Ludum Dare 51 September 30–October 3, 2022

First time

Hi, finally got the guts to be here!

I'll be doing the jam with a friend, @taxiservice, hoping to get something done by the end of the event. We're still learning the ropes and doing everything together although I'm really bad at art and music editing so he'll do all the work alone.

I hope you all a fine LD51 :loud_sound:

Our setup

  • Engine: (crappy) custom code on top of pygame (:heart:)
  • Art: probably Aseprite
  • SFX: sfxr (what else?)
  • Music: LMMS maybe?
  • Humor: don't ask to munch
  • Mood: anxiety
  • Innovation: N/A

I challenge myself

First time doing a Ludum Dare... And am aiming for the Compo category (cold sweat).

Doing a Python based game using the "Arcade" library (which got upgraded since the last time I saw it around 2020) as opposed to Pygame which I usually use. I'm starting with absolutely zero lines of code prepared pre-jam. I'll try and see how far I can go! Good luck to me, and to everyone else participating.

Happy jamming!

We're in!

The 5th time in a row I will be participating! I'll be working with my friend @ithebreather. We'll start a day late, and will be submitting on Monday. So, it will be a 48 our jam for us :-)

The plan? Well... There is none this time. We will log in to the website on Sunday around 10AM Dutch time to see what the theme is. From there we will come up with a plan and what kind of tools we like to use. My friend uses way more advanced sowtwaretoolings that I do. Compare it with the LTT screwdriver vs a normal one.

Good luck everyone!

LTT Screwdriver.jpg.jpg

Was told to finish something. Hi LD51!

First time participating in Ludum Dare, hoping to actually get something out. I am both scared and excited.

Change of plans

In light of recent weather conditions due to the tropical storm Ian, I'm still gonna participate in the jam but I'm gonna have to use my laptop which only supports Unity, not Unreal. I was hoping to use Unreal this jam but, things happen... maybe next year.

Our First Post

This is our first time on ludum dare , we finish or not we are going to try our best. @K-s-raj , @greejith

Not long now!! ✨

Nine hours left! Are you doing anything to prepare or practice, or going in head first? 😅

25th time, here we go!

It's looking this might be a reprisal of the very first LDJAM theme (LD#27) that I partook in. It would be interesting to remake my very first LD-game too :thinking: but this time it's going to be a first for me being away all of Saturday and at least half of Sunday is going to put some extreme limitations on what I can do... so it's time to for once keep to the ambition of making something simple. Extremely simple in fact.

With that in mind, I should probably not make a runner where the world rotates 90 degrees every 10 seconds and if the player hasn't reached the end of the leg, they'll fall off the track.

There's a game idea should we end up with the 10 seconds theme...

Do you need another?

What about a character that emits a light pulse that spreads outwards every 10 seconds. It could be a horror game with a lot of sounds, it could be a platformer or top-down with traps running on time.

But a lot of games will probably be stress related if that theme wins, which makes it more interesting to make slow games. I think it was on LD27 that someone made a very interesting but impossible game about controlling a Mars rover with 10 seconds delay between your inputs and what the rover was doing. Completely impossible, but very interesting. That "Every" word doesn't make it such a good fit but what if you:

  • Can only make a single input every 10 seconds
  • Only have an idea/thought every 10 seconds in a story/text game
  • A physics game where you need to build high, but you only get a new piece every 10 seconds and so your tower has survive while you wait for the next piece.
  • A tetris game where you get a new piece every 10 seconds, game doesn't care if your done with the previous or not, you control them all. Actually that might become stressful.
  • Perhaps time doesn't move unless you move time, so how long 10 seconds is might be more or less up to the player.

Or every 10 seconds you may change how many dimensions the game has by either adding one or subtracting one

Let's goo!

This is my first ludum dare jam. I'm a bit nervous because it's the biggest jam I've entered and I want to make my first 3d game, but whether I finish or not, I'll gain some experience to be able to make a better game next time. Good luck everyone! :D

Excited to get started!

Looking forward to making something fun this Jam!

Only a few more hours till the madness begins!

Have fun everyone!

I have come back to show you whose boss

for the past 5 years i have quit game dev again and again, most of these times it was right before ludum dare, i have come back to show you whose boss😎

hypehypehype

let's goooo, who's EXCITED

Getting ready for my fourth Ludum Dare jam!

