i.i

LD30

HELLO

Hi, I am i.i

This will be my first ludum dare..

I will be working alongside the great leafo!

I am very excited.

Let’s gooo

LD36

I’m INNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNNN

Hi,

I’m i.i

I have no idea what I’m doing.

I fumbled around in Unity for a lil’ bitso… I THINK I’M READY.

Day 0

idk wat do

I tried to blender something

OUR PROTAGONIST

I’m going to try to do a pixel art texture.

I’m using http://www.celsiusgs.com/blog/2011/07/low-poly-modelling-screencast/

as a guide.

ty celsius senpai

Comments

Julio
27. Aug 2016 · 05:25 UTC
It’s kinda got pendleton ward proportions. Nice angles and silhouette

Day 1

Today I tried to figure out how to do that cool low poly pixel texture thing for cool peeps ™.

click to enlarge

click to enlarge

I’m kinda getting the hang of it. (Who knew laying out UVs was such a time intensive process @_@ NOT ME, THAT’S WHO.)

Started throwing on random colors for testing towards the end there.

This will have to do for now. I actually need to make game stuff.

TOMORROW I WILL TRY TO FIGURE OUT UNITY WOOHOO.

:::::::::::::::::::::::

well

i learned some unities

i learned some blenderies

3d is touuuugh

yo

Rigging following a tutorial. It looks okay from here, but those fingers are actually going haywire.

hiya

Got rid of fingers to keep poly count low and solve some other problems. The arms are floating in this version, but I think I like the non floating arms better.

May not have been able to show anything in the ludum, but I’m gonna keep at it and see what shennanies I come up with.

Will probably do a couple more re-works as I explore and figure out just how low-poly pixel-textured models work.