WAD

Ludum Dare 52

Almost done!

It remains only to add gameplay with sounds)

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Ludum Dare 53

Timelapse

Recorded a time lapse of how I made the game Deliv City from scratch for ludum dare 53 Rate now: https://ldjam.com/events/ludum-dare/53/deliv-city https://youtu.be/f5UJPEhHr8U

Ludum Dare 54

Briefly about procrastination

2 months before LD: I still have a lot of time to prepare and practice complex mechanics and shaders in a 3D environment. I'll start tomorrow...

2 days before LD: um... well, the clicker is also interesting

P.S.

Tune in to a good mood, then you will not be distracted often

Strange things

Why can't I evaluate the work of other developers?

From Proto to Playable game

In the allotted time, I created a prototype. I plan to further refine it. If interested you can follow me img.PNG https://youtube.com/@wad_code

https://w-a-d.itch.io/space-collector

https://www.instagram.com/wad_code

Ludum Dare 55

Final Round

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I believe these topics should be creative.

Old School

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You're from the Old School?

  1. Don't use engines, use libraries or graphics api : OGL, DX, SDL, SFML, RayLib, MonoGame, Love2D, PyGame ...
  2. For graphics use the following tools : PaintNET, Asesprite, Blender, Gimp
  3. For sounds : Audacity, bfxr, Beepbox
  4. You stop updating the game after the competition ends
  5. Do you understand what language and its dialect is shown in the picture)) X. Write code even when there is no keyboard))

You can describe your tools in the comments

Let the Ludum Dare begin!!!