snooze82

LD29

For the First Time in Forever

My daughter is probably the biggest* fan of Disney’s Frozen – and one song would – with some text modifications  – match my feelings these days ;)

http://www.youtube.com/watch?v=BulXil2ROy4

My Gear:

ld29 gear

Hardware: ThinkPad E130 & oldish iMac (mostly for audio recording)
Language: Javascript
Library: 2D: ImpactJS or Phaser, 3D: three.js
Editor: Sublime
Graphics: GIMP, maybe trying Pickle on my mac
Sound: SFXR, Garageband (mac), a guitar, a steirische harmonika
Other Tools: chronolapse, github, pen & paper

My Goal:
having fun & getting done.

* along with thousands of other kids and adults :D

Destroy your fears!

Some kind of progress \o/

the short story:
you are a doctor who can destroy somebodies fears by rewiring his/hers brain (inception like)

play it here: http://www.lobsterlove.de/ld29 (html5/js – phaser framework)

next task: replace placeholder gfx /o\

FearWire

 

play it here: http://www.lobsterlove.de/ld29

 

 

 

Dr. Brainwire – done

I’m not a LD48 virgin anymore \o/

You can play and rate my entry here 

some before/after shots:

before:

Foto

after:

Screenshot from 2014-04-28 00:27:17

 

before:

fearwire

after:

Screenshot from 2014-04-28 00:28:22

 

I’ll write a post mortem within the next days.

It was really fun, but very exhausting :)

Good night!

 

LD30

The Second Time Around

This is the second time, I’ll be participating at LD48.

My first  entry was Dr. Brainwire for LD#29 – play it here (web).

You all know, the second time is the  better one 😉

Hardware: ThinkPad E130 & oldish iMac (mostly for audio recording and gfx)
Language: Javascript
Library: 2D: PhaserJS, 3D: three.js
Editor: Sublime
Graphics: GIMP, Blender, maybe trying Pickle on my mac
Sound: SFXR, Garageband (mac), a guitar, a steirische harmonika
Other Tools: chronolapse, github, pen & paper

Beside all this technical stuff:

You all rock! Let’s have a nice LD Weekend \o/

P.S.: I’m missing a LD 30 wallpaper!

Little steps with ThreeJS

My progress so far:

progress

I hope to finish all game mechanics (time & space traveling thing) today, so I can start modelling tomorrow \o/

I’m updating my github repository ( https://github.com/fourty2/LD30 ) regularly, if you want to follow my progress 😉

Tags: threejs, webgl

totally messed up animations

I will never ever understand, what I’m doing wrong with blender and threejs.

But hey, you will control a really funny walking player :’D

That looks good (click to see):

the good one

And that’s my special pimp-my-animation super power :/

not so good

dunno – unnona

Wooohooo, my (second) entry ‘unnano’ is ready to get played by you.

Screenshot from 2014-08-25 02:09:28

Play & Rate it, please: http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12061

Unfortunetaly, I didnt have enough time for music or special effects :/ I wasted my time with collision detection and animations 😉

And the second disclaimer: you can shoot the big balls, but they neither fight back nor hurt you :)

I hope you’ll enjoy it as much as I enjoyed the last 47.5 hours.

Now: PLAYING ALL THE OTHER GAMES!! \o/ \o/

Tags: html5, nowsleep, threejs, webgl

unnona – Post Mortem

Screenshot from 2014-08-31 21:34:21

A little late, but you can read my just-published (second) LD Post Mortem here:
http://henklein.com/post/96286164366

I didn’t post it here, because it’s german (my english is far from good enough to express my thoughts) :)

Beside the post mortem, you can play and rate my entry here:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12061

I would also love to play your games, if they are playable on a linux machine :)
Leave a comment!

Tags: post-mortem, threejs, webgl

unnona – Post LD Version

unnona

Hi there,

the controls of my Compo entry are really terrible, so I decided to eventually add PointerLock controls to a Post LD version \o/ hooray \o/.
And because I found a lot of other bugs, I’m going to work on this little gem a while :)

Play the PostLD version here: http://www.lobsterlove.de/LD30/

Please let me know, what you think.

And of course, I’d like to get a rating for my Compo version here:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=12061

Thank you :)

Marc

Tags: postLD, unnona, webgl

LD31

I’m in! \o/

My calendar is an asshole – told me, LD #31 would start on the 12th.
But luckily it’s starting on the 5th, and that’s why I’m able to participate – woohoo.

My entry will be powered by JavaScript, WebGL/ Three.JS and Blenderlike last time (maybe Phaser if my brain wants a 2D game)

Buut this time, I’m sitting in front of my brand new PC – Thank You, Bitcoin! \o/
That’s why I’m going to stream my Odyssey on Twitch (UTC+1).

Good luck, folks!

After one and a half day, I’m giving up

“The Return Of The Snowman Colossus” is unfortunately nothing you can play tomorrow :/

Neither it’s because of the theme (I liked it, and I planned a plot twist toward it) nor is it because of wrong tools, falsey time management, or something like that.

Unfortunately, I got a headache and felt dizzy.
I went to sleep for a couple of hours during afternoon (it’s 4pm here), but my body and my mind are telling me, that I have to stop now :/

My last broadcasts on twitch: http://www.twitch.tv/snooze82/profile/past_broadcasts
The code on github (Javascript, WebGL/Three.JS): https://github.com/fourty2/LD31

See you next time and good luck to everyone who is still sitting in front of his/hers computer 😀

Spot the Santa!

Spot the Santa
Halfway to his goal - the head of snowmanGiant Snowman ColossusScreenshot (4)

Tags: threejs, webgl

Comments

07. Dec 2014 · 13:36 UTC
That definitely looks cool.
jsmars
07. Dec 2014 · 13:36 UTC
It’s never too late. Go finish it even if it’s not perfect, you’ve still gots lots of time, that way you can atleast vote!

I haven’t been able to join yet, but thinking of joing up right about now and just making something tiny, so go!

Screenshots like a bit ambitious tho :)

LD33

I’m in

Probably going with WebGL (using ThreeJS).

Have fun! 😀