So exciting to make another game! I will be streaming my process on my twitch: https://www.twitch.tv/ambear1337 ! Follow to not to miss stream! If you want, check my other games on ludum dare, I'm updating them now and will upload new updated after this jam! Good luck everyone and wish theme will not suck xd

Tight Deadlines and No Time? No Problem!

Despite the universe trying its best to warn us against joining this year, our team (Windy Bois) will be participating! We all have icky adult commitments this weekend like work and stuff, so hopefully we are able to work around those restrictions and make something awesome!

Here's our team for the jam:

Project Management and Programming - @bamallama

Art - @icyysilver

Music - @bgcrausen

Design and More! - Maybe @cbarkinnies if he can lift his covid-ridden self out of bed

Check out our progress (and please follow us :heart:) over on Twitter click here!. We are in the process of trying to make non-jam games, so we really appreciate any support we can get!

Have fun everyone, can't wait to play all the awesome games!

1st Ludum Dare!

Hey everyone! I'm super excited to be doing my first Ludum Dare :)

First time doing COMPO!

Very excited, will try my best at Compo this year! This is my second time doing a game jam :)

Also, I will be streaming on Twitch

PPPPP

Consider this your unofficial official reminder that you can prepare base code right now in your engine/framework of choice. Input handling! State machines! Loading screens! Settings menus! Get everything that isn't Your Actual Game ready ahead of time so you can focus on the prompt-focused creativity once the jam begins. Proper preparation prevents poor performance!

Excited and nervous but I'm in

I'm in again, hopefully life won't ruin my plans this time as it did the last two times, and I'll be able to participate.

Tools: * Engine: Unity * 3D Art: Blender * 2D Art: Krita, paint.net, Aseprite, Gimp * Audio: Bosca Ceoil, Bfxr, Audacity

Good luck & have fun everyone

Check out some tutorials to warm up for the jam? Got you covered! (Also I'm in!)

Want to "quickly" learn game development in Unity and be done just when the jam starts?
I just published the final video and thus concluded my beginner tutorial series. Around 6.5h of pure game dev knowledge, best viewed all the way through, but also digestible in single doses: https://www.youtube.com/watch?v=bjYPBHIUoyo

Don't have that much time? I also got this handy playlist of quick tips and tricks to improve your workflows and therefore development speed, crucial in a game jam!
https://www.youtube.com/playlist?list=PLEl7CIZGv53z_W01n8GJHSFBZUz26hwiy

Leaving the shameless self promo aside for a moment: I'm also very much in for LD51! :sparkles:
Planning on going maximum minimalism and lowest scope possible this time, and concentrate on a polished core loop. We'll see how it goes!

I'm also planning on streaming me playing, rating and analyzing LD games again after the compo has ended. More info on that early next week. (Here's the playlist for this from the last LD: https://www.youtube.com/playlist?list=PLEl7CIZGv53w45XYCd1Kwqyy-WMKJiQLZ)

Wish you all an awesome time jammin' it out, see you on the other side!
(and for eye-catching purposes, here's a little collage of some of my previous LD games)
42ec7.jpg

Here we go again

Hi

I hope the theme will inspire all of us this time. ;-)

Will program in Delphi (Pascal language) and stream on Twitch (in french) with some hashtags like #LDJam and #LDJam51 If you do it too, think about doing RAIDs between us this week-end. Could be fun for viewers to see different games and technologies.

Enjoy the event and take care of you ! (don't forget to sleep a little, eat solid food and drink water)

Excited for this one!

This Ludum Dare I am pretty committed to doing something I haven't done for a long time now: write my game in C, using a custom game engine.

I've been putting together the game engine PonyGame over the past few months, and especially the past few weeks. It is definitely pretty incomplete at this point, but it has a lot of stuff I'm pretty happy with, including being able to compile games very fast, and a pretty reasonable Node system inspired by Godot.

Even better--unlike past C games I've done, this game engine supports doing web builds, and pretty painlessly. So I should have a web build of my game alongside a Windows executable.

And, because my game engine ONLY supports pixel art, I am practically forcing myself into using pixel art this time! I have been meaning to make another pixel art game for a while but I am always tempted away by the useful properties of vector or 3D graphics.

