Mordokay

Ludum Dare 37

Factory Post Mortem

Sometimes in your life everything comes into place. Other times not as much. This time I finished 2 hours before the end of the Compo entry. Sure I could have added more content or polish some of the features but in the end what I got was an actual game!!!

Taking into account I had more experience coming into this LD (this is my third one) and the first day I was hangover because of my birthday, I can only be proud of what I did and what I learned.

I had most of the 16 Final Round themes planned out with a basic idea of what I would do for each one of them. In the end the idea I used for “One Room” wasn’t my original idea but one from another theme (“Salvage and Repair”).

Too tired ….

LD 41

Here we go again!

This is my sixth Ludum Dare. I like most of the themes and have already drawn some ideas for each one of them. Check my ideas here for some inspiration :P

https://imgur.com/a/YymT8U3

Gonna be using :

-> Unity

-> Blender (if 3D)

-> Paint.NET (if 2D)

-> Audacity

-> Visual Studio 2017

-> Github (does it count as a tool?)

LD 42

Here we go again!

This is gonna be my 8th Ludum Dare but for the first time I won't have the 48/72 hours to make the game ... gonna focus on something more simple I can accomplish in 24 hours ...

Tools: Audacity Visual Studio 2017 Unity Paint.NET

LD 43

Reddit theme ideas

First: I am IN! ... Unity, Blender and Audacity ... lots of fun ... doing it alone :P

Second: I went to the subreddit of r/gameideas to ask for some theme suggestions: https://www.reddit.com/r/gameideas/comments/a1snqx/gameideassugestionsludumdare/

Feel free to also post some of your ideas for each theme!