Ludum Dare 54 September 29–October 2, 2023

Leason Learned

For my first Ludum Dare I was expecting trouble but oh boy.

I have learned my that if I want to use my own engine I need to do much more testing, so I am just gonna take the loss and just submit what I have.

Have fun with the rest of the Jam, I am out.

Day 2 Progress

I'm probably gonna end up doing a jam entry instead of compo since I'm pretty far behind, but I've got animated a character, finished the bullet system (though I need to spawn the enemies to fire said bullets) and the level's procedurally generated pipe to limit Kelly's movement space is all done.

kelly-floating-down-the-pipes.png

Skydiving game

My first game ever!

Nothing is happening right now, but soon there will be planes and skydivers.

update_1.png

It's cold in space

My game will have you mine asteroids. I'm trying to map out the levels to get a grip on what's left to do, here's a snow tileset. ld54_progress2.png

I'm out

Yea, no...

The theme is not doing it for me and I can't get motivated about anything I come up with.

Started about 4 projects, at least got some exercise in that might come in handy if I want to do another jam in the coming weeks ... So there's that...

Crafting Added

Crafting added. Not many things to craft yet but the framework is there.

CraftingCampfire.PNG

Much Further Along, No Need To Sleep, Only Jam

I've been working relentlessly on trying to get this whole thing finished before the Compo deadline, it's gonna be incredibly tough and probably close but there's still a solid shot. I have the core game mechanics down, now to implement some of the final parts and then work on actually making some music, which will be undoubtedly be my weakest area for this whole jam.

Here's a little teaser ahead of time for now.

Screenshot 2023-10-01 100730.jpg

Starting to get complicated

https://www.youtube.com/watch?v=OhuNoZtxxws

Things are starting to take shape, but I believe I'm going to have a hard time teaching how all the systems work together. The idea is that you have to keep close to the drill that gives you passive income as long as you keep it running with energy. You also need to stay inside the drilling safe zone to not take environmental damage. Once the drill hits a pocket, the safe zone will momentarily grow and you can pickup a lot of loot that would be hard to get to otherwise.

The other part is an upgrade system (not implemented yet). Every time you hit a threshold of cash, you'll be given an upgrade that helps you. If you survive long enough you'll need to take down a boss.

Animal time !

He's helping me a lot during this jam, it's the last line before the compo submit but don't forget to pet your little creature ! catto.jpg

Onto the polishing stage

Screenshot2.png

I've finished creating all the levels and adding all the core features, now it's time for some polish!

Edit: I have removed the screenshot as I just realised the lava could be misinterpreted as... something else. I'm going to fix that.

Edit 2: Posted a new screenshot with updated lava.

Hi All

I was just looking through some games and wondering how to rate them, as I can't see any way to on the pages. I am new to LD so I may just be being a bit stupid. Can we only vote when the Jam ends?

Soundtrack done!

Not entirely happy with the track, but at least it's done for now. :)

https://soundcloud.com/themanabreak/ludum-dare-54-looping-track

Bye Bye

My potato laptop keeps hanging, my blender and unity keep crashing and won't even open for the past 3 hours... I am helpless... Yet the clock is ticking fast (it 12 hrs 30 mins remaining 2 mins ago... Now it is 12 hrs 22 mins remaining)... So I resign... Good luck with your games :)

The vibe!

This is very rough but here's a sort of visualisation for how I want my "steal 'em up" game to look. The chraracter design could definitely use some work, but I think it kind of almost works. Screenshot 2023-10-01 023644.png

Super Cube

Why do you think making a highscore system you never done before is a good idea for a Compo?

Dun

I have made a very unpolished game, but for my first LD with a theme I could not get my head around, I think I did good. Also my favourite mouse broke down while I was programming :( --RIP-- Leadsail LX-002 I will miss your tiny click sound...

Just polish now :)

Its my first time participating in some time and the first time in a while doing so alone. I think the game is coming together nicely so far :)

gameplayscreen1.png

gameplayscreen2.png