Ludum Dare 52January 6–9, 2023

The finish line!

Stoked! We've never had so much time left at this point of progress. It's scary. As always, we scope-creeped the hell out of the idea; but we actually ended up getting almost everything in.
Biggest barrier is going to be polish and balance now.

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Anybody with GameMaker experience I can message when my coder has to work? I'm scared haha

Red Storm Harvest is live

Finished! Unfortunately in build I get 30fps vs 100+ in the editor... Made use of lots of assets in my library, so it looks half decent.

https://ldjam.com/events/ludum-dare/52/red-storm-harvest

Good luck to those still fighting. See you in September :).RSH1.PNGRSH4.PNG

Play Scythe!

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Play my silly little game about using your scythe to harvest corn crops and at the same time avoid a haunted scarecrow! What a hoot! https://ldjam.com/events/ludum-dare/52/scythe

First compo in a while!

I normally use some kind of existing engine to make a game for a jam, but this time for some reason I decided it would be brilliant to make everything except the renderer from scratch. Did I mention I've barely used javascript before? Phew. I learned a lot doing this and tried some stuff I've wanted to do for a while, mainly terrain generation and tileset stored in a quadtree to speed up physics and rendering queries. Unfortunately these basic systems took up a lot of my first day's time, but now I have a system I can reuse for future jams!

It's also submitted in its p5.js ide so you can update the code and try changing stuff yourself and just hit play.

I didn't have much time for audio but for the music I made an AdLib/DOS inspired ambient tune.

The game itself is kind of simple:

-Survive waves of enemies -Till ground, plant seeds, wait one enemy wave to see them grow to up to 2 levels -Harvest the resulting bushes to get health upgrades, jetpack fuel and wood you can use to build reinforced walls

Kill the enemies, which will drop seeds you can use to plant bushes. Ultimately it's a gamble between harvesting bushes now or on the next turn. You also need to kite the enemies to a place you can easily collect their dropped seeds, but the enemies also damage ground so you have to make sure they don't come too close to your bushes. When bushes are harvested or destroyed, they destroy terrain below them, which means you can't keep farming the same locations.

Because I implemented an (ostensibly) efficient quadtree, the game world is actually quite huge and different each game.

I had fun this weekend doing this little game, I wish a lot of things were more polished (especially character movement and the memory leak in the audio engine that I couldn't fix) but I'm glad I was able to get it over the finish line!

https://ldjam.com/events/ludum-dare/52/harvest-looper

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Try Soullector, a rogue-like exploration game!

You are Tesor, the collector of souls of the Sorio tribe. Escape from the dungeon where you are a prisoner and collect the 40 souls from enemies and bosses!

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This time I wanted to do something other than platforms, I'd have loved to put more powerups, shoots, and enemies but I've spent more time designing the level, I think that in 48 hours it hasn't been bad!

Boar'd Hell beta 1 available !

Hi folks ! 😁

We just released a new version of our game on Itch ! Here is improvements/changes list: - WASD controls by default (but you can change them in Help > Controls !) - better in-game UI - wheat beam visual hint - some new sounds or adjustements - new particules everywhere. We LOVE particules ❤️ - game balanced - lot of bug fixes

Final version will also include musics and jingles 👍

Don't hesitate to post your best score in our game page !

https://ldjam.com/events/ludum-dare/52/boardhell https://cybierrekoffeestudio.itch.io/boar-d-hell

See ya !

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Finally done with my game!

My visual novel, Bittersweet Harvest, is now live! Go check it out!

https://ldjam.com/events/ludum-dare/52/bittersweet-harvest

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Remember that this ends in an intentional cliffhanger as planned, and the conclusion of the story will be at the upcoming Global Game Jam. Until then, see ya.

Hey Day WebGL

First time jamming in LD. Enjoy!

https://ldjam.com/events/ludum-dare/52/hey-day

https://www.ollipikkarainen.com/heyday/

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We can do it!

We almost there! Don’t give up guys and have fun!46D97A45-2A7C-4029-A158-CB113750DA0A.png

Gun Harvester is done!

This version is faaar from what i wanted to do, so i am going to work on it soon and hopefully make it full game.

