wg_phancock

LD32

I’m think I’m finally ready to say I’m in!

A coworker and I will be participating in the 72 hour jam.  I’ve got experience creating games for the last 7 years or so, but this will be my first LD and first attempt to finish something in just a weekend, so I’m very excited.

Planned toolset:

Engine: Haxe/Haxeflixel

Graphics: Pixen, PyxelEdit, Photoshop

Sound: Good old bfxr

Other: a whole lot of Rockstars and Red Bulls

Post-Jam Glorch is Under Way

We have started work on a post-jam version of Glorch’s Great Escape: Walking is for Chumps, possibly for a greenlight release. Lots of new levels, new puzzles and mechanics, and some new art for higher-res. WIP:

Screen Shot 2015-04-25 at 1.37.03 PM Screen Shot 2015-04-25 at 12.36.50 PM

 

Based on the great feedback from all of you at Ludum Dare, we are adding a checkpoint system, some more visual feedback for grenade throwing and enemy effects, and of course lots of new levels to help smooth out the difficulty curve.

>> You can play the jam version here <<

Glorch Continues his Escape

We are busily working on our post-jam version of Glorch’s Great Escape! New art, new mechanics, and lots of new levels! The plan is to try and release a PC/Mac version on greenlight and humble. Here’s some screen shots of the WIP. I’ll probably also tweet/post a video of gameplay in the future.

>> You can play the LD entry version here. <<

 

Screen Shot 2015-05-09 at 2.24.47 PM

Glorch stops to enjoy the view out the window

Screen Shot 2015-05-09 at 1.49.38 PM

Navigating the station air ducts

Screen Shot 2015-05-09 at 3.20.00 PM

Dealing with those pesky jammers

We want to thank everyone who has rated, provided feedback and streamed playthroughs! You really helped encourage us to finish the game.

Glorch is now on Greenlight

Our entry to Ludum Dare 32, Glorch’s Great Escape: Walking is for Chumps, has been refined with improved controls, more levels, updated art/sound, and we are continuing general polish now. We’ve submitted to Greenlight, so if you liked the game from LD32 and would like to see a finished version available on Steam, lend us your votes!

Vote for us on Greenlight here!

Here are some gratuitous screenshots:

Screen Shot 2015-05-09 at 2.24.47 PM

Screen Shot 2015-05-09 at 1.49.38 PM

Screen Shot 2015-05-09 at 3.20.00 PM

Thanks for your support fellow jammers! Shameless self-promotion over.

Glorch’s Great Escape demo is now available

We have just uploaded a demo of the first few levels of the reworked version of our LD32 jam entry, Glorch’s Great Escape: Walking is for Chumps! It’s available on itch.io.

>> Get the demo here <<

Here is the most recently updated gameplay trailer to help refresh your memory:

You can also support us on Steam Greenlight if you feel so inclined. All votes are greatly appreciated!

LD33

I’m in (again)

Looks like we will probably be participating in LD again! Looking forward to maybe trying something new, like a genre we haven’t really done before or some new tech. LD is such a great opportunity to try out new stuff…time to go outside the box!

Also, our entry from LD32, Glorch’s Great Escape, is nearing completion and we could still use your votes on Greenlight! There is also a demo of the latest build available on itch.io or Gamejolt. We wouldn’t have even come up with the idea without Ludum Dare, so thanks to the community!

Glorch trailer video:

LD35

We’re in! (probably)

Third LD for us, a small team of one coder and one coder/artist/sound guy. Missed the last LD, but we did the previous two with “Massacre Monday” and “Glorch’s Great Escape.”

Hoping to try something different again, and of course make the top 100 again! There are quite a few interesting themes in the voting this time around, so feeling excited and hopeful.  Will probably end up doing something in Haxeflixel again, but we’ll see what ideas spring up.

LD 38

Glorch has launched on Steam!

After making it through Greenlight (thanks to everybody who voted), the full version of our game from way back in LD32, Glorch’s Great Escape is now on Steam! You can check it out at http://store.steampowered.com/app/549790. Here is the release trailer on YT:

Thank you to everyone who voted for us in LD32!

Comments

04. Apr 2017 · 22:51 UTC
Congrats! I suggest sending a link to PoV (maybe after the LD tho because he is pretty busy fixing up the new site now), he can promote (on the LD curators) your game since it was released in an LD.