Starting somewhere

How's your LD going?

How's your LD going?

This is an idea I've had bouncing around in my head for a while and it'll finally be more than an idea!
You play as superheroes who are part of AEGIS, fighting against your arch nemesis Cutlass and her henchmen Falchion and Claymore, as well as their countless henchpeople ofc.
They're ruining things around town, to such an extent that everyone is scared to go out! Except, well, they still expect their deliveries on time. So you're superheroes fighting crime AND delivering packages!
You're invincible, but your bag isn't, so when you take damage during a fight you actually cut into your bag, damaging items and maybe even losing parts of your bag
I originally was gonna have different types of villains, like some cut the bag and some burn it and others throw you so anything fragile against the edge of the bag gets destroyed, but this'll be much more straightforward for now :D
Unfortunately, it still means people will have to print something to play it cuz of course 🤣🤣🤣🤣 Printing AND Screentop... Unless I think of something else!
Our first enemies (or friends) sketchs!

I joined a game jam this month and just submitted it 12 hours after this jam started. Resting for another 6 hours, I'm not prepared for the Ludum Dare. I'll see you all in 2 days and 6 hours!
This is actually the first time I am trying to do 3D game(not counting learning modeling and fiddling with different systems to learn how everything work of course). It is coming so slow I starting to doubt I'll get even prototype ready for the Jam entry.

Instrumentarij Smrtnika Grad Od Kostiju Knjiga Pdf Download !!INSTALL!!
LINK ===== lectmusdyapart.blogspot.com/?file=2txjS5
Grad od kostiju: Prvi dio serijala Instrumentarij smrtnika Grad od kostiju je prvi roman u serijalu Instrumentarij smrtnika Cassandre Clare, koji je postigao veliki uspjeh kod Äitatelja i kritike diljem svijeta. Roman je prodan u viÅ¡e milijuna primjeraka i preveden na trideset pet jezika, a 2013. godine je snimljen i film temeljen na njemu. Radnja romana prati život petnaestogodiÅ¡nje Clary Fray, koja otkriva da pripada svijetu Nefilima, polu-ljudi polu-anÄela koji se bore protiv demona i drugih zlih sila. Clary se upoznaje s Jaceom Waylandom, jednim od najboljih lovaca na demone, i njegovim prijateljima Isabelle i Alec Lightwoodom. Zajedno s njima, Clary kreÄe u potragu za njenom nestalom majkom i za Mortalnim peharom, moÄnim predmetom koji može stvoriti nove Nefilime. Grad od kostiju je napeta i uzbudljiva priÄa o ljubavi, prijateljstvu, žrtvi i otkriÄu vlastitog identiteta. Roman je prepun akcije, humora, romantike i fantastiÄnih biÄa, koja Äe vas odvesti u nezaboravnu avanturu. Ako želite proÄitati ovaj roman, možete ga preuzeti u PDF formatu na sljedeÄem linku: Grad od kostiju - Instrumentarij smrtnika 1.
U romanu Grad od kostiju, Clary Fray se suoÄava s mnogim izazovima i opasnostima. Ona mora nauÄiti kako se služiti svojim posebnim moÄima, koje joj omoguÄavaju da vidi i crta rune, simbole koji daju Nefilimima razliÄite sposobnosti. Ona takoÄer mora otkriti tajnu svog podrijetla i svoje veze s Jaceom, koji joj se sviÄa, ali koji krije neÅ¡to Å¡to bi moglo uniÅ¡titi njihov odnos. Clary nije jedina koja traži Mortalni pehar. Njen otac Valentine Morgenstern, bivÅ¡i voÄa ObruÄa, pobunjeniÄke skupine Nefilima koji su htjeli uniÅ¡titi sve ostale natprirodne rase, takoÄer želi doÄi do pehara. Valentine je opasan i nemilosrdan protivnik, koji ne prezire ni od Äega da ostvari svoje ciljeve. On je spreman ubiti i svoju obitelj i svoje bivÅ¡e prijatelje da bi dobio ono Å¡to želi. Grad od kostiju je roman koji Äe vas oduÅ¡eviti svojom maÅ¡tovitoÅ¡Äu i originalnoÅ¡Äu. Cassandra Clare je stvorila bogat i složen svijet, u kojem se isprepliÄu elementi urbane fantastike, mitologije, povijesti i kulture. Njen stil pisanja je živopisan i zanimljiv, a njeni likovi su uvjerljivi i karizmatiÄni. Grad od kostiju je knjiga koju neÄete moÄi ispustiti iz ruku.
Grad od kostiju je prvi dio serijala Instrumentarij smrtnika, koji se sastoji od Å¡est knjiga: Grad od kostiju, Grad od pepela, Grad stakla, Grad palih anÄela, Grad izgubljenih duÅ¡a i Grad nebeske vatre. Serijal je dobio mnoge nagrade i priznanja, kao Å¡to su Teen Choice Award, YALSA Teens' Top Ten i Children's Choice Book Award. Serijal je takoÄer inspirirao stvaranje drugih književnih djela Cassandre Clare, kao Å¡to su Infernalni ureÄaji, MraÄne kreacije i Posljednji sati, koji se takoÄer bave svijetom Nefilima. Ako ste ljubitelj fantastike, avanture i romantike, ne propustite priliku da proÄitate Grad od kostiju i ostale knjige iz serijala Instrumentarij smrtnika. Ove knjige Äe vas oÄarati svojom priÄom, likovima i atmosferom. Zaronite u svijet Nefilima i otkrijte njegove tajne i Äuda. e2b6ddb00d

Working on a stealth game, you sneak into a building to retrieve stolen items and deliver them back to their place of origin.
A bit late with creating the project itself but I already have some basic walking! :)

We've made solid progress today on our Lorry Delivery Game. It consists of two screens. The top is a top-down view of the road where you have to avoid obstacles. The bottom is the back of your lorry where you have to place the packages, and use items to prevent them moving. Hitting obstacles on the top causes the packages to go flying and damages them.

Tomorrow we plan to implement the items to secure the packages in place, different package types and also link the two sections of the game together.
The dinosaur is chocked cause he knows the programmer is late
Development going smooth, also uh why did my mail come with chunks of bird poop?!
GL with ludum dare for other participants =)
I think it is time to
myself to bed




He's a knife wielding bandit! He's got a walk cycle, attack and death frame. One more enemy and it's on to tiles. My partner is handling the coding. We're going for a charming vibe!

Graphics and animations are done - hopefully I can fit in doing the actual gameplay tomorrow :)


Compared to how it usually looks, I'm quite happy about the result. It will be hard to do all the animations in time though :(
Started quite late, but here's what I got so far.

Our game is based on the travelling salesman problem. It's basically a Death Stranding Demake with an economics system. Learn the routes, upgrade your delivery guy and balance platforming with managing the physics based packages you carry.

Ive added some FX now, brake smoke, skid marks, brake lights and there's now some coins the player can pickup 
Up next I guess I should actually do something that relates to the theme!