I can't wait to try your creations! to anyone who still works, Good Luck you can make it!

https://ldjam.com/events/ludum-dare/52/gun-harvester

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A video shows more than a thousand words !

Gameplay

Mow down as much crops as you can within the 2minute time limit. But beware... Your trusty tractor can get overloaded, so you need to figure out how to get back to the silo's and unload before it explodes.

The following video shows an example of the game loop !

Game Loop Youtube Video

Man vs Evil machine! Harvest Season - a game about a killer combine harvester.

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https://ldjam.com/events/ludum-dare/52/harvest-season

‘Harvest Season’ is a short horror experience inspired by B-Movie Horror films about a combine harvester that has been possessed by an evil spirit and is hungry to harvest some flesh.

Will you escape? Or will you prevail in combat in a classic Man Vs Machine battle?

It is finally completed.

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I’m late this year and can only choose Jam.

Nothing is more important than participation!

Have fun!

Rating games on Twitch (VOD)

It is rating time! I have always loved to play lots of games during LD and leaving them some ratings. This time, I decided to play some of those games on twitch. You can find the VOD here:

https://www.twitch.tv/videos/1702258357

And the games played were the following:

Sow'n'Reap by @philstrahl https://ldjam.com/events/ludum-dare/52/sownreap

Apple Harvester by @rhewid https://ldjam.com/events/ludum-dare/52/apple-harvester

Harvesturnip by @colisan https://ldjam.com/events/ludum-dare/52/harvesturnip

Midnight Harvest by @sirlich https://ldjam.com/events/ludum-dare/52/midnight-harvest

Skritek: The Nemesis of Harvest by @kr0k https://ldjam.com/events/ludum-dare/52/skritek-the-nemesis-of-harvest

I hope you enjoy! I will do a few more streams like these through the week, if you want me to try your game, feel free to leave a comment here or on my game page :tv:

Get ready to harvest some tuna soon!

Our upcoming game will be a peaceful fishing simulator in the archipelago of Nekotuna. Just don't fish the tuna to extinction...!

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I think we are kinda cursed

Alright, we are making a game where a demonic entity has infested a cafe with its rot, and is emotionally manipulating the customers to harvest their minds. You'll be seeding these characters with certain deadly emotional states depending on the personality tags given to the character you are targeting. You will 'water' these unstable states to drive them towards insanity—which shifts their plane of conciousness and then you're able to reap them.

You're doing this while trying not to be noticed by the cough priest who is there for some reason.....yeah we over-scoped. God bless us...oh no..ezgif-1-5f3f732b5c.gif

5th? Compo wrapped up!

my focus was art this time around and I am very happy with the outcome. all art hand drawn in Procreate. coding in Unity & C#

https://ldjam.com/events/ludum-dare/52/sparkle-slime-mushroom-man-wip

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The Crawler Crawl

The Darkness draws you in... Do you have what it takes to be a Crawler?

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Check it out here!

https://ldj.am/$315826

Finally finished! I wasn't able to dedicate my entire weekend this time around, so Im really stoked I was able to finish! Give it a whirl for me, let me know what you guys think :)

I am digital artist and this is my first solo game Jam ♥

Welcome to Karmarvest, the video game where you will have to cultivate your destiny and your karma as the most precious harvest. :sunflower: You embody a character and with every choice you make, you must consider how they will influence your future... or not Think of it like a seed that you plant in the ground : it can germinate immediately or years later. But in any case, you must take care of it and kept it away from weeds. Fate and karma are like the natural elements that will influence your harvest. They can be supportive and help you reap the rewards of your efforts, or they can be unfavorable and put the field of your hopes in danger.


🎮🕹️ Download or play online on itch.io 🕹️🎮


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Playing your games live on stream - Submit now! 6:00PM UTC

Hello everyone!

I'll be playing some of your games live on stream tonight at 6:00PM UTC. I'll be chatting and giving feedback.

If you'd like me to play your game, please submit it here: https://forms.gle/mE7UT356RCRXYu7P9

I'll be live at 6:00pm UTC here: https://www.twitch.tv/bradsspace

Aaaand... we're out of the jam!

