mdotedot

LD29

LD33

GhostMen

Multiplayer Reversed PacMan <br>

 

 

After 36 hours with introscreen:

GhostMen

  • Stencyl
  • Multiplayer Extensions
  • Gimp & Hand drawings

 

LD36

LD 38

Small World for Two

Either you play with someone else or are trying to get the input by yourself to get the player around a small world.
Advice: Chrome

WebCam not for iOS ! Mobile will need A.I. for the player control or multiplayer which might happen tomorrow.

 

LD38_3

You can control the player with keyboard and the stone with either the webcam or mouse if you don’t have a webcam.

Version 0.3

 

A Small World for Two

WebCam Controlled Game (and if no webcam : mouse/accelerometer/keyboard )

ld38_webcam_240

 

Click for  Version 0.5

River Dance : progress report

Dancing in a limited space : hope it goes well

riverdance_demo.gif

Left/Right animation to be done next.

River Dance : Progress Report 2

With almost 14 hours to go I have random generation issues with my public bathroom

riverdance_demo4.gif

The girls don't seem to mind

Ludum Dare 46

is IT a boy or a girl?

keepit.PNG

Oh dear .. keepit.gif

Made with Stencyl&Away3D Extension

Ludum Dare 47

Ludum Dare 48

How deep is your voice?

The mechanic is deeper and deeper :

you control the bird with your voice.

The deeper the voice the HIGHER you go :)

ld48_v1.gif

Multiplayer Characters finished

You control your (selected) animal with your voice. The lower your voice is the higher you fly

ld48_v3.gif

Deep Voice

You control your animal with your voice.

The deeper your voice the higher you fly.

ld48_v6.gif

You can play it here: https://ldjam.com/events/ludum-dare/48/deep-voice

Ludum Dare 50

A whole lot of elephants

Going to give multiplayer another shot.

aemwhole/emlotemof/emelephants.gif

You can play in a single window and ask some friends to join. Or you play as a single player with four screens in one browser window.

Objective: protect an animal from a beast (Tiger/Lion) (which you propably fail to do since the elephants are slow and the beast is fast )

Ludum Dare 54

Request for multiplayer session with someone from overseas (US/Australia)

Can I please ask someone to reply to this chat if they are willing to do a speed test with my game? It was suggested that the gameplay is slow. And I did make a bad choice to make the animation speed related to the audio and didn't think to speed up the audio.

But that is an assumption. Maybe the play is even slower due to the multiplayer aspect and I want to rule that out.

My server is based in Europe and I would like to test the game together with someone overseas.

So if anyone would care to help out I would really like that!

riverdanceemmp/emdemo.gif

ldjam.com/events/ludum-dare/54/river-dance

Edit: animation speed is 2 seconds for the single girl and for the group of two. The group of three moves in 3 seconds.

Ludum Dare 55

Summon Elements : Multiplayer ready

The hard part (I hope) is ready : Multiplayer summoning elements.

You play as an avatar and need to summon elements to 'bend' the elements.

LD55_multiplayer.gif

Ludum Dare 56

Tiny troubles ahead

Amazing how much time goes into making something very crappy and making it just a little bit (!) better

(6 hours for some art and 'only' 3 hours for all the code so far)

ld56_demo1.gif

New Title and Splashscreen : Wednesday's Tiny Creatures

My grandchild visited to record some audio effects. She is scared of spiders and she asked me if I could make Wednesday.

So of course I obliged and this game is now called ' Wednesday's Tiny Creatures '

splashscreenemld56/emintro.gif