Other tools I'm using include: - Aseprite (which my game engine will automatically pull animation data from) - Reaper for music - Audacity - VSCode for programming - GIMP

Good luck to everyone! Very excited. :smile:

LD51 Is coming ! Great vibes for almost all themes !

ld51.gif

Let's try it again!

Tools i will use this time :

  • Engine: Phaser3
  • Ide: Vscode
  • Gfx: Aseprite / Photoshop / TexturePacker
  • Level editor: Tiled
  • Muzak: Milkytracker / Renoise
  • Sfx: Bfxr / Wavelab

And you fool what is your tools ?

Have fun everyone & Let’s goooo!

Who else is doing their FIRST EVER Game Jam?

My partner and I are doing this together. We're both crazy nervous-excited right now. The next 6 hours can't go fast enough!

Engine: Unity3D

3D Art: Blender3D

Image & Textures: Adobe Photoshop

References: PureRef

Project Management: Trello

Music: Cubase 10.5

SFX: FL Studio 20

First time to join!!

hi everyone!

I'm C14 from china, i'm now very excited!

going to use the following tools

  • GameEngine: Unity
  • Graphics: Aseprite
  • IDE: VScode
  • Music: maybe FL or no sounds

Have a good night and I wish u all the best!

I'm in !

Good luck to everyone !

First Jam OMG!!!

Who else is doing their first jam, omg so much exited :)

i am gonna do in java cz why not

I WANT to be in, but life may get in the way

For LD50 I was Home Alone, but didn't scream after shaving. Not too much at least. But this time my whole family is at home, meaning I have to cook and help my kids with some homework. Hope my wife lends me a hand so I can make something with...

Pico8

That's it! Enjoy your weekend!!

Space is Amazing

Massively inspired by the success of the DART mission. I'm sure my entry will end up being something space-based as a result. Maybe these images will inspire you, too!

https://twitter.com/i/status/1574583529731670021

DART-1.jpgDART-2.jpg

[insert cool team name]

It's good to be back :) This is my first jam since LD 46 and @rogueagente 's first time. We're both hyped for the ride!

Only opensource tools for LD51

This time going fully opensource tools for the jam * Game Engine : GODOT * 3D Art :* Blender* * 2D Art : Krita, Gimp

  • Audio : can you guys suggest some good tool ?

Lets have fun JAMming

I'm In

Want to try and make a web game. Desperately trying to learn Typescript.

Wish me luck,

good luck to everyone else!!

Ned

Solo jamming

I put 0 pressure on myself this time; I'm going (probably) with Godot that I estimatelly ued for 5 hours now :v: Last week I was on a huge jam in my country so I'm still kinda recovering after this one but I just don't want to miss Ludum Dare.

Here it comes! My first time attend ludum dare! A Chinese group!

Hello everyone! This is our first time attend ludum dare as a group,we just known each other like 1 day ago. It's actually a crazy idea for me to find teammates online for about 5hrs away before the ludum dare start. We get together and discuss about those themes that post online. So far everything is great,also new and strange for us. Wish us luck!

I'm In

This will be my first one in a while. Gonna keep it simple with Unity.

Unity "Long Term Support" glitching out as usual

Every jam I use the newest LTS version of Unity and every jam I need to face 300 different stupid engine errors. This jam is no different.

On LD50 Unity liked to not compile scripts randomly. Let me repeat: the engine doesn't use the code I write. This LD I had the pleasure of using the new "very stable" 2021 LTS and it's even worse.

Random exceptions are here as per usual, but this time we have a new exciting feature: ctrl+z crashing. If you duplicate an object and then undo, the editor crashes.

And even if that wasn't enough

The crash reporter itself crashed on me while I was sending out a bug report Screenshot 2022-09-30 185949-0.png

wudum dawe fifty one

m just waking ump and vemry newvous so time for food and start pwepping for jam good wuck uwu gamg

My first time on the Ludum Dare Jam!

This will be my first Ludum Dare Jam, hopefully I'll be able to make something in such a small amount of time. Good luck to everyone, and have fun!!!

Timed Changed?

Almost there now.

I remember a time when, for me in Germany, LD started at 03:00 on the Saturday morning and ran for 48 hours until 03:00 on Monday morning. Now it starts at 00:00 :) I'm not complaining, but when did the start times change?