We had some doubts, we were not sure we would be able to finish our game for the jam deadline. Now we are sure, our project is not ready to fly yet.

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And it's ok. Really. We've learned a lot of stuff, we've tried a lot of things we had never done before. It's the third time we try to make a 3d game, and it's been a lot of fun. We're quite proud of our glitchy flying sim in an endless-seamless-tiling-world. Controls don't really work as intended, the camera is pretty basic, there are some pretty serious issues with loading new tiles of the map (the game freezes for a whole second), the gameplay mechanics are not fully implemented, there's no audio, no music, etc.

But we had fun.

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And... it's not finished yet. We plan to try to eradicate most the nasty bugs, do some severe optimization, and polish our little game. The new plan is to release it in the extra format. It will take some time, but it should be ok.

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Good luck to everyone making the final adjustments to their jam games, hope everything has been smooth for people doing the compo. I can't wait to try all your games!

In the meantime, one last gif. We have no game to show, only some gifs.

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Farm Island Is Published!

Ok, so it is a farming game, but there is no island (Jam game on the weekend, no time for Island assets.. etc etc). Also we should have a combine not a tractor with a plow thingy behind it, but whatever =]

Unfortunately it looks like it doesn't work on Safari due to MultiMeshInstance/GLES3 in Godot/WebGL2 (we needed GLES3 for multimeshinstancing of the crops), so sorry all you iOS testers, although I just pushed up touch support. Unfortunately itch seems to force it into portrait mode, so although it is playable on my Pixel, it needs to be landscape to get to a competitive speed...

.. which is to point out, We Have a LeaderBoard, so channel your youth lawn-mowing experience (or equivalent), and show us what you can do! Scoring is a combination of efficiency (distance traveled to harvest all the wheat), with a time bonus (1/time * fudgefactor) for those who go full throttle!

https://ldjam.com/events/ludum-dare/52/farm-island

:heart: :video_game: :v: :peace: !

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Fungiform is published!

Phew! That was a lot of work! But we're pretty happy with the result and hope you will be too!

Page: https://ldjam.com/events/ludum-dare/52/fungiform

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https://www.youtube.com/watch?v=-jTWLXqSKF0

Bug fixes?

Are we allowed to update the game with simple bug fixes after submitting to the compo?

That was tough!

Second time participating in Ludum Dare and this one was tough for me! Nonetheless, my submission is now out with my game oh so cleverly called "The Harvesting"!

link: https://ldjam.com/events/ludum-dare/52/the-harvesting-1

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I'm not so worried anymore

So I've been making a farming clicker game and it's just starting to come together how I imagined. I was really worried I wouldn't have a satisfying game loop. However now that I can properly test it, this turned out to be very engaging even without much direction to it right now. Still have to create a lot of content and implement a bunch of things but I'm confident I can have something I'm happy with in the next 3 and a half hours.

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Level design ready!

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Our little NES game is now feature and content complete! Time do the final round of polishing!

Plant to Survive

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Plant to Survive

  • Spacebar: Plant (-10HP)

  • WASD: Move

  • Upgrade: Click Plant

  • Attack: Auto

 

The player's health drops over time. Planting plants also consumes health.

However, plants do give you health points.

Old people rush to get youth from plants and players.

Just hold on for 3 minutes

 

Tip: It's better to keep hitting the space bar repeatedly.

 

This is my first time Ludum Dare. Also, this is my first game. Thank you for playing even for a moment.

 

https://hongseo.itch.io/plant-to-survive

obligatory first game jam post

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in the past year i started my journey as a game developer and this is my first jam. it was quite a challenge but i learned a lot. something that i need to work on is my music skills. so this is my game :

https://ldjam.com/events/ludum-dare/52/$314550

Will you beat 92 seconds and only 1 chicken exploded to harvest the field?

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What do the players say about The Gluten Farm?

"The tractor hit sfx and vfx made me jump in my chair and shout each time I hit something. overall though I had a very good time!"

"Simple but fun! I like how the bundles being left behind create a little obstacle course as you go. Dodging the chickens gets pretty intense at the end, but I managed to pull it off. Also, dear lord was I not prepared for that chicken jumpscare! Overall, nice work!"

