SwedishCheese

LD30

I’m in!

This will be my second Ludum Dare and I will do the 72h Jam.

My arsenal consists of:
Engine – Unity

Language – JavaScript

Art – Photoshop, Paint.net, Hexels Pro, AutoTileGen Pro

Models – 3DS Max, Mudbox

System – Custom Gaming Rig

  • i7 950
  • 10 GB RAM
  • 1TB HDD
  • 180 GB SDD
  • GeForce GTX 470

Secondary System – AlienWare M17x R4

Other Devices – Wacom intous5,

 

Comments

19. Aug 2014 · 19:00 UTC
Dude
19. Aug 2014 · 19:00 UTC
Do you want to join my Game Jam group with me and my friend? Skype message me please (my skype is Digifigure)

LD33

Let’s do this!

I haven’t jammed in ages and it’s time to get back in the game and make a game.

Engine: Unity 5
Code: MonoDevelop C#
Art: Photoshop, Clip Studio Paint
Animation: Spriter Pro

Getting Somewhere

Started a bit late but now I’m getting somewhere. It’s a game where you eat star-ships (look familiar, maybe…?). Now I’m going to get some shut eye and in the morning I will continue and finish this product.

forLD

This is no cave

Having real trouble getting my character controller to work so I decided to make the title screen while trying to figure things out.

titlecardNot quite sure what went through my mind making this. though… Oh, well.

 

LD34

I’m in and I’m bringing gifts!

I’m in! This time I’ll be working in Unreal Engine 4 and I’m bringing a very talented comic book artist with me for the jam.

I’m also bringing a little melody for anyone to use in their games. https://soundcloud.com/andreaswetter/death-and-darkness-loop

Sometimes things doesn’t go as planned.

I’ve been working hard these past three days and written code as if my life depended on it. Unfortunately, the majority of my code doesn’t work as intended and I will therefore not be able to get anything ready for the deadline. Failure is after all a big part of game making and I will not let it set me back.

I wish all good luck with finishing their games in time.

Catch you on the flipediflop!