Almost Time!
Time to get ready for ludum dare!
I have my unity and manga studio installed.
Let’s see what happens next!
Time to get ready for ludum dare!
I have my unity and manga studio installed.
Let’s see what happens next!
Going to use unity and magic powder!
Forgot to post for the compo release he he.
I barely made it.
In the end i did a puzzle-like with neat art and music.
http://ludumdare.com/compo/ludum-dare-36/?action=preview&uid=30177

Using Unity and what ever other tool randomly pops up during the jam stress.
See you all in 72!
Feels like these jams come faster and faster now. I'm in! This time I'm going to try and make something more focused and try to avoid feature scoop creeps. Goin to use Gamemaker Graphics gale And maybe sunvox
Count Weenie My game is a zelda style exploration with killable npcs and a linear storyline. Npcs attached to the storyline can be killed and changes things.


You have to explore the big map and figure out how to break the the sausagic curse.
I took me a little over 40 hours to make the game. Source is avaliable
I made it with game maker studio 2 (first time using gm2 it was amazing going to buy a license) The music is a combination of the same track played on different pitches, with added instruments, and different speeds.
Hope you enjoy Play it here Count Weenie
It has been 4 years since my last ludum dare, feeling really pumped up about this one!
I'm going to try and create a small game.