"Really appreciate the aesthetic cohesion. Overall a fun time."

"Pretty fun and challenging. I managed to beat it in 92 seconds, but unfortunately, I massacred one chicken. Overall, the game is very enjoyable."

"I have never been so nervous of chicken in my life. I could feel my hand shaking when trying to sneak near them. Simple but fun; great mood and comfortable controls. good job!"

"Very fun and addictive"

Will you beat 92 seconds for a 100% harvest, and only 1 chicken exploded??

Play and vote: https://ldjam.com/events/ludum-dare/52/the-gluten-farm

Help us get 20 ratings and i will play your game

MangoWorks Here! Me and my Team want to get 20 ratings to be in the ranking! if you could help us and play and rate that would be nice and we will also play and rate your game. https://ldjam.com/events/ludum-dare/52/bugged

Playing your games on stream!

Hi! I won't be able to rate your games, as I'm not participating in the jam, but I'd love to give them a try and play them on stream! My twitch is https://www.twitch.tv/choccobons and it would be awesome if you could send me some links to your games here or in chat so I could give them a try and give you my thoughts! I'm not an expert in any way, shape or form but I think it would be a nice, chill time and I like giving small games a try! <3 I'll be starting the stream in about 5-10 minutes, so if you want to, feel free to stop by and chat with me!

Aaaaaaaaaaand I'm done!

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So, how did everyone do? Exhausted?

After hours of "work", here's my product, ready to be played, shared and rated! Link here : https://ldjam.com/events/ludum-dare/52/space-garden (this is a runnable Java file, I'll probably wrap it in the next few days).

I went for a "deck-builder" game, with the theme SPACE GARDENING! Because why not?

For once, development went quite smoothly. And I decided to use AI art generator to fill my lack of talent in this domain (if you feel unconfortable rating art, don't worry! You don't have to!). The mechanics are working, but i feel the game is far from being balanced. I'll probably work on that in the future...

Anyway, I hope you'll like it! Feel free to share your honest opinion on it!

And let me finish with : WELL DONE EVERYONE! Whether you finished your game or not, it is always great to try a new challenge!

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Guys~ need some feedback

SPIDER SOLITAIRE + SLAP THE SPIRE,

this is a deck-building game,get you cards and fight bosses.

play on line

https://ldjam.com/events/ludum-dare/52/seed-of-hate

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Our LD52 jam submission: Green Thumb Chronicles !!

​Green Thumb Chronicles is the game we (magus and falien, bf and gf) made in less than 72 hours for the Ludum Dare gamejam. The theme was “harvest”. We ran out of time to add soundeffects and some other things we wanted, but at least it’s playable! We made a game :-)

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You are running a potionshop. where clients can buy potions to order. Buy recipies to unlock the seeds, order seeds and grow the plants needed for creating the potions. Harvest the grown plants to use as ingredients in the big potion kettle. Then put the completed potion in a vial and place it in the shipment box to get payed at the end of the day.

You can play the game in the browser, we hope you enjoy our idea. Please rate us and leave a comment, we will be happy to rate yours!

Falien & Magus

Game Trailer: Poieins

Hey Jammers,

We made the trailer for our game: https://ldjam.com/events/ludum-dare/52/poiein

Trailer -> https://discord.com/channels/1051896781857898556/1053588995436712017/1062042934297505962

What do you think?

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Too slow~~~~~~

It's 2 A.M. in China now, I decide to give up participating Jam, I have work to do tomorrow.

I wanted to finish a tiny game for jam, but being a beginner with game development, I have my work to do during the day and I did everything(coding/design) so slow that I can't make it complete before jam ends 😭

So, I can just get into Extra now, hoping I could complete the project as soon. At least, make it better than now...

Many words finally become into no word.

Hoping that at LD 53 I can finally complete a jam project!

Timmy is such a suck-up

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And I just finished chapter 3, only the 3 endings are left. They are short, but it is going to be a close one!

Death and talking

So seems like I'm all done with what I can do for this Jam. Our programmer @joshh is hard at work getting everything together for the deadline,

This one was tough in a few ways. We tried to take on a more complex dialogue system, and while I feel it worked, it took a LOT of time to complete even one character, much less actually code the labyrinthine paths into the game.

