Ludum Dare 48 April 24–27, 2021

Totes In!

Software:

  • Unity game engine

  • Blender/Pyxel Edit/Affinity Photo for graphics (not sure which style yet, theme dependent)

  • Tsugi software & Audacity for SFX

  • Nanostudio2 for music

YEEEAAAAH, LET'S DO THIS. :D

This Time Will Be Different™

I have attempted to participate in game jams over the past several years, and I’ve wanted to be in a LD for well over a decade, yet never could focus. I am hoping this time will be different.

(Btw, I posted this an hour ago, but it somehow ended up on my game's page, instead of on the main feed...)

I'm in year!

Last year, during the April Jam, I joined for the first time with the Godot engine, and made my first ever game with it for the jam. Well, a year later, I've gained a ton more experience with the engine, and I'm hoping that I can make something better than last year! So, I'm in!

Question out of curiosity:

Out of the 47 past themes, which one was your favorite?

Let’s all party because we have 30 minutes of anticipation left. god it feels like new years what the heck

i'm in !

this will be my 16th LD!

might switch things up and use rust + bevy instead of unity, hope i have a good time :]

Excited!

My first time in LD~ About half an hour to go, very excited!! May fail the jam but I WILL finish what I want. Hoping everyone enjoy the jam and finish their games~~ Looking forward to have fun with your masterpiece!! :P

We're In (11th Time!)

This'll be our 11th LD for myself and @linear as developers/artists, The 8th one we'll have done with @thomas-kresge as musician, and 6th one with @angiekatneko.

We'll be working with:

  • @aurel - Programming, UI Design, 3D Modeling
  • @linear - 3D Modeling, 3D Texturing
  • @angiekatneko - 2D Art and 3D Texturing
  • @thomas-kresge - Music and Sound Effects + Foley
  • @emrecengel - Programming

We're working with a lot of tech:

  • Unity 2020.3.5f1
  • Modo for our 3D Modeling
  • Maya for Animation
  • FMOD Studio for Audio and Integration
  • Sibelius & Cubase for Sound and Music
  • Photoshop for 2D art and Texturing
  • Screen2Gif for recording gifs
  • Chronolapse for Timelapses
  • OBS for any videos we might make
  • Discord for communication
  • Asana for tracking bugs
  • Visual Studio for programming

Within Unity we're starting with a base "data" scriptable objects package we've created as well as a geometry intersection tool we wrote called Poseidon that will hopefully help us make levels.

I'm in!

How could I possibly miss LD48 48? I'm in for the compo! First time in a couple of years.

First jam with Godot+C#, RIP my old Kotlin+LibGDX setup. I've never published anything with Godot, so here goes nothing! Feeling decently comfortable at least.

To follow the rules to a T, declaring this simple math/util class as "private" prior code on top of the base Godot stuff. =) https://gist.github.com/JustinMullin/5853bf1f51074a9ba6351463615d3402

So Excited!

I forgot LD48 was this weekend until I got a half-hour calendar alert just now. Whoops! I had been anticipating a boring weekend, but now I get to spend the next few days doing one of my favorite things with a great community! Good luck with your ideas everyone :heart:

My traditional and over, over used "I'm in" post

How I fell when I say that my first Ludum Dare was #25:

tumblreminline/emosxxd1LTUY1un6oi4_250.gif

Here we go for another happy weekend of hype and despair, keep both up, as the hours pass us by :smile:

Entries from past editions:

Terra Nova (Ludum Dare 47 - Stuck in a loop)

A Short Tale Of Small Kingdoms (Ludum Dare 38 - A Small World)

Sidereal Lifters Corp (Ludum Dare 37 - One Room)

When the Stars are Right (Ludum Dare 33 - You are the Monster)

Shield Of Eternal Night (Ludum Dare 32 - An Unconventional Weapon)

Chef's Legend (Ludum Dare 31 - Entire Game on One Screen)

Stellarlink Corp (Ludum Dare 30 - Connected Worlds)

HammerHead in the Sea of Monsters (Ludum Dare 29 - Beneath the surface)

Hard Point (Ludum Dare 28 - You only get one)

Mission Luna (Ludum Dare 27 - 10 seconds)

Alien Raid (Ludum Dare 26 - Minimalism)

Moon Rise (Ludum Dare 25 - You are the villain)

Code/Engine: Visual Studio 2019 (C#) / Unity 3D 2020

Art: Adobe Photoshop

3DModel: 3D Coat / Blender

Music: FL Studio 12

LET THE GAMES BEGIN

I'm in

6th one for me. Hopefully it will be my third one that I complete.

I picked the wrong week to quit drinking caffeine

Been a couple years since I attempted LD48. I'll be reusing the same framework as I did for Ludum Dare 30 (https://www.piratehearts.com/files/LD48Base.zip). Let's do this!

My children are back!

My teenage children have decided to help me on another LD game jam. This will be their second jam.

Steel Your Will Jammers

With just under a quarter hour remaining, I wish everyone participating a successful jam.

May your games be fun and your experience enjoyable!

LET'S GO!

Let's do it! LD48 go!!!

I'm in! Gonna use Pico-8 and... Probably nothing else at all! Let's hope for an inspiring theme!

I'm iiiin

Second LD I've participated in, hoping to finish something this time around!

I have a strategy

I'm gonna use basic shapes so I don't have to make any art