What's everyone's favourite Theme choice?

I'm hoping it's gonna be Shelter personally - I've already got a great simple idea that I really hope I can explore this weekend.

A few others are sparking my imagination too (Harvest, Corruption & Split).

I wouldn't say any of them are bad exactly, but I've definitely got preferences.

Our first time trying jamming

We recently desided (with my brother) to join or try our knowledge at 51st jam, never done games nor apps but it’s good for experience to gain. My side - artworks, animation, soundtracks. Brother’s going to do coding. Hoping for the good theme thou) good luck everybody, game deving will be awesome! Jam starts at 3:00 AM, we are planning not to sleep))

I'm in - with crystal and SFML

Excited to join another game jam! Really pumped to use crystal again since I found a combo (CrSFML) that is working on Windows. If our idea is 3D, I'll go with Godot, but I'd like to give crystal + SFML a try!

Tools me and my roommate will be using:

For those that don't know, Crystal is a programming language based on, and very similar to Ruby, except it compiles, similar to C. So it's much faster, and hence I thought good to try for game development. I love Ruby syntax for web development, so eager to apply that to game development. I've also built a small wrapper library around CrSFML (here) that will help me be more OOP than the SFML C-like patterns.

Cheers everyone, have fun!

I'm In

Unity, Aseprite, Audacity, and BoscaCeoil

Goals: - Keep it simple. - Try to add depth to the mechanic. - Work with the theme. Also I need to take a risk on the idea but not on the scope of the game. - Have fun and remind myself that implementation is more important than the game idea itself. - I almost forgot the most important one: PLAYTEST.

Good luck everyone!

My Software

I saw other people doing this so I'm going to do it just in case.

Engine: Unity Music: Bosca Ceoil/Beep Box/Audacity Art: Paint 3D SFX: Audacity/My Mic

Good luck to everyone else doing the jam and I hope you have a great time, meanwhile I'm going to try to not have a stroke animating characters.

How do you do, fellow devs?

Started to learn game dev, pixel art and C# programming 4-6 weeks ago. So what better time to enter my first jam game. Right?………..right?

My goal is to just submit “something” to the Jam category.

IDE: Unity

Graphics: Asperite

Sound: Ableton

Wish me luck and good luck to everyone taking part!

Last chance to take the Theme Poll!

What themes did you vote for?

* Currently, "Every 10 seconds" is still in the lead with 116 votes, followed by "Harvest" with 99 votes, and "Making connections" with 90 votes. *

Thanks to the 286 people who have voted in the Theme Poll so far! The top three themes have been in the lead during the entire 36 hours this poll has been going. It will be interesting to see if one of those is actually chosen! If you haven't taken the poll yet and would like to, feel free to click the link and cast your votes to see the current results! (Again, this has nothing to do with the actual results but it's fun to see what people have voted for, and discuss your thoughts in the comments!)

Take the Poll!

Poll-4.png

I'm In

Building something with Unity, Bosca Ceoil and paint.net. Probably making something 2D.

I have the Guinness and whiskey ready to go. I'm sure it helps.

IT HAS BEEN TOO LONG

Gotta do the job thing this weekend, but I'll give it my best shot nonetheless!

-The plan-
Pre-jam: Meal prep
Friday night: Write a design document during downtime
Saturday: Make a prototype before heading to the office
Sunday: Hopefully finish
Monday: Just in case I don't finish on Sunday

Will be rolling with Godot. Probably 2D, though my art is terrible.

Good luck all!

My tools

Making my first ever 3D game for this jam. Here are the tools me and a friend will use:

Engine: Godot

Art: Blender

Music/Sfx: Fl Studio, Audacity

Wish everyone the best of luck :D

I'm in too :)

Eager to start, I'll be participating for the third time in the Compo :v: Using Unity, Blender for 3D and/or Paint.NET for pixels & textures Aaand, if I have the time I'd like to do all the sounds with my analog synthesizers

Wishing an happy, inspiring, fulfilling JAM to all fellow participants !

Here are my votes.

You shouldn't mix those is the best one

Screenshot_20220930-145102.png

I'm i[a]n

I'm in central Florida. My house currently doesn't have power. Or water. Or internet access. But I'm gonna try to make a game, somehow. No idea how this will work, but I believe in me! Good luck everyone!