And this was a more serious game (though still somewhat silly to be sure) than our last one, so the writing was a bit harder, felt like treading a fine line in some places.

We had some big dreams, like animation or even a driving game on top of the dialogue, that we didn't hit, though there are improvements that we will make as time goes on.

So all said, I enjoyed this quite a bit, I just wish I'd had more time...but we learned a lot, and I see a lot of potential in Deadlyft in the future!

Anyway, check out our game https://ldjam.com/events/ludum-dare/52/$315097 should be live soon!

Check out our game about Vegan Zombies made in UE5!

We have a sick dismemberment system, grabber, and a ton of features. the goal of the game is to harvest vegetables for your starving wife while defending your farm from zombies. hope you guys enjoy :) PZCAitchcoverpage.png https://ldjam.com/events/ludum-dare/52/vegan-zombie-crop-apocalypse

Change image size in markdown

I haven't been able to find anything online that works, but is it possible to change the size of an uploaded image on a game page in the markdown?

Boar'd Hell : we are done !

First game jam, we all learn video game development 4 months ago, using Godot Engine 4. We are proud to present to you our game : https://ldjam.com/events/ludum-dare/52/boardhell

We start from a fast prototype, and at finish line we have a full (?) playable game ! We also test a lot of games, all are very good, challenging and fun !

Enjoy your evening every one, See ya ! Cybierre Koffee Studio : out 🎤

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Our first Game Jam just finished

With around 2 hours remaining, we have finished our game EggMan You play as a farmer trying to defend his field against the ladybug We hope you enjoy it as much as we loved creating it gameplay2.png Don't hesite to rate the game and share your time in the comment

Link to the game : https://ldjam.com/events/ludum-dare/52/$317142

First Game Jam Cleared

I am honestly super surprised that we were able to make a game in under 72 hours, but here we are. Dream Reaper is now the first completed game jam game I've been a part of (and the first game I've had an artist on the team for)! This has always been something I've wanted to do and it's been a really amazing experience. I'm very much so looking forward to LD53!

If you want to try out Dream Reaper, please do! I'll do my best to play anyone's game who checks it out and leaves feedback.

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Not going to make it....

Kiddos are sick today so really threw a wrench in things.... Looks like I'll be shooting for the extra category as there is no way I'll be done today.... Oh well.. still pleased with how far I was able to get.

We have finished our game! :D

And we even managed to made a little "Super-High-Quality"-Trailer within the Jam-duration! https://ldjam.com/events/ludum-dare/52/hobo-harvest

https://youtu.be/M6H07TC6N-Y

Brutal Harvest is now complete!

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We have just published our game! This was a fun first Game Jam together, challenging but really fun!

https://www.youtube.com/watch?v=ZxjxSZx4DqQ

We can't wait till we get to play some games tomorrow! But for now we will rest!

https://ldjam.com/events/ludum-dare/52/brutal-harvest

Farming Combos is Ready to Harvest!

Come check out our finished game, Farming Combos, an action/puzzler with original art and music: https://ldjam.com/events/ludum-dare/52/$318699

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Between 2 developers and 2 artists, our tools for planting this game were Godot, Git, GIMP, Paint, actual water colors, PxTone, Bfxr, and a couple licensed, pre-made assets for font and level backgrounds. We hope you enjoy strategizing the planting of crops with Farming Combos.

Farm Fighter Came Out!

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Game Link: https://ldjam.com/events/ludum-dare/52/farm-fighter

Bow Knight Drifter - We are Live!!

We are back with our second submission for Ludum Dare.
pickup flowers to craft arrows
Kill weird animals to unlock bows

Kill the dragon.

https://ldjam.com/events/ludum-dare/52/bow-knight-drifter

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Brains!

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Check out my compo entry - a brain-eating rhythm puzzle game! Cute graphics, nice music, easy to understand gameplay. Harvest all brains from the level. But beware! Once you get a brain, the brain donor turns into another zombie. And it's naturally eager for all remaining brains so more humans you harvest, more competitors you have!

Game page: Brains (playable in browser)

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If you are stuck, there is also a playthrough on the game page:

Play Brains in browser

Drive for DeadLyft!

