Ludum Dare 54 September 29–October 2, 2023

Sorting sorting

Man I sure do love sorting tiles

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third level

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i think after this one i'll introduce a new mechanic. i've been thinking about lasers.

Newbie Question

Hello! Silly question, but for the game jam, if I were to publish a game now using the ludum dare website page, but it would really just be a test, could I still modify the published version by the end of the jam?

Tower builder/minion management/farming game

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Place rooms, beds, mushroom farms, etc. Beds create minions, who automatically run around doing tasks like harvesting mushrooms. Rooms won't be free, so you'll be limited in the space you have to place things. They also need sleep when it's night time - so they'll run to their beds then.

Very much going to run out of time, but my todo list looks like great fun, so I may actually keep working on it after the compo.

I'm finally here!

LD54 happens to coincide with two festivals in our country. Now I'm going to start making! It's never too late to start! Hahaha! Wishing everyone a happy time!

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I'm in!

Due to a wedding I had absolutely zero time for LDjam this weekend, but this morning I came up with an idea that (with some luck) I can probably deploy before the compo deadline. Let's go!

Figured it out!

Just woke up and though of how to nicely handle actually attacking enemies, you still probably don't want to do that if you can avoid it but at least you'll no longer be stuck just looking at an enemy about to end the game. Screenshot 2023-10-01 101223.png https://ldjam.com/events/ludum-dare/54/boxes-and-webs

Next up I guess I'll try to make things prettier and maybe shrink the play area since it feels a bit too large at the moment.

Horror Cube

Our first game ever :laughing: Screenshot 2023-10-01 172720.png

Inside Out.

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I found a Title for my game, so I made a small menu. This title is in fact one of the themes I proposed. (It fit well my game and the official theme :-)

Hm... I still have a lot of work on the gameplay. I think I will not do the Compo (not enough time) but I hope I will finish for the Jam.

I already see lots of great ideas in the posts around. Looking forward for the tests. In the meantime, good luck to everyone!

Wish you all the best luck.

This is the first time i am out since 2017 where is first started. Normally i found time everytime but this time i am on vacation.

Maybe i could make an extra game but to be honest - its not the same :).

Best luck to all of you and have fun.

Rocket ship

Looking good! :stuckouttongue: ludum1.png

Meet Harold

Harold, the Hamster... :hamster:

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So, I am in! It took me a really long time to come up with an idea I wanted to do this time. At first I was even thinking of skipping this one, but I finally got an idea I like 14 hours after the Ludum Dare started. :smiley:

I was also planning to use Godot, but ended up still using Unity. I really like Godot, but when I started, I realized I haven't used 3D Physics, Raycasting, Decals, Animation Blend Trees, Gradient Noise Shaders, Web Exports, ... in Godot... A bit too much risk in one go.

Rocket ship

Looking good! :stuckouttongue: ludum1.png

Another night

So another 2-2.5 hours in, and I finally managed to add item pickup/drop that wasn't buggy. Mostly learned how to use signals for everything, and it all worked out after I cleaned them up a bit and how they were being triggered.

Doesn't feel like much of a difference from yesterday, but it's progress. I also added some UI, and Gold counting on pickup. Most of it is for debugging, but it still helped a lot in figuring out all the bugs in the signals and pickup logic.

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Work in progress

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Ludum Dare 54

Game Name Some Cyber Escape

Its an runner game where you go to the escape portal before time runs out or else you get caught and put back to prison to experiment on again.

here is a preview of the BG WIP 8beb8cee4bed0782fc319272cc9ada2f.png!

Day 2 Progress

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I think I have most of my core mechanics in place. You can travel between locations, interact with things, advance the plot. There's an inventory and a system for playing dialogue based on what has happened in the game state.

Copilot was very helpful in writing the code fast. But it has no sense of architecture or optimization. Still definitely feels like coding, just with a minion I can have go write simple stuff for me instantly.

I still have absolutely no idea what to do for the plot, but in keeping with my "Use AI in every possible way" ethos, I'll probably have Chat GPT outline it for me.