It's done... !
My game FengTetra is now published. It's my first ludum dare and game after quite some time. In addition it's the first game I developed with my new MacBook (first time user) and Godot 4.
As I moved into a new apartment and spent hours and hours thinking about how to furniture it, the gameplay idea for this ludum dare was quite - let's say - obvious: Furniture rooms, inspired by feng shui concepts. It's literary making the most out of a limited space. During coding it occurred to me that the concept might get more fun if the furnitures are falling one by one from the ceiling - Tetris style.

Again, I wish I had one more day to explore the concept more and polish the hell out of it... I hope I could offer a nice twist to the current theme.
https://ldjam.com/events/ludum-dare/54/feng-tetra