Really enjoyed the process of this Jam. Shout-out to collaborators Fromage (@fromage), GrimPuppet (@grimpuppet), SARAHHHHHH (@sarahhhhhh), and Dustinseth (@dustinseth). Our team worked well together and I learned a bunch about Godot. Still chasing some bugs, but excited to hear feedback from the community.

Come drive for us! https://ldjam.com/events/ludum-dare/52/deadlyft

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Great Jam

Been a great jam, just uploading the game! Thanks to all of you! harvestoflife_cover.png

First time for everything, even for a failure in a jam

Well... after many years of gamejaming... this is the first time I've failed to produce anything worth showing. Kinda expected it due to several reasons, but I hoped to have at least something. (I have a lot... but it's not working as a game, not just yet...). Extra category, here we go :)

GAME IS DONE BUT IM HAVING INTERNET ISSUES

FIRST TIME MAKING A GAME IN GODOT AND I DIDNT KNOW I HAD TO INSTALL THIS ITS GONNA TAKE A REALLY LONG TIME AND ALSO GONNA TAKE A WHILE TO UPLOAD THE GAME AFTER IT EXPORTS IM SO NERVOUS

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The Sluagh will harvest your soul!

What a journey!!!! I usually develop in Unity but I have decided to challenge myself with Unreal engine C++. Despite the challenges I really enjoyed creating this little game with two talentend artists that in my opinion did a wonderful job in creating the athmosphere we were looking for the game, if you like, please have a look at our Soul Harvester :)
PS second image is a bug that we encountered when we tried to load the rocking horse model

https://ldjam.com/events/ludum-dare/52/soul-harverster Screenshoot 2.png Character 1.png

Kobold Fishing Final Build

We patched some things, we balanced some numbers, and made stuff more amazing. Given the time left, we are pretty much calling this finished now.

Kobold Fishing is a GO!

https://ldj.am/$318673

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Best of luck to you all and remember to have fun!

Finally Made It! First time alone.

After a long time, I'm back with LD_Jam. I'm quite nervous when coming to this time all by myself. I'm struggling with unity and consume a lot of time on that. But finally, Make an Publish on time. The game itself is not polished enough and get lacks optimization. But it still keeps satisfying me. I will try harder next time.

Please try and leave me feedback. https://ldjam.com/events/ludum-dare/52/puppet-show Cover.png

The deadline is coming and wishes everyone doing well. I need to take some rest.

Initial Harvester - Complete!

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Stardew Valley was nice, but... inefficient, who needs shovels and hoes when you've got a COMBINE HARVESTER?!

I finished with some time to spare for once, got audio and sound in thanks to the wealth of creative commons works out there and can finally breathe and start looking at the wonderful submissions everyone else has put together :)

Made with: Godot 3.5.1, Aseprite, Tilesetter

Give it a go, and I hope to try out the fruits of your labour too! :D

(... the source is linked as well, for anyone curious, though I doubt there is much to learn by looking at it)

https://ldjam.com/events/ludum-dare/52/initial-harvester

We made it... somehow!

Well it was stressful but loads of fun. We got a game out there. I'm gutted I ran out of time to get Mouse & Keyboard controls working but for a first Ludlum Dare (and first Game Jam i've entered in 2 years) I'm happy.

I also worked with the amazing @ItsKristenEh who was doing her first jam! She's a Twitch streamer and will be playing other Jam games on stream so if you're interested check her out - https://www.twitch.tv/itskristeneh

Also a huge thank you to CromulentJesse, who is a Twitch streamer & Podcaster. He did the amazing (if I say so myself) voices for the baddies. https://www.twitch.tv/cromulentjesse

The story of the game is you're a Beaver whose dam is being attacked by other animals. They're harvesting (cheers) twigs and other stuff Beavers put in their dams for their own evil reasons. Thankfully you're a beaver who can fire lasers from its teeth, so you can defend a little. It's a very basic topdown shooter.

I cannot wait to play other people's games. This has been an amazing experience and makes me want to enter more Jams. Thanks to everyone who has a play of * Unhappy Beaver *

https://ldjam.com/events/ludum-dare/52/unhappy-beaver

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Asteroid failed to kill all the dinos!

