metacozm

LD24

me is in!

Plan to use: Unity3D free (C#), FL Studio (well, lets see…), sfxr, InkScape, Paint.NET, jEdit, Fraps

Probably will have more time to think / plan / design than to actually code. Is that a good thing?

Tags: C++, tools, unity3d

My idea: evolving a computer virus

I thought something like a “tamagotchi” would be great. You could nurture it until it can evolve to the next level. Then I thought about which creature (beside teens) behaves that way… of course: viruses! I decided for a *computer* virus rather than a “real world” virus, because then I can get bonkers on how that little fella would look 😀

To get stuff for nurturing it (i. e. code snippets or similar) you must send it down the data highway and shoot code, firewalls, etc.

Let´s see if that is as much fun when it´s done as it is now in my mind!

Tags: design, game, idea

Status update: “Morph, Virus, Morph!” v0.2

Find the video of v0.2 on YouTube: http://youtu.be/-hzI1prmSVs

New stuff:

  • the player´s character (a green virus! what surprise!) is now animated.
  • the player can rotate/turn the camera left and right.
  • some red enemies rotate and wait for the player to shoot them.
  • at the far end of the level there is an exit waiting.

To do stuff:

  • Camera moves out of the level walls – ugly, must fix!
  • Enemies want to shoot player badly. Must implement this.
  • Maybe some health bar for the virus? (Do viruses in reality have … health?! Wondering….)
  • Dead enemies must drop “source code artifacts” -> for feeding the virus, so that it can evolve / mutate / grow / level up
  • Some UI for main menu etc (think I will use generic Unity-GUI – ugly, but times running out)
  • Some funny background story.
  • More levels.
  • UI for choosing the power-ups of the morphed virus.
  • Outro.
  • Now: empty the bottle of beer, then sleep a little.

Screenie of “Morph, Virus, Morph!”  v0.2

Morph, Virus, Morph! v0.2

Tags: game, ld24, progress, screenshot, status, TODO, unity3d, youtube

Done: Morph, Virus, Morph! v0.3 final

Hello, you happy people!

I decided that the game´s done for now, since I realistically won´t have time to do much more on monday evening.

You find the binaries here:
http://codemachinery.net/files/LudumDare24/MorphVirusMorph_Bin_v0.3-final.zip

And the sources here:
http://codemachinery.net/files/LudumDare24/MorphVirusMorph_Src_v0.3-final.zip

BTW: that´s the first time, I actually composed music for a game myself. In the past I always used to fetch nice CC tracks from other people. Hopefully the sound does not make your ears bleed 😀

Morph, Virus, Morph!

…and now for something totally different: me.sleep().

Happy coding & cu  next time?! 😉

Tags: compo, done, game, ld24, submitted, unity3d

LD30

Lu Dum Da Re Mi Fa So La Ti Do

…aehem… still in warmup mode.

Ok. So after many moons I returned to participate in the Ludum Dare Jam once again. Soon I will finish another fine exemplary of experimental game art. Then the world will rejoice.

And afterwards I can continue finishing Watchdogs™.

Behold, oh mortals, the venue of work where my sweat will run aplenty:

sweatshop

metacozm sweatshop

BTW the chosen tools of my venture should be these:

  • Unity3D (pro 4.5) with a lot of free and commercial plugins (don´t know yet which ones of them I will use…)
  • FL Studio (I think I will install the latest version along the way… right now I have version 10 installed) and (of course) sfxr (or bfxr on Mac)
  • maybe InkScape, Paint.NET,  and theGimp
  • maybe Blender
  • maybe IcoFX
  • maybe “ArtRage” (which came along my smalll Wacom graphics tablet)
  • Fraps and/or Audials (to capture some ingame videos)
  • (usually) many (free) sound, music, graphics, and fonts assets from the vast lands of the internets (of course I will give detailed credits whenever and whereever I do so)

Let the jam commence!

(Well actually at my place it will be middle in the night when LD30 starts… 3 a. m. So I will sleep then. But don´t worry! You don´t have to wait until I´m awake. Just start on your own. I will blend in some hours later with freshly brewn coffee in my mouth.)

Tags: im in, jam, LD30, tools, warmup, watchdogs

LD33

LD33: eye ’em in!

Taking part in the jam which is a welcome opportunity to get my #1GAM entry for August finished.
As usual my tools rack consists of:

  • Unity3d 5.1.2f1 pro (…currently still downloading), C#
  • InkScape, Paint.NET, Gimp
  • FLStudio 11, sfxr, ccMixter.org, Freesound.org
  • Blender, Substance Painter
  • Maybe Fraps to capture a video and Audials to convert it.

What will be the result? Some delicious webbuild that will get uploaded to my itch.io site at: http://jireugi.itch.io/
Bon Appetit!

Tags: #1GAM, jam, LD33, tools

Comments

22. Aug 2015 · 00:14 UTC
And I forgot to mention Audacity. Who can nowadays make a serious jam game containing sound effects and music without Audacity?! Me not.

Retreating

Argh… the monster got me. It´s the cold monster, yes, a very bad cold caught me, made me suffer badly with a sore throat, headache, fever and constantly running nose. The only way to survive was to sleep long and only dream of making a great LD game…
*sob* Maybe next time…

Tags: failstory, Im out, LD33

Monster Sports: Eating

So I tried to participate in the LD33 jam.
What went wrong? I got sick on that weekend, could not finish.
What went well? Mostly everything until I got sick.

Well… obviously one cannot choose the time when illness hits.
But since I had to finish a game anyway for my 1GAM commitment, I finished what I had begun for LD33 and ta-da: you can find the result on my itch.io page. Enjoy!

MonsterSportsEating_Logo_64x64

Tags: LD33, recap

LD36

Hmm. Tempting. Well. *Iff* I´m in, …

…then {
I´ll be
using {

  • Unity3D (5.4)
  • Paint.NET
  • (maybe) Blender && if (Blender) then also Substance Painter
  • Audacity && freesound.org
  • sfxr
  • if (a muse catches me) then FL Studio else ccmixter.org

}
} else {
not;
}

GottaSleepOver(this);

Bunu´s Friends

Meet Bunu.

Meet Bunu.


Let´s find out where this leads to…

Tags: LD36

And say goodbye to Bunu…

Bunu´s friends
Sadly, I don´t think I have time to finish this today… buhu, Bunu.

Tags: LD36

Comments

pogo575
29. Aug 2016 · 14:58 UTC
Throw a victory condition up top there and you have a game :P.