jthistle

LD30

Annoying Start Time

Ludum Dare starts at 2AM on the 23rd here in UK, so I’m going to have a bit of a late start… either that or get up a two in the morning >YAWNS<

Anyone else got an awkward start time?

Comments

ixy
22. Aug 2014 · 08:23 UTC
Pretty much everyone in Europe?
mri80
22. Aug 2014 · 08:28 UTC
Same here, I guess we have ALL sunday to work on it… although having 2 “sleeping” breaks in the middle would probably help coming up with some nice ideas, right?
Arci
22. Aug 2014 · 08:33 UTC
Yeah lol,
22. Aug 2014 · 09:05 UTC
I’m in the UK too, I usually find out the theme and think of some ideas and write a little code then go to sleep at 4am. Then get up a bit late on saturday, probably not the best way but I’m too excited friday night to just go to sleep without starting a little.
22. Aug 2014 · 10:53 UTC
Hello from Germany. We nearly the have same start time. But in summary we will have the same conditions. In Europe, we will start later but for example in the states, it starts and ends in the morning. They can start at the beginning but cannot work until the 48 hours are over (assumed somebody doesn’t work the whole night).

I’m in!

This will be my first Ludum Dare, and I’m going to use:

Pygame_logo

and

and lots of

951963-Zoom

as well as the super graphics machine that is Microsoft Powerpoint, and for music, well, umm, I’ll just shout down a microphone.

 

Tags: im in, pygame, python

Progress Update

After a solid 4 hours:

progressupdate1

The Physics works! (apart from the gravity)

 

Oh well.

Progress Update #2

It jumps!

progressupdate1

 

Meanwhile, I have had lunch and am keeping myself awake with a heroic amount of tea.

Progress Update 3

progressupdate2

 

The superb graphics machine that is Microsoft PowerPoint.

 

Anyway, I’ve done all the physics and basic world structure, and I’m going full steam on obstacles and platforms.

 

Start of Day 2

Right, so yesterday I started off pretty well, I got physics, gravity, worlds and a little character done. Then I spent about 3 hours trying and failing to implement a wall, so I tore up most of it and chucked it away to start from scratch.

 

Oh well 😛

Done!

Finally, after 1 day of wasted work and another of some work, for my first Ludum Dare I have a retro space game where you have to avoid the CONNECTED WORLDS!

 

I think it might be a bit loosely connected, but it’s all I’ve got 😛

See it here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=39482

(also, there’s no sound because I have no sound equipment at all)

Planet Protector Post-Mortem

So, I started off my first day full of ideas and energy, and started work on an amazing HD, high FPS, hundred-level super-platformer. By the end of the day, I had a little guy on wheels who jumped about in a physically realistic world.

 

By the next day I had realised I wasn’t going to finish, so I scrapped most of it and just decided to make a slightly retro infinite flying game.

😛

Check it out here: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=39482

Learning Unity

First off, I’m already getting excited at the prospect of LD31, it seems to have come around so soon!

I’m new to Unity, and have got the latest version installed (as well as Blender) and was wondering if anyone knows any good resources to help me get a bit further in 3D or 2D and learn in a bit more precise way than the (very helpful) video tutorials that Unity provides. I’m not an absolute beginner as I know a tiny bit about C# and the basics of Unity. Any help would be appreciated as I’m hoping to use Unity for LD31 instead of Pygame (which was one of my most painful and long-winded game programming experiences).

Tags: help, learn, unity

Comments

Geckoo1337
20. Oct 2014 · 20:58 UTC
In fact if I should recommend to you a list of good tutorial, first at all, I wanna talk about GTGD. maybe it’s not a good idea because these tutorials explore the NetCode and it seems to me you need before “to waste you time and energy” in order to understand the basic. Maybe you can see some tutorials on YouTube thinking that it a good way. And when you will feel skilled, try to find some examples on GitHub. This is my advice. Good luck and see you later for the LD31 ++
holgk
21. Oct 2014 · 06:57 UTC
I recommend to realise a game idea. Watching videos is a good thing but the real deal is to work with your tools. Sometimes it’s sounds silly but start with something simple like Pong, Tetris or a pinball game. The documentation of Unity is quite well. If you have a problem, take a look at the forum of Unity. I would guess most of your problems are already asked by someone else.

LD31

Streaming Ludum Dare!

Just a reminder that over the LD weekend I’ll be streaming on Twitch. Unfortunately for America, you’ll probably be asleep due to America’s -7 hours on Britain. Oh well. I’ll be streaming from around 8:00 UTC until around 21:00 UTC with gaps on both days, so check me out on twitch.tv/jthistle and follow me for a notification of when I’m live, if you can. Happy Ludum Daring!

Comments

Aden Manson
30. Nov 2014 · 09:45 UTC
I’ll tune in cause I live in UK ! By the way I’m 12 and I think it starts at about 1:30 am for Britain!

Practically done!

Yes, that’s it. Art, music, code and all that other jazz finished! I felt less rushed than last time, where I scrapped my game after the first day and made another one from scratch on the second. This time round I’ve used Unity 4.6. You can play my game here :)

Crate Collector!

I made Crate Collecter for the compo using Unity 2D. It’s a slightly retro-based catch-items-falling-from-the-sky game, with good old powerups. Give it a go here, and rate it if you can :)

LD32

I’m in!

Ludum Dare 32, here I come! Hopefully this time I’ll be able to get into the top 1000, maybe the top 750 :P

I’ll be using:

  • Unity & C#
  • Blender/Aseprite (depending on whether I make a 3D or 2D game)
  • Bosca Ceoil or GarageBand and possibly CFXR

Not forgetting the heroic amount of tea/coffee I usually drink :P

Good luck!

Tags: im in

Streaming LD32!

Hey guys!

I’ll be streaming Ludum Dare from 8:00 UTC until around 19:00 BST with gaps on both days, so check me out on twitch.tv/jthistle and follow me for a notification of when I’m live, if you can.

Good luck if you’re taking part!

LD33

I’m in?

I don’t know, I didn’t realise Ludum Dare 33 had crept up so quickly.

I guess that I might take part. It’s a possibility.

If I do, I’ll be using the same stuff as always: Aseprite, GarageBand, Unity (2D, I’m not skilled enough to use blender) and some other stuff.

The previous 3 times, I’ve taken part in the compo, but this time I might take part in the Jam. No stream this time, I’ll be taking this LD a little less seriously (if I take part).

 

 

Anyway, good luck to everyone!