It is your job to finish its job!

A brand new platforming exploration game for NES!

https://youtu.be/8VhfPoWHzC8

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https://ldjam.com/events/ludum-dare/52/total-extinction

So close and so far....

Aaaaahhh!!!

I was soooo clooose!! I just needed to finish the boss battle, but with 30 minutes I don't think I can, and the worst part is that that's all I need to do, but without it the game not only is un-winnable, is also totally unfinished D: Well, I will say that, for being the first time I do a Ludum Dare, I did ok, specially considering I'm doing all by my own and I missed half a day due to issues with the internet and some updates that messed up the workflow between LDtk and Gdevelop. Oh, and also, that I haven't use Gdevelop nor LDtk prior to this jam aaaaand, that I noticed the jam's starting date just the day before it started. All in all, I'm happy with the experience, but kinda down that I couldn't finish in time.

Not Quite There

Well, I'm not gonna make it to the jam deadline. I technically have the core gameplay loop done, but it feels very unfinished and confusing.

I'm kinda proud of the progress I have made, though! For various reason, I wasn't able to spend a whole lot of time on the game this weekend, so I'm happy I got as much done as I have.

PlowStages.png Plowing now has multiple stages. You have to type a number of additional words (randomly chosen from a list of related words) based on the size of the field in order to fully plow the field.

DriedOut.png Fields will dry out after a while, and you have to tend them in order to keep the crops from getting too stressed (which reduces harvest score.) Tending also requires multiple words, depending on how dry the field is. If you let a field stay dry for too long, the crops will wither and you will lose points.

Harvested.png Harvesting now displays the number of points you gained from each plant harvested, and lowers the fertility of the field (although field fertility currently does nothing.)

Of course, I have plenty more ideas and things I want to implement, and lots of polish. I'm going to keep working for a while to see if I can come up with something that feels like an actual game. :)

...and that's a wrap! Incredible first Ludum Dare!

This was our first Ludum Dare, and for me, my first game jam ever. It was a pleasure to work alongside such talented devs (@jackypark9852, @rogerw). As a music guy myself, I had no idea what was going on in the code, but it seemed like those long, long 72 hours really, really paid off!

Would love if y'all would give it a shot! We'd love to hear what you think, and we're looking forward to our next Ludum Dare!

https://ldjam.com/events/ludum-dare/52/no-harvest

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Finished my 17th Ludum Dare entry!

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With only 30 minutes left, it's finished! I'm so happy with how it turned out... Because it was the first time that I actually finished my first idea. I usually had to try two or three times before getting the right one, this time was straight to the point.

Now I'll go hit the gym and rest a bit. Oh, you can plan the game here if you want to:

Play Rootbound Rampage!

FYI: Rootbound Rampage is a Roguelite game that you control a growing up plant and the enemies are the farmers trying to harvest you.

My first game jam

Missed Saturday but still managed to finish my game!

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https://ldjam.com/events/ludum-dare/52/dark-harvest

Harvest Stone

For the first time, we created a story focused game! It was great adventure.

If you want to know the unusual story of stone farmer checkout our game! :smile:

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Play Harvest Stone

Rot Waits for No One - Complete!

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https://tissueinu.itch.io/rot-waits-for-no-one

We're done! It has been an intense past 72h but we managed to create a loop that works.

Looking forward to trying as many games as possible!

Turbo Trash Truck is waiting for you!

The people of Trash City need you! You have 3 minutes to clean the city before the president arrives. https://korvack.itch.io/turbo-trash-truck Windows Screenshot 2023.01.09 - 18.54.18.87.pngs_r.png

Harvcrab-232 is on!

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This game jam is over! 30 minutes before the end of the timer.

Second Ludum dare for our team, can't be more proud as it was a difficult challenge that we managed to overcome.

Got the help of a second developer that bring our team to 4 peoples. It helped in so many ways, we added a lot of features that couldnt have been here without his help.

I can only thank peoples who'll try our game and take the time to give feedbacks.

We Harvest as One!

Congrats on getting to the end of another LD everyone! My game has already received some great feedback, but I'd love more of you to check it out too! It's a very simple, yet challenging and charming puzzle game.

