My first LD — and possibly my very first "proper" game jam
This is my very first Ludum Dare, and my first proper game jam. I actually participated in a GDU Jam a few months back, but wasn't able to finish my game in time.
I'm very excited :slight_smile:
I wanted to record my journey in some way — I considered streaming some of the process, recording my screen while creating or maybe writing a devlog piece afterwards. I settled for this multiple entry blog form as it's very friendly and I don't feel like making things even harder for myself, as, to be honest, I'm already a little intimidated by the whole process :sweat_smile:
What I know so far — I'll have about 12-18 hours to actually make and publish the game (I'm going for the Compo as it's said to be the "classic" experience), so I've spent the first couple of hours basically planning my work in 1-hour increments and coming up with a rough sketch that'll serve as a basis for the first prototype. I already have an idea / concept that I believe fits the theme, but I want to do some prototyping before sharing it here.
A little background on me — I'm on my late thirties, born and living in São Paulo, Brasil, and I currently work as a customer support / LiveChat agent for a gaming website. I worked most of my life as a multimedia graphic designer for ad agencies and studios, and I've also done some creative writing in comic books, short stories and gaming strategy articles. I have a little bit of experience on making games, but really not much. I basically made and published two very short experimental-ish games, one using Godot and another one using Construct 3 (which is what I'll be using for this jam). These are simple projects I created after following tutorials and watching a bunch of videos from creators Vimlark, Tim Ruswick / GDU, Jonas Tyroller, HeartBeast, Marcos Game Dev / Fuchter and Miziziziz, and getting inspired by works from indie devs such as Kultisti, Ludipe and poppants.
If you want to check my other games out, they're available on http://pijamar.itch.io
Any feedback is greatly appreciated, as my main goal with this jam (and with game dev in general) is to learn and have fun :smiley:
See you on the next post :wink:


