Limited!!! Today only! GET your Taos and Win a prize!
CLAIM HERE ---->>> https://ldjam.com/events/ludum-dare/58/tazos

CLAIM HERE ---->>> https://ldjam.com/events/ludum-dare/58/tazos

Rate the games!

For me, this is honestly harder than crunch on my own game 48 hours during the event.
To make sure I actually play as many games as possible this time, I've set a personal challenge for myself: I'm going to rate all 272 COMPO games! (mine doesn't count)
Wish me luck =)

Go play it: https://ldjam.com/events/ludum-dare/58/outward
Running, tripple jumping, dashing.
What more could you want from a game?!!

Try to make one: https://ldjam.com/events/ludum-dare/58/pure-soul

https://ldjam.com/events/ludum-dare/58/chill-gems

My liege, we shall labor to enrich these lands, that our fair kingdom may prosper and thrive. Yet heed my counsel — for we must fortify our realm, lest the enemy’s assault lay it to ruin.

We're stunned! A dedicated collector has just set a 【MASSIVE NEW HIGH SCORE】 in Ita Bag Collector! 🏆
This isn't just about luck—it's the ultimate test of strategy. Can you arrange your Gacha items, unlock powerful combos, and claim the top spot?
The challenge is ON! 🤜🤛
👉 Play now and prove your skills!!
https://ldjam.com/events/ludum-dare/58/fair-trade


https://ldjam.com/events/ludum-dare/58/spore-scout Spore Scout, collect mushrooms
At first I was planning to participate by myself, but suddenly my friends want to participate and here we are!
Art is done mostly by Mkhytr (@mkhytr), Okoyan (@okoyan) did a lot of coding and I was doing anything that left, polishing and SFX. Last 24 hours were really rough, I haven't slept for more than 24 hours - underestimated the how much time I needed to finish and polish the game but it was fun as hell! Good luck to everyone!
https://ldjam.com/events/ludum-dare/58/debt-declined-collectors-deflected-my-balcony-a-bastion
https://vidyagamesenjoyer.itch.io/debtdeclined

Find the five. Claim the lights. Stun the clown. Survive the stage.
Under the faded big top, you must complete the act: search the yard for five "puppets" - four clowns of different colors and one stone - and bring them to the arena. The stone willingly lets itself be carried, but every clown must be stunned first. One clown is peaceful and won't attack, two will shoot at you, and the fourth behaves like you - picking up and carrying the others, scrambling your plans. You spawn in the arena while the "puppets" wander the yard; each time you return to the arena, the yard repopulates with puppets.


https://ldjam.com/events/ludum-dare/58/circus-puppet-theater
Ludum Dare is an amazing opportunity to test and show yourself, and be satisfied simply by the fact that you gave 120 percent. Peace to everyone!

Gather perks, pick up weapons - can you reach wave 20?


https://ldjam.com/events/ludum-dare/58/perk-collector
I put together a short teaser video, too bad you can only upload gifs here.

https://ldjam.com/events/ludum-dare/58/keklik
[Reposting this from last night, I think it kind of got overlooked from all the last minute deadline stress :cry:]
Wow.. WHAT a jam this was… We’ve been able to accomplish way more than we thought we would.
And I CANNOT believe that I got my OWN GRANDPA to do the main voice acting for the game!!! Now I will forever have a game with my grandpa in to look back on :) HOW SICK IS THAT!?!?!?!
Over the moon with how this went and so excited to show the game to grandpa this week!! :)))

If you’d like to check it out, the voice acting is in Dutch, but we’ve made subtitles in English for the main narrative! https://ldjam.com/events/ludum-dare/58/opa-is-de-koning
Special thanks to my grandpa, my mother (who also has a role in the game) and my amazing partner (this was their first ever official jam and they did so insanely well <3)
Updated game page of our Where's my money, Gnomski?!? with .gif's of our two key features, called:


During the jam, I kept iterating on the original concept and mechanics — some ideas had to be cut along the way. For example, at first, I planned to have 5 slots for coins, but once I added them, the gameplay lost its flow and just didn’t feel fun. So I scrapped that feature, even though it was already fully implemented.
Some other ideas were also dropped, like relics or special abilities for coins, which I simply didn’t have enough time to balance
But it's a standard pipeline of game creating, and for gamejam too
So don't be afraid of deny some ideas if you think that it doesn't fit or you don't have a time
My submission :arrow_right: https://ldjam.com/events/ludum-dare/58/seven-day-bargain

