Ludum Dare 49 October 1–4, 2021

I'm in again. This time solo

Working with people is great. The last few times I've worked in a pair to help newcomers to the industry complete their first jam. However, this comes with the downsides of teaching and discussion that can take up a lot of time.

The final round themes are alright, I'm glad that spending the few hours to slaughter over 3000 themes was helpful in weeding out the trash.

Look forward to seeing what everyone does. Going to try using Unity URP this jam because in my day job we still use the legacy renderer.

Looking to try going outside my comfort zone this time. But we'll see...

Let's do this.

Have a great jam, all!

Hey all, it is that time of year again! I hope we all come up with ideas that we can get excited about - and that we manage to bring those ideas to life over the 48-72 hours!

It's rare it goes to plan... it's rare to avoid feature creep... but whatever happens: don't lose sight of why you take part! Be proud of yourselves and flex those creative muscles 💪🧠

If you're streaming your jam development over the weekend, feel free to drop a link to your twitch channel in the comments; I'll need LD peeps to raid over the weekend when I head to bed 😄

As per tradition, I'll be doing some "play your game" sessions the week following the jam - it'll be great to see some familiar names and awesome games then! Enjoy the game jam!

join ludem dare jammers community server

the ludem dare jammers community is a server where you can chat easly with other fellow jammers https://discord.gg/CgyYhcDc

I'm In For LD49!

Here's hoping this Ludum Dare goes by slowly, with a minimum of illness and problems!

Tools: - Godot as my base engine - A small pile of base code mostly in the form of various Godot addons, definitely including the Godot Project Starter and Godot Helper Pack by Jason Lothamer! - Paint.NET and Clip Studio Paint for art - Audacity, BFXR, and Bosca Ceoil (probably) for audio - Possibly other things!

Aiming for the Compo this time, programmer art and all.

We're in!

This will be our 4th Ludum Dare. My wife and I have a dream to be game developers, and LD is a great opportunity to focus 100% on gamedev instead of our day jobs :)

We've published two LD games and are hoping to add a third to our catalogue!

Here's our stack if you're interested:

  • Language: Haskell
  • Engine: Custom 2D engine that's been evolving since our first LD. Built on SDL2, sdl-gpu, and some cute_headers.
  • Art: Clip Studio Paint
  • Sound and Music: LMMS, Audacity + recording sounds and music from real life

I'm a lumberjack and I'm okay? Sketch Comedy Bonus Challenge!

FryeUE bonus challenge! I'm going to add a challenge to my game, and recommend you do as well. Include at least one reference to a well known sketch comedy. Don't care if we don't know who it is as this jam is international. This post is the result of the Lumberjack song creeping into my head. No idea why it just did that!

I'm in and will stream my process

I’m so exited for this next LD! This year I plan try to stream at the same time as creating a game.

I really would like to try and create a game with twitch integration if the theme is fitting, but how knows? I will decide in 2h and 8 minutes :smile_cat:

As always, I try to learn new skills during LD, this time I will be testing sprite art with Aseprite. I'm not a designer but I can do pretty ok programmer art sometimes.

If you feel like cheering me up and check on me during the weekend, come say hi at https://www.twitch.tv/tobugis

I leave you with my practice artwork ^^ Meowgicat.png

Also, as per tradition, here is a wallpaper free to use :D I focused on an eye relaxing color this time. background.jpg

My LD48 game is on Steam Next Fest!

Hey guys, just wanted to share that my game for the previous jam is currently being showcased on Steam Next Fest! If y'all want to check it out, i would absolutely love that! :)

Pumped.gif Link to Explory Story Steam Page :smile:

Excited to start LD 49 with y'all as well! Feel free to comment below and i'll be sure to check out your jam game when its ready.

I am in once again!

Pretty sure this will be my 13th LD. That is insane.

Gonna be taking it kind of easy this time. Also gonna be using Godot for the first time, so that is cool!

I wasn't going to post this

but now it seems kinda controversial. no you can't change my mind. :'3

Screenshot from 2021-09-30 13-33-41.png

My Final Theme Votes

Screenshot 2021-10-01 160116.png Honestly just about all of these theme choices are really good. Even the ones I 0'd are good. I'll explain my -1's because I feel like it idk - My issue with on/off is that I'm struggling with coming up with a unique spin on it; I'm worried that that theme will result in games that are very similar to one another - I don't tend to like themes that seem to put restrictions on the player, because it's really hard to make losing something a fun aspect of a game, which is why Leave Something Behind is -1 - Honestly I just don't want to have to code 2 separate games for Everything Changes at Night that's just like a personal skill thing, the theme in concept isn't bad - Summoning, like on/off, leaves me with only 1 good idea (which is a card game), and I don't want this jam to become "who can make the best card game; the game jam" - It follows you is I think a little too vague; I can't get a grasp at why something following me would matter, or how to make it interesting because I have so little to go off of.

PSA: Don't be toxic, these are all decent themes and I have definitely seen worse

We are in :)

It is going to be another weekend of sweat and tears and this time we have an even bigger team to make it happen. Half a year ago it was just the three of us and this year we'll be with five! We will even have a member dedicated to sound design.

This time around we will also be using a new game engine, Godot. None of us have really worked with it before, so this time will again start with a learning curve. But that is also part of the fun of game jams like these. And because we're using a different program for art design our artist will also have to take some time to get into the groove.

I'm sure though that this weekend will be lots of fun and I wish you guys the best of luck!

Stressin'

it's just 30 minutes left, this is it it's gonna start soon, all sorts of people with different skills, knowledge, place, goals.. we're all here to do this as the clock is ticking more and more, good luck everyone Give It The Best You Could!

First_time.jpg

I recently got back into game dev after a very long hiatus. I have a couple of old released games under my belt from around 10 years ago, and a number of mods, maps, and unfinished games, but I've never actually participated in a game jam. Really looking forward to my first attempt, and my only real ambition for my first time is to actually post something people can pick up and play and understand.

I'm excited about this year's themes and I have a handful of ideas that fit with most of them.

I'll be using Godot, which is awesome but is pretty new to me (my past games were made in Microsoft's XNA framework), and I'm also looking forward to finishing my first pixel art game, since my previous titles were based on Photoshopping over prerendered 3D images or stock photos. I've gained some beginner/intermediate art skills during my hiatus and I'm rubbing my hands in anticipation to be able to put them to use.

Good luck to everyone and I'm thrilled to play as many of your games as I can!

A moody wallpaper / animation

Hey! If you haven't seen, I made a little cityscape scene as a wallpaper and animation. Check it out in my previous post :sparkles: Hope you like the vibe!

AfterDarkHD.png

Final Theme Votes

Updated from last I posted this because thinking of ideas really changed my opinions of them.

Capture.PNG