Shackhal

LD23

Participating as well!

Hello there!

First time posting here in Ludum Dare. I was like a tourist past year, checking and playing some games created in the events. But finally i decide to take a new step and participate for the first time. I’m excited to be part of this , as well as all of you xD

What i search here are only two things: knowledge and comrades. Knowledge in development to be a better game designer (and art, programming, sound, writing and so on…). And the other one, comrades, is not like “Hey, you are good. Let’s make a game together”. No. Is to interact and make friends who love games, have the passion of make those games that we like to see a reality and to share our knowledge and doubts in game development.

So, my tools are:

  • Pencil and paper
  • Game Maker Standard
  • GIMP
  • Bfxr
  • PXtone (if i learn to make something simple xD)

And the last thing i want to say is “Let’s make games”.

Thanks.

What i got until now

After so ideas i have scrap, finally I decided to do a Shmup. Until now it doesn’t have a title but for it now looks like this:

What i got until now

The graphics are just sketches for now, i will make some better graphics later. I hope you like it.

Hoperay – My LD#23 entry

Hello, everybody.

That was my first attempt and, happily, i have to say i finished! The game is about a spaceship against a big and tough boss. He is the only enemy but is not easy to defeat it.

The entry page with the download is clicking here. And please, read the “Readme” file. There are the controls’ guide and more.

In battle

I hope you enjoy it.

LD24

After some doubts…I’m in!!

I decided to take part of it!! Alright!!

I will use this tools:

  • Engine: Game Maker (I don’t know how to use a language programming yet)
  • Audio: Bfxr
  • Music: Pxtone (if I have the time to make one)
  • Graphics: GIMP 2.8 and/or Pickle (mainly GIMP)

Good luck to everyone! And have fun xD

LD26

I will go again….without fail I guess…

Last time I didn’t do anything at all. Too much doubts and… laziness (Begone, you evil bug!!). But this time, I plan to do something for real. I don’t care if I make a crappy game, but it will be a game. So I’m in. Well, my tools of choice are as follow:

  • Paper and Pencil: The almighty warriors.
  • GM:S Professional: The last time I made a game here was with GM 8.1 (thas was the game I made on LD#23), so it’s a change.
  • Bfxr: Everybody know it well.
  • GraphicsGale: This time I will use this image tool. Generally I use GIMP but I make pixel sprites, so better use a proper tool for it.
  • PXTone: I still don’t know how to make a proper music, but I can jam! Hahaha!!

Now let’s get started!

 

Challenge…

So the theme chosen is “Minimalism”. Not bad, because it’s a challenge. Ok, I will do it.

I fail…shame on myself…No More!!

Unfortunately I have to say that I failed… again. Getting a clear idea and making a level design of the game took too much time that I anticipated. I still don’t finish the level where the game will display, also the tiles aren’t finished,  I don’t have any sound or music and the only game mechanic working is the movement of the player…so almost nothing.

Even worse, thanks to my work (an office work for my college degree…yeah :/…), I can’t keep developing the game for the Jam. So it’s a checkmate.

Lately, I have been feeling low for the constant failures here: On LD#24, I didn’t do anything at all. Also I didn’t take part of LD#25 for the same…I was uninspired. But, on January I made a game by myself in 17 hours on the GGJ. I was amazed myself for such feat!! Still, I didn’t keep doing other games or at least polishing the games I have made, even for the sake of experience…

Maybe it’s because of my work that I can’t take my time to make games. I also end too tired for it. Maybe it’s the people close to me (specially my mother) who keep tell me to go to the safe route: work on another thing, make some money, and after that, you can do whatever you want. Valid, but I will go out of the road if I do that. Or maybe it’s me who keep putting obstacles saying myself “Too much work”, “Too tired”, “I’m bored”, and so on.

But still, one of my dreams is to support myself from this, making games and selling them to all the gamers. Also, another dream is to manage my own time, specially on work. I hate to wake up early an go to work. I always get late! For this I will have to do something. It’s time to change…radically. For the sake of my dreams.

Anyway, I will play your games, some of them looks awesome.

Good luck!! And more important, success to all of you!!

