Shadecraft

LD33

LD33 Here we come

We’ll be using paint.net, audacity, and either Visual Basic .net or unity3d

LD36

Well, here goes….

Of course, like most Ludum Dare, I was AFK all night, so here goes nothing.

and of course, my new laptop doesn’t have Unity yet. I guess I can brain storm while the download happens.

LD 38

Let's do this

My team and I are in. We'll be using Unity. This'll be our first LD, and we're looking forward to seeing what everyone comes up with.

LD 43

LD43

I'm looking forward to seeing if I can actually finish my game this time. I'll be using the Unity 2019 beta and (probably) paint.net/Gimp for my graphics.

17(ish) hours left and mildly panicking

So, due to a series of unfortunate events, I can't use my original concept and now I have 17(ish) hours to finish a new project.

Here goes nothing!

LD 44

LD 44

I missed the first 16 hours, but that just makes the Jam a little more hectic.

I'm gonna use Unity for the engine and probably Paint.net or Gimp for the art.

Ludum Dare 59

I'm in!

I have been attempting this Jam off and on since 2015. Let's see if I can actually submit this time. I'm flying solo using Unreal Engine 5.

Even if I don't submit, I will learn so much this weekend!

Ludum Dare 60

Here we go again

I'm really excited about the theme and I hope to actually complete something this time.

I will be using Godot for my engine. I don't know about the rest yet.