I鈥檓 in from Colombia
I’ll try for the first time in this LD.
Tools:
- Code: JavaScript (I’ll write everithing聽:S)
- Art: Paint .Net or Graphics Gale
- Music: Lmms
- Sound Effects: Bfxr
I hope to finish my game聽on time 馃榾
I’ll try for the first time in this LD.
Tools:
I hope to finish my game聽on time 馃榾
Finally I upload the game. is not exactly what i try to make. but is the best game i could make with my time. Finally, my first LD submit 馃榾 that makes me happy and I learned a LOT!!!! Thanks LD.
I hope to finish a game this time, would be mi second. this weekend I don’t have to much time, so it has to be a game made in 15 to 20 hours, let’s see how it ends.
Language: Javascript
Art: GIMP + Paint.Net
Audio: BFXR
I’ll use my base code from the last Ludum Dare. is at聽https://github.com/wilthord/LD33
Good luck everyone,
I have no a lot of time this wekend, but I can’t miss the compo. I’ll try to keep focus on my streght and make an interesting game. Now I’m working on a LIBGDX Engine, but is far from be functional so I’ll keep using mi javascript codebase.
My tools will be:
Languaje: Javascirpt
Codebase:聽https://github.com/wilthord/JSGE_A
Art: Paint.net 聽and 聽聽Spartan
Music(If there is time):聽beepbox
SFX:聽BFXR or聽beepbox
Good Luck to everyone
I will join for my fourth time, last time i couldn’t finish my game, but this time i have more time and experience.
My tools will be:
Languaje: Javascirpt or LIBGDX (Not decided yet!!)
Codebase:聽https://github.com/wilthord/JSGE_A 聽(if HTML5)
Art: Paint.net 聽and 聽聽Spartan
Music(If there is time):聽beepbox聽and LMMS
SFX:聽BFXR or聽beepbox
Good Luck to everyone
I’m in, The last two LDs I got stuck in unnecessary polishing. I hope I can finish a good game this time.
My tools will be:
Languaje: Javascirpt or LIBGDX (Depends of the game choice)
Codebase: https://github.com/wilthord/JSGE_A (if HTML5)
Art: Paint.net and Spartan
Music(If there is time): beepbox and LMMS
SFX: BFXR or beepbox
Good Luck to everyone
Tags: LD38
This time I'll keep everything simple, 2 or 3 game mechanics, and a lot of Graphics and Sound polishing (My week points)
My tools will be:
Languaje: Javascirpt or LIBGDX (Depends of the game choice)
Codebase: https://github.com/wilthord/JSGE_A (if HTML5) https://github.com/wilthord/AncientRestoration (if LibGDX)
Art: Paint.net or Spriter and Spartan
Music: beepbox, LMMS and Audacity
SFX: BFXR or beepbox
Good Luck everyone!!!!!
Hope I finish a decent game this time,
My tools will be:
Languaje: Javascirpt
Codebase: github.com/wilthord/JSGE_A
Art: Paint.net / aseprite /inkscape and Spartan
Map: Tiled
Music: beepbox, LMMS and Audacity
SFX: BFXR or beepbox
Good Luck everyone!!!!!
Excited for the LD41 I missed the last one. Is time to shake the brain and create something different and fun. I hope to publish a game that someone finds it fun.
Tools Language: Javascript
Engine: Personal. https://github.com/wilthord/JSGE_A
Maps: Tiled
Phisics: BOX2D
Art: paint.net, aseprite
Music/SFX : LMMS, Audacity, others.
Good luck and good inspiration for everyone.
HI,
I am ready for the LD42, but I have a problem in which I hope someone can guide me. I work with JavaScript and use Box2D for physics. But in the last two LDs when I tried to do complex things, the Box2D did not work as planned, the documentation is poor and it is not accurate according to the source code. My biggest problems are with the sensors and the collision filter (maskBits, categoryBits, ...).
Is there any Physics library other than Box2D that I can use in my JavaScript base code? I do not want to use a complete framework, because my base code is adapted to my workflow. thanks in advance.