Ready to Jam

Hi, I am ready for LD51.

I just created a new Godot Project Template on Github which will be the base of my work. In contrast to other templates around this game is emtpy but the GItHub Project has a CI Pipeline set up that compiles your project after every commit and publishes it ot GithubPages.

https://github.com/bbrieber/Godot_CI

For this LD I plan to use

  • Godot 3.5.1 (4Beta's webbuild seems to be buggy)
  • Blender 3.3
  • Substance Suite
  • Photoshop
  • LMMS

I'm in

I'm in once again 9th straight Ludlum compo attempt.

I've completed games in most of them. The more I have done the better with time management I have had. So looking forward to seeing how this one goes.

Good luck to you all!

Unity

Bosca ceoil, audacity, bfxr

Paint.net

I'm in

Using only the very best organic, home grown, vanilla JS-library, paint.net and sfxr/bfxr from a free-roaming developer.

Looking forward to the comp and the 10 sec theme.

I'm In!!!!!

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Streaming LD#51

I'll be streaming the whole jam on Twitch. :D

Tune in and follow me here: https://www.twitch.tv/bradleysmith93

We'll be using: - Unity (c#) - Photoshop - Audacity - Blender

Joining

For an extra challenge, a game in 6h. Very short on time this weekend.

I'm in

First time joining ludum dare (is this how I do it?) I'll be using the bevy game engine

I'm in!

Despite being in the middle of an exhausting move and my new place looking like this…

clutter-1.jpg

…I am giving LD51 a shot. My tools will be mostly - caffeine - Twine - a portable audio recorder - ~~Audactiy~~ (guess what crashes upon launch since the latest update?) - pen and paper - caffeine - Photoshop? - caffeine

Have fun, everyone!

I'm in!

Ctjh.gif

Good Luck Everyone!

First LD, just hoping to have some fun and I'm gonna try my best. I am looking forward to seeing everyone’s submissions.

Let's go !

Hyped for Ludum Dare with my buddy Syne to represent GUM GAMES ! A dev and an art, who needs anything else eyCapture.PNG

I'm in!

In for another Ludum Dare! I'll be teaming up with a friend this time.

I'll be using: - JavaScript with WebGL and my small custom game engine (no web export needed!) - Emacs with Evil Mode for coding - Paint.NET and Aseprite for art - LDtk for level editing

I hope everyone has a good time!

I'm in!

This time doing everything with my Steam Deck (because I can)!

My tools: - tako (my own engine) - Neovim - Aseprite - LDtk - Lovely Composer - ChipTone

I'm in!

I've been wanting to participate in one of these for years, and I'm so excited to finally have the chance.

My tools: * Unity engine * Visual Studio Code * Photoshop * Studio One (with a couple of free soundfonts) * The rest of the lasagna I made last night

Not too extensive but hopefully it's all I'll need.

I'm in!

First ludum dare, though not first game jam. This time I'm only doing the UI art, so that should be easy, right? ...right? o_o

Tools: Aseprite, Arizona Iced Teas

first time

A little nervous, hoping to make at least something playable

I'm In!

I've been wanting to do this jam forever, and now I finally will!

My tools: - Godot Engine - VSCode - Aseprite - Paint.net - FL Studio

Good luck to everyone else participating, I can't wait to see what everyone makes!

You got this!

Good luck, friends~ I'll be streaming tonight at the start of the jam and throughout the weekend, and I'll try to hang out in and raid the streams of others on breaks and such! Regardless, I hope you all have a good time, make some fantastic games, and I'll see ya on the other side!! (P.S shoutout to @papabirb for stopping by my prep stream, helping out a bit, and talking about the jam with me! Can't wait to see what a fellow nonbinary gremlin manages to make) anime-thumbs-up.gif

Coming back to LD after 3 years!

What's up my LD fellows. Life has been hard for 3 years... now I finally have time and energy joining the LD compo again! Hopefully this old blade is still sharp. :joy_cat:

I'll take Godot 3.5 as my choice of engine. Unity is good, but I'm now more into Godot's philosophy and it's thriving vision and good efforts. Godot 4 has made me crazy since the beta release in terms of its incredible improvements on the editor and the support of .NET 6. Too bad it's not stable yet enough...

