version.
What is new?

Third time participating on Ludum Dare compo. I will use the following:
So let’s hope for a good theme and many creative and fun games to play.
Forgot to post that I’m in but here we go. Using GameMaker, GIMP and bfxr for sounds. The first day went qute well and the basic gameplay is nearly completed. Now I will work on the Levels, Graphics, Objects, Sound and UI.
Here is a little GIF, which shows one of the main features of the game.
For the last couple of hours I worked on the level for my game. After taking a break I looked at it and somehow.. it looks.. like something, like a guy with a gun or something.. Do I hallucinate? Weird…


I created a "Match 3" game with a liitle twist. I didn't have much time this LD, but I wanted to finish this. I'm sure you have created a lot of great games. Happy Play!
https://ldjam.com/events/ludum-dare/40/match