igizzy

LD30

Adventures of a first timer-Night 1

For my first dare the theme is Connected Worlds. My mind initially went to some sort of economy based game involving two cities, however in the short time that I had I couldn’t really finalize an idea. I decided after brainstorming for a bit, with no luck (long day today), to just get started in Unity and see where my fingers took me. I had been playing with 4.6 and had it installed stand alone from 4.5, which was causing some trouble. In the end I ended up uninstalling, and doing a fresh install. Once everything was up and running, I ended up with the base framework for a simple 2d platformer. So far I have basic movement, a simple little level, a spawner, and a game manager. I have no art complete yet, so primitives for the win!! Not exactly conducive to a resource gathering based game I was originally going for, but for now this will have to do. Tomorrow is a long day and I have family plans for Sunday, so I hope I can hash something more concrete out in my mind as I dream tonight! Good night and good luck to all my fellow devs!

Izzy

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Adventures of a first timer-Day 2 Update

So I scrapped my original idea and started over when I woke up today.  I had been working on a platformer, and I shelved that for an infinite runner type game where you are in control of an angel.  You have been tasked with diving into the depths of hell  to find souls to save by bringing them to heaven.  You must be careful though as the longer you spend in hell the more corrupt you become.  How many souls can you save before you lose yourself?

So far I have the base game about halfway complete.

Things yet to complete:

  • Soul Collection
  • Enemy Demons
  • Heaven Buff Items
  • All Artwork(I’m no artist, so this will be the last thing I do. For now basic shapes will have to work)
  • Music
  • Bug fixes

The current web build is here:LudumDare30Ver2

WIP

Izzy

Make sure to link up with my social media!

Twitter

Portfolio

 

Adventures of a first timer-Day 2 close

Well day two has come to an end and I was able to get a bit more done to the game.  I added the lost souls into the game so they are randomly spawning in hell and collectible.  I also added a game over screen that tells you how many souls you saved and allows the game to be reset.

Left to complete:

  • Add enemies
  • Add heaven pickups
  • Add soul collection system in heaven
  • Main Menu
  • Art
  • Music
  • Playtest difficulty

Know issues:

  • HUD doesn’t clearly show corruption level vs max corruption
  • There seems to be some sort of collision detection issue with the  souls if the player is also touching the bottom platform

As always the current web build is here:LudumDare30Ver2

I have a very short day tomorrow so I am not sure I will be able to get all of the items complete by turn in, but I will do my best.  At a minimum there will be a playable game, it just might be missing art/music.

Izzy

Make sure to link up with my social media!

Twitter

Portfolio

Started to update my LD30 entry

I finally got a chance to work on my LD30 entry.  So far I have replaced the placeholder primitive shapes with some sprites to make the game easier to grasp.  These are sprites that I sourced from the ole’interwebs, if I continue to work on this I will have custom assets built for me.  I still want to hack together some sort of parallaxing background and clouds for heaven, but before I do that I want to put a nice UI in the game and do some game ballasting based on feedback I received.

The updated build can be found here: Click Me!

Pics:

Update1

Update2

Matt

 

Comments

JayPC
12. Oct 2014 · 06:55 UTC
“U A Demon…. Yo”

LD31

Im in!

I will be entering the compo for the second time using:

Unity 3D

photoshop/illustrator

possible blender

still need to find something for sound/music!

 

Good luck to everyone!

 

Izzy

LD32

Im in

Ill be participating in this LD.

Ill be using unity, photoshop/illustrator, garage band, and sfxr.

Good luck to everyone and let the games begin!

Izzy

LD35

I am in for LD35

I will be participating in this weekends dare using my typical suit of tools

Unity3d

Photoshop/Illustrator

bfxr

 

Ludum Dare 48

Lets go yall!

Its time

Ludum Dare 50

Im In

Its been a while, but I cannot miss the 50th.

I will be working with Unity and Photoshop. Not sure what I will be using from there yet.

Night 1 Is A Success!

Day 1 was my most successful for a Compo ever. I'm going to bed night one with a minimum viable project ready go! Tomorrow I can go right into iteration and I couldn't be more pleased. Previous rounds I've gone to bed night one with nothing more than some ideas and really get to work Saturday.

Hope everyone else is having a great time with this one as well!

LD50 Night 1.PNG