Ludum Dare 49 October 1–4, 2021

"Snatched" Update

Some gameplay. Just run and don’t drop it! https://twitter.com/BlackNailStd

demo.gif

Slow progress

Well, this isn't going as well as I'd hoped it would, I'm really hoping tomorrow will be more productive than today was. Still, I at least have something that can be wrapped up and submitted, so I'm not doing THAT badly. I do have a very unstable tower after all. LD 49_001 (2).gif I'm still not used to showing people my work in progress, so I don't even know what I should put in this post, but oh well.

Ldjam 49 is a wrap! :)

Hello peeps!

Mr Fungi is now playable :) We botched the theme a 100% on this jam, but had an absolute blast making the game!

Find it at https://redpentagram.itch.io/mr-fungi

1.png2.png3.png4.png5.png

Progress on Graphic Effects

with the help of shader magic this is slowly becoming my best looking (even non-jam) game:

ezgif.com-gif-maker (5).gif

I dont even know if particles would make it better - maybe its better to focus on bugs and menu (and audio! it always comes short for me)

Unstable gamedev update - Real-life gets in the way sometimes!

It's the final hours of the compo and less than 28 hours left in the jam.

So far I have be able to put about 2 hours of effort into the gamejam. Clearly this is not much time to make something playable, and unfortunately it is unlikely I will have any time tomorrow to work on this again.

In any case, the game idea is a 3d builder game with physics simulations where the player can create a mold and then pour liquid into their mold to create a cast. Then the idea is that they break the cast out of the mold and use it to solve a puzzle.

It's challenging enough to mean that I would need a couple of days at it to get a prototype/jam-game to work okay. I guess I could have made a physics-based block stacking game or something for the theme instead, but sure look, I would be motivated to pursue making this more challenging game concept well after the jam is over.

Best of luck folks! Maybe I'll have a better shot at things next jam (and feel better too!)

Still fighting

Generated from Bitcoin history CSV. ezgif-2-ba406879c773.gif

New UI

Needed a break from all the spaghetti code I've written, so decided to take some time and polish up the ui.

I think it's really starting to look good, as far as my usual programmer art is concerned...

UIStuff.png

Our Special - GLITCHERZ - Team

A little picture of us, after a long and fun weekend working on GLITCHERZ game. Thx Xo Xo Love u guys <3 Quentin - Valentin - Flavien - Camille members screen.png

waiter quits his job.mp4

That's a work in progress of my Ludum Dare 49 game, I found this funny and decided to share with y'all.

https://youtu.be/RoNgYZc4zZA

Title Screen Done at least?

title_screen.png

Didn't have as munch time this weekend to work as I hoped but going to have something short but playable.

* Task List * - Learn how to make 3d Apartment in Unity - Done - Figure out how to do interactable Objects - Done - Title Screen - Done - Programming Mini Game - In progess - Horror Elements - To Done - Endings - To Do

I'm almost at the finish line...

The game is completed. I'll have to make separate desktop and web versions because apparently HTML5 doesn't support some of the effects I used. I'm doing some last minute testing right now, but once I'm done with that, I'll submit it for the compo. sourcefilescreeni.PNG

EDIT: I guess Clickteam Fusion hates me so no web version. Windows only. Sorry!

Jingoku!

Jingoku is minigame-driven-physics-driven Jenga! Here's what it's looking like so far:

Main.png Hat.png Phone.png Pop.png Cross.png Soar.png Tug.png

Turning up the heat ☕

Our game is severely lacking in environment art and a gameplay loop, but we're doing our best!

The Hyperatlantic is live, making our take on a coffee shop with a broken AC and some very unstable tempers.

live now: twitch.tv/Outfrost
going live soon™: twitch.tv/666Savior13
streaming tomorrow: twitch.tv/CJGladback

animated-optimized-01.gif

barista by @cjgladback, machines by @666savior, gif by @l1q