Well, it’s been fun…
I started way late, and so only had 24hrs in the end, but it was fun to see if you can actually finish something coherent. I had to drop a few things along the way – but in the end, I think it’s actually not bad!
Some stuff I had to set aside, or things I’d like to change:
– Dynamically generated levels, or ever-spiralling difficulty
– Increasing the difficulty (as it stands now it’s fairly arbitrary)
– Breadcrumb trails to the survivors (the idea was that they’d leave little clues, but they’re honestly not that hidden)
– A better ending
Still, when you’ve only got a couple days – the key is staying focused and actually finishing!
You can check it out here: http://www.ludumdare.com/compo/ludum-dare-20/?action=preview&uid=4204