Enjoy!

https://ldjam.com/events/ludum-dare/52/we-harvest-as-one

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Organic Mouse

3 new programmers decided using a Game Jam to build their first ever game. Being students at a 42 school we figured time pressure and panic are the best teachers.

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https://ldjam.com/events/ludum-dare/52/organic-mouse

itch.io - https://organicmouse.itch.io/organic-mouse

Hector the Apothecary is done!

https://ldjam.com/events/ludum-dare/52/hector-the-apothecary

Try out small rogulike game and enjoy the short story!

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A perfect score at last

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Someone finally S ranked all the 6 levels. Wow. It's a hard task for them, but they did it.

It is done!

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We managed to finish our game just about 20 minutes before the time was up. Still some bugs but we are very pleased with our first Ludum Dare submission.

You can play the game here https://schnodelfactory.itch.io/harvest-of-life

Last day of the jam, first day working as Death!

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So glad we finished on time! This is our second LD as parents and it was definitely easier when the kid was in the crib, but we proved ourselves there's no need to resign from having fun challenges from time to time.

Also my jam debut as coder, which was TERRIFYING, but turned out very satisfactory in the end!

Don't let anything in your head tell you that you can't do something :heart:

Link to our game

Itch page to play in browser

Betty Raba - Don't Be Harvested

All done for Ludum dare 52!

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Betty Raba is a beet that needs to dodge obstacles while planting seeds, saving the babies of her kind.

Game Link: https://ldj.am/$313979

Hi!Waste Tomato is released! Welcome to play

This is our game.Click here to try! 开始界面.png 关卡1.png

Our game Hi!Waste Tomato is about harvesting tomatoes in the stirct environmental disaster after the nuclear war. You need to manipulate a robot called Reaper Mk1 to protect the tomatoes from being destroyed by poisonous objects and use the power of wind to transport the tomatoes to the finish point. It is a pixel art style puzzle game with an old-fashioned CRT filter and it is really coollllll!Welcome to play our game and share it with your friends. Warning!!Wasteland is full of Garbage, including our level design. We don't have enough time to test or guarantee every level is comfortable to play. Please feel free to leave reviews of our game. We have about 40 levels and 1 hour game time for you to enjoy. They are combined by : - movable obstacles - Slippery ice - Deadly radiation Enjoy exploring the solution of the levels and have fun!

Harvest Dune

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Oh wow, this was such a fun weekend! We're all programmers, but had varying game dev experience: one person who's done LD before (me), another who's done a lot of Unity but not LD (Reed) and a first-timer who had a great time learning about pixel art (Naomi). It was so fun to work with a group of 3 friends! We loved getting into the Dune vibe.

Play now! (playable on web)

Description

Explore a strange and dangerous planet, where the valuable substance, melange spice, is worth more than life itself.

Use scouts to find spice to harvest, and defend yourself against raiders in the desert. Rumor has it there are even larger threats out there…

Screenshots:

SS1.png

SS2.png

Naomi says picking a limited pixel palette really helped make the sprites feel cohesive. Bonus pixel art of our cat Napoleon aka Napo aka Little Bean: (Naomi was slacking off :p)

Napo.jpeg

Internet Detective Club

Here's my entry for Ludum Dare 52. Game ends a bit short because I ran out of time, so had to adapt and improvise an ending. https://studiosonant.itch.io/internet-detective-club idcemshot.png idc/emShot3.png idc_shot2.png

Finally done!

My first Jam for me !

Not an easy theme for us, but we are happy with the result

Other people have also used Unreal Engine 5 ?

Our project -> https://ldjam.com/events/ludum-dare/52/$314519

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Spaceman Spam's Delivery Service

Hello! After a long 72 hours, my game is finally complete! Go check it out! Screenshot 2023-01-09 161254.png https://ldjam.com/events/ludum-dare/52/spaceman-spams-delivery-service

Playing your games live on Twitch.tv!

https://www.twitch.tv/siraeron

Like every ludum dare, i will be streaming while playing your games live! send me your games with this form: https://forms.gle/MpPCGisUdfaUXo5d7