Meenners

LD 38

Almost There!!

Cute Intro Screen!! Finishing some minor touches!! intro.png

Can you collect all 24 achievements??! achievements.png

Evolution of MopedMayhem

Just wanted to show how the game evolved in just a few hours of having artwork :) Pre-Art preart.png

Regeneration preart3.png

Added Creative preart2.png

Timelapse - MopedMayhem

https://www.youtube.com/watch?v=GtcXU4vlY I've always been intrigued by time lapse videos... :D Weekend Crunched to 5 minutes

Quick Hello!

Hi Everyone! Thanks to those who have reviewed our little game! Our team has been reviewing quite a few games but, it seems like ours has gone to a halt :( So, just wanted to give a quick hello and hope this may get more people to try our little creation.

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https://ldjam.com/events/ludum-dare/38/moped-mayhem

LD 39

READY FOR THIS!

Trying Ludum Dare for my second time on my own this time around. Not expecting huge returns in scores but, I'm ready for a little challenge. Will be streaming and posting a timelapse when done as usual. (https://www.twitch.tv/meenners)

Good luck everyone!!!

LD 43

Here we go again!

Coffee, check! Tea, check! Food, check! Sleep, overrated!

Unity, PS, Drawin' Tablet! Check!

A little progress

Say hello to BloopBloop. A mix of arenas, clicker, doctor stuff... i dont know... we'll see...! Twitch: https://www.twitch.tv/meenners

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Done for Tonight...

Pooped!
Capture.PNG I got my "sick" spheres spreading germs and getting others sick! ... Click to cure them but, not for long! Got a little point system going too... Tomorrow I'll be setting up more gameplay mechanics, adjusting difficulty and hopefully some artwork? :)

Overslept...

It's almost noon...

...crap...

Daily Life Now Hits...

Ok, can we press "Pause" on the clock? I have a wedding to go to. Be back late tonight and continue on!

Game: BloopBloop (working title)

-- What is it:

Keep Bloops from going extinct from an epidemic by killing those that are sick to prevent the endless epidemic from killing the Bloop population.

-- How to play:

Click on sick bloops to blow them up in a small explosion area of effect... this will cure those surrounding that bloob. If a bloop dies on its own... hell breaks loose. It will explode and spread the joy of death among other bloops. Combos will give the player additional bloops and score multipliers! Good luck!

-- Here is my progress so far:
* Game/flow complete (except for a bug when some bloops do not die as intended)

-- Next: * Artwork * UI * Special Effect

https://youtu.be/XXZMkNGTBJY

I think I'm done... Introducing "Bloop Bloop"

I'll write a bit about it later tonight and links to it... but, for now, it is peaceful and satisfying to pop those bloops.

https://www.youtube.com/watch?v=GMhn43lqYAw

I may adjust the difficulty rate later tonight and maybe some death particles... depends. I'm tired....

Game Submitted!!! Bloop Bloop

Done... for now: https://ldjam.com/events/ludum-dare/43/bloop-bloop

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Bloop...er? Some of the best times were when my code caused things like this... https://www.youtube.com/watch?v=6bvElOjPfAQ

Almost there!

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https://ldjam.com/events/ludum-dare/43/bloop-bloop

Play mine, I play yours! easy! :D

Ludum Dare 45

Let's Go!!

I won't be able to invest much time but, I'll do what I can in the little time I have! (now, let's hope we get the theme i want) :shark:

Ludum Dare 53