Comments

toonheart
29. Apr 2013 · 00:19 UTC
You’re being too harsh on yourself mate.
29. Apr 2013 · 00:34 UTC
Universally true good advice: Don’t listen to your mother. 😉

LD27

Well, I’m in!!

One more time, I’m entering to Ludum Dare, in compo. This time with all my soul, mind and body into it.

Using as my tools:

  • GameMaker: Studio (for Windows and maybe Mac)
  • GraphicsGale (or Gimp)
  • Bfxr
  • Pxtone & Audacity (right now on music I suck, but let’s try something)
  • And paper and pencil, for inspiration.

Good luck to all of us!

LD28

I guess I’m in

I’m completely free of all duties, so I’m in. I hope to make a game, even if it’s bad or awesome.

Like always I will use Game Maker Studio, GraphicsGale, Bfxr, Audacity and PXtone (if I have time).

Good luck and good dev time.

Progress

I got an idea for this jam. It will be about grabbing objects one at time and move them to another place. Is the basic idea. Right now I’m testing the lifting and dropping action.

I hope to get more done for today.

See ya.

LD31

I’m ready to enter this time.

The first Ludum Dare I enter was the #23 one. Also, it’s was the only successful one…the other ones I failed because I lacked willpower.

So it’s time to enter again. With determination.

Weapons:

  • Game Maker: Studio
  • GraphicsGale, Gimp
  • Bfxr
  • Stagelight, Pxtone or MilkyTracker (if I can xD)
  • Audacity

Good luck, everyone.

 

And it appears!!

Well, I just got an idea!

20141205_222603

Let’s get started.

Progress so far

My game have some progress…8 hours ago, because I must sleep.

Screenshot LD31 - 1

 

Time to continue.

24 hours in, 24 hours left!

24 hours later, I have the basic gameplay running, including pause, lose and re-play. Also, the “title screen” and “credits screen” were added.

Now the focus is to add some gameplay content to spicy it up and the rest: graphics, audio and music xD

But, at least I have a game.

Screenshot LD31 - 2

Now, I wanna hear you. Do you prefer minimalist graphics or a normal one (not too much, because of time)?

 

Comments

07. Dec 2014 · 00:38 UTC
I’m fine with minimalist artwork as long as it’s done intentionally, and not just a time crunch sort of thing :)

My body wants to sleep, but I must continue

Progress so far!! Doing art now!!

Screenshot LD31 - 3

Gameplay is good enough (I want to add more gameplay content, but the time…).

ToDo List:

  • Art: Ending player animations, some sprites and title, credits and a bigger font
  • Audio: In wait.
  • Music: In wait.
  • Polish: Wishlist.

I didn’t sleep this night, so I’m tired. But I have to continue.

Comments

Newt_
07. Dec 2014 · 13:35 UTC
Remember, sleepless code is bad code!

Take a nap, it’ll improve your thinking capabilities.

Yes!! My game was submitted!!

Alright! I submitted my entry. My game is called That Dangerous Bridge.

LD31 Screenshot 1

 

You can play it and rate it here: http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=10863 .

And please leave some comments about the game. It let me be a better developer :)

Apart of it, I finally scrapped my past failures since my last entry. Since LD #23 I didn’t made it, until now. I’m so hype! And tired! And I didn’t eat breakfast, lunch and dinner today. I’m hungry!

But I deserved it xD

LD32

Unfortunately…

Excited for this LD, but unfortunately I can’t take part of it. I will be traveling that weekend, so my free time won’t be enough to do it.

Have fun with it. I hope to play some of yours.

Comments

Osgeld
09. Apr 2015 · 01:07 UTC
its next weekend so your good :)
09. Apr 2015 · 03:38 UTC
Thanks for check my mistake. I mean that weekend I’m busy xD

LD33

I’m in!

I couldn’t participate on the last Ludum Dare, but now I can do it.

Tools:

  • Engine: Game Maker Studio
  • Graphics: Graphics Gale
  • Music: SunVox
  • SFX: Bfxr

Game on!

8 hours later, an idea is taking shape

The idea appears after 1 hour, but I though that it’s mechanics will be too much for the time. But after taking some features as “wishlist”, the idea was ready to begin.

So, at least I finished with the collisions and depths of the player with tiles.

Now, to make the rest xD