Let's get ready for the carinival!

fireworksheader3.jpg

Decl

I've always used Unity for Ludum Dare, but this time I'll be using the Godot engine. Here is my framework code. Contained within it is a nice code library by @firebelley. Happy jamming. That is all.

Hello World!

I am super excited to get started on this edition of the ludum dare tomorrow. Looks like it will be a good one.

I've been practising unity a lot lately, so thats what ill be using. Hoping the theme will allow for some form of fractal or recursive desing o.0

I will be live streaming my participation on twitch.tv/espress0o starting at Saturday 10:00Am CET!

Hyperatlantic cleared to land

Hey! We're looking for someone to join us and make something cool and hopefully innovative together, and/or learn new stuff! Right now our group for LD51 consists of myself and @666Savior, and we'd be thrilled to have 1 or 2 more jammers with us, preferably with an affinity for design or art (that includes 2D, 3D, audio, writing, you name it!), preferably comfortable with downloading Godot and making sure their assets import nicely.

I'll be taking a power nap around theme announcement time, but feel free to join our Discord and message me, and I'll get back to you in a few hours!

With that out of the way, our team, The Hyperatlantic, is back for our 6th consecutive Ludum Dare! If you'd like to see the games we made previously, click on my profile picture! Last time we scored 40th in Innovation, and once again we'd love to create something fresh, perhaps something we've never done before.

The tools we're most likely to use are Godot and Blender. We like 3D, and I'm really interested to try out Godot 4.0 beta, but 2D is also on the table, and so is Godot 3.5.

I'll be streaming our process at twitch.tv/outfrost, and I believe Savior will too, at twitch.tv/666savior13.

I wish we had a team logo I could put right here :sweat_smile:

Good luck to everyone, and may the theme not suck!

I'm In

I'm in ... with some old friends : * Unity * Visual Studio * Audacity (3.2.0) ; if you encounter some crash at start under Windows, go to %appdata%udacity and delete audacity.cfg file * Affinity

My 11th jam

Joining for the 11th consecutive time, this time with a few friends.

Instead of making some long list of all the software I use I made a website with links to a bunch of helpful free software called 📚 JamTips. Screenshot 2022-09-30 160454.png

Help me!

I had a problem with Bosca Ceoil. I realized that it is very :nauseatedface: bad and not suitable in terms of functionality. I was going to use it with Sony Vegas, but alas... Can you please suggest analogues of Bosca Ceoil (it is important that the tools are built in) Thanks! изображение/em2022-09-30_230609398.png

Les Do Dis!

Hi all - I'm representing Vega Durban SA. This year is my 2nd Ludum Dare. My submission last year was super playable, but extremely bland visually. Aiming to change that this time around!!

Tools: Unity, Bfxr, Photoshop, Visual Studio

I'm in! Interactive Fiction

My aim is to create some form of interactive fiction! Something simple and direct so I can fit within my schedule during the weekend.

I'm targeting the web so the usual suspects are selected: html, css, js!

I want to work great both on desktop and mobile, but I'm not expecting to create anything fancy.

We are in!

Hi all . There were many plans for preparation, but as usual, everything did not go according to plan. :cry: The whole team would like to wish the participants good luck and inspiration. :heart:

  • Unity3D
  • Rider
  • Photoshop
  • ~~Bosca Ceoil~~

ld_51.gif

I'm in!

Let's make some games! :v:

Let's do this!

I'm fairly unprepared, which may work to my advantage because last LD I was much more prepared and I didn't complete my game! Hoping this time to have a much tighter idea (i.e., something I can actually develop), and I'll be using my ancient Love2d library.

  • Engine: Love2d (with plenty of extra libs, most likely bump.lua for one)
  • Graphics: Aseprite, Inkscape, Concepts, maybe just pen and paper, I haven't decided
  • Music/Sound: Going to try and do it all on my Deluge synthesizer, which should be fun!

Good luck everyone!

Theme Hopes?

Anyone have a particular theme they hope gets chosen? Mine is ascend!

I'm in

Let's do this!

Im in!

Im in lets finish this time

Again with this? YAY!

Why stress over work when you can stress over hobbies. Let's do this again!