Writing is so hard!
So, I’ve been writing a story in Twine, and it’s been surprisingly difficult to craft an experience that’s both engaging and has player choice in a written format. Like mostly everyone else, my game takes place underground. It’s a lot shorter than others, as I’m not what you would call a writer.
I honestly don’t see myself making Twine games in the future, but it’s been a surprising experience writing a story. However, it’s given me a lot more appreciation for the people who have to make all the scenarios in games like Beyond: Two Souls and the Mass Effect series, knowing that a large percentage of players won’t even know some content exists.
Well, I’m clocking out. Hope to finish and polish my story by the end of the jam.
If you want to check out what I have so far, you can play my game here. Bear in mind that some of the scenarios are not completed yet as you play.
