Runnnn !
You are a powered robot with low fuel, you need to avoid and destroy obstacles in order to land safely at the end of the cavern. Good luck https://ldjam.com/events/ludum-dare/48/falling-bot 
You are a powered robot with low fuel, you need to avoid and destroy obstacles in order to land safely at the end of the cavern. Good luck https://ldjam.com/events/ludum-dare/48/falling-bot 
Is your game speedrunable (is that a word?)? Let me know your game in the comments, I will try!
Our Game is speedrunable. Here is my humble result.
https://ldjam.com/events/ludum-dare/48/i-opened-the-door-and-there-was-a-fish
I'm excited to start the weekend and play some more Ludum Dare games! If you've got a game you'd like to share, please feel free to post a link- and if you’re interested and haven’t given Oiligarch a try yet, please check it out here! We'd love to hear your feedback, I'm hoping to try to expand on this concept in a post-LD release sometime. Thank you :smile:
Our company consistently delivers b̷̖͐r̷̼͘e̴̳͋a̸͇͝k̴̰̔t̷̘̀h̷̫̍r̸͆ͅo̷̭͠u̵̲̐g̵̡͝h̷̫͝s̷͔̽ ̸̣̀ in petrochemical research; empowering and enriching our users' lives. We keep your lights on, your tires rolling, and your planes flying through the air.
At M̶̦̰̲̣͑͊̀͘ǒ̶̙̼͎̈́d̸͙̙͊͑̈͂͘ë̷̡̻̠̥̭́̀̌̎̎̒s̸͍̲͚̹̿̌̒t̶͙̜̻̟́͒̎͋͠͝ ̵̨͚̼̝̟͂͂̾̂̉̚͜O̶̰̘̐̉̈̎͛͜͝i̶̳̯̘͎͚̒̀l̵̀̆͘͜ that's just what we do.

https://ldjam.com/events/ludum-dare/48/oiligarch
* Hey folks, didn't hesitate to come and test our our latest creation! *



When we were thinking about reaching under the seat of your car (while driving) we thought about it as quite a physical thing. You have to twist and stretch your arm uncomfortably and that's why we decided to portray that somehow in the mechanics by making the player "twist and stretch" their hand in order to hold down the keys to reach points.
We hope you get to try our game and enjoy the humor of it. Feel free to comment and let us know what you think! https://ldjam.com/events/ludum-dare/48/reaching-under
Hi fellow jammers,
In the comments of our game, people say that they "like" the ending, but I am not sure if they really get the thoughts I had when writing it.
The only way to find out is to ask for it, I guess - so please write here in the comments, what you think about the ending of our game.
And of course I will give feedback on your game in exchange (if I haven't already). ^^
Game Title: [WebGL/HTML5] Who am I?
Genre: 2D tile & turn based puzzle game
Here is the Link: https://ldjam.com/events/ludum-dare/48/webglhtml5-who-am-i
And here a Screenshot:

I need to rate 5 more games comment your game. :video_game:
Hi! This is the second part of the post-mortem for Exiled, my entry for LD48. It's a narrative-based exploration game with retro graphics, and I hope you enjoy it.
You can check out the full dev log to get a gist of what actually happened while developing the game, but the TL;DR version is: my initial idea was to make a Diablo demake, and it ended up being like a Zelda without combat. However I added a bit of narrative to it, and that kind of saved the entry and made it a "full" game.
I overslept and had a very slow morning on Sunday and I cost me a bunch of hours. I also watched FCBarcelona game in the afternoon, and I lost another two extra hours in there. I could have used that time to wrap the ending in a better way, or design more levels or more tiles, or add a Credits screen…
I spent too many hours in the comic-like text balloon for dialogues. It turns out UI in Godot is not easy or intuitive and my ego got in the way, so instead of hacking my way out of it or hardcoding the graphics for dialogues I wasted time making it "right".
Since I made most of the art assets before coding, I ended up with graphics I didn't have time to include, like a walking animation or a sword.
Thanks for reading this! If you are curious about the game, I'd appreciate it a lot if you play it and leave a comment. And if you made a game for LD48 and it's playable on a Mac or a browser, let me know and I'll play & rate it.
In this horror puzzle game, you will die often... That is why we spent a lot of time and effort working on the death animation...
Here is the sprite sheet :

And here is the finished animation :

The question is: how many times will you see this animation...? Wanna know? Go die again and again in Defiled Reflection :
https://ldjam.com/events/ludum-dare/48/defiled-reflection
Find peace in the stars, and try not to lose yourself to the sorrow.
https://ldjam.com/events/ludum-dare/48/the-deep-sorrow

I'm on my Ubuntu laptop atm, looking for some games to play. Does your game run in the browser or can be installed on Linux? Drop the link here!
Also if you wanna check out my game it's here https://ldjam.com/events/ludum-dare/48/payday
Highly recommended to play with a CONTROLLER!
It's nice and short! 4 minutes or so!

They have a highscore ladder but unfortunately it's already been hacked.
Good Execution!!
https://ldjam.com/events/ludum-dare/48/hole-1
Thank you all for playing and commenting <3
Play in Browser >>> https://simmer.io/@Sherwinkc/echoone
https://ldjam.com/events/ludum-dare/48/echo-one
https://youtu.be/AaLZHwi27g4

it is speedrunable and I made it through the game, but you have to stop the time manually if you want to compete :P

https://ldjam.com/events/ludum-dare/48/treasure-dive
How many goodies can you retrieve from under the seat of your car?
We know its tough.. but you can do it!!
Have a go and tell us what you found :)
https://ldjam.com/events/ludum-dare/48/reaching-under please drive responsibly
Grave Fallers is a racing platformer where you try to fall as deep as you can in a 2-minute time limit. In your way stand dangerous thorny platforms and fireballs. When you hit them one of your hearts is shot upwards in form of a pick up, if you're out of hearts you are shot upwards yourself to respawn, losing some of the depth you've gained.
The game has a single-player mode which most people rate here, however, it was primarily developed to be a 2 player experience where each player controls one sibling racing each other in split screen, trying to get deeper than the other player.
If you have someone to play with we would really appreciate your feedback on the two player mode. You can play on one keyboard or with controllers. WebGL version is available, however, it may have problems with some controllers so for the best experience the pre-built binaries are the best choice.
If you've played the two-player mode, how far did you get? How many times did you replay the game? Was it engaging or boring? What would improve the replayability for you? Being second, did you feel like you have a chance of reaching the other player? Did you switch places often?
https://ldjam.com/events/ludum-dare/48/grave-fallers

!submit your game by pasting a link to it in chat
https://www.twitch.tv/kuviman

After literally hours of trying, I beat my own game. I'm way too happy about it. I wanted to prove that I've made a beatable game (which is a first for me!). It was a matter of pride.
Maybe you can beat it too! Tell me how far you get!
Play my game jam submission on the browser

https://ldjam.com/events/ludum-dare/48/underground
Go to https://www.twitch.tv/icylavah and use the form in the title to submit your game!