rogual
LD30
LD31
☃
Trying to think of snowman games because I think the theme is a foregone conclusion at this point.
Idea Sketch
I’m thinking of doing a run-n-jump-n-fight dealie where the screen doesn’t scroll, and you don’t visit new areas, but instead the scene you’re in slowly changes. So, you might burn down a house or a road might get built and then tanks would come along the road and soldiers would pop out and shoot you.
There could even be little puzzles to solve, like — there’s a boulder blocking the way so you have to remove it somehow. Not so you can get past, but so the construction crew can get past to build the road.
Maybe at one point it could snow, and you have to fight snowmen for a bit, as a little nod to the theme that might have been.
What d’you think?
IS GO
I’ve added boxes, and you can throw them around, and vehicles come and bring more boxes and clear them away. I don’t even know what I’m making anymore. Having fun though 
Play online: http://foon.uk/ld31/
LD33
Hot Tip
If anyone else is developing on OS X, Quicktime Player takes really good screen recordings (File -> New Screen Recording). You get a .mov which can go straight up on gfycat.
Toolz
Progress Report
☑ Complain about theme
☑ Think of idea
☐ Make game
2/3rds done!
Getting there
Player sprite
Graphics!
Not much time left! Do I replace the remaining placeholder graphics or do some music? Ahhh! I don’t know!

Comments
Timelapse is up!
Play Chekov’s Monster
Tags: timelapse
LD34
I’m In
Brainstorming
Good morning! Theme was announced 2AM UK time and having slept on it I’m going to go with a grow-ray as your weapon.
Possible grow puns:
- Grow Away
- Grow Large
- Josh Grow-ban
- Do not grow gentle into that good night
Two button controls was also picked, but as the clearly inferior theme I’m going to interpret it creatively. More to come…
Progress
Ludum Dare 37
BOSS ROOM begins
I’m busy for most of tomorrow so I won’t have very much time this LD. But I have an idea for this theme so I’ll give it a shot.
My game will be called BOSS ROOM, and you’ll be trapped in an evil room that’s trying to kill you. You have to gradually destroy bits of the room until you can get out.

For once I’m not starting with the graphics.
BOSS ROOM is ready!

I’m basically done. I might add a bit more polish if I can. I couldn’t find the new submit page; I guess it’s not open yet?









