Happy Little Demons is Done =)
There are 7 levels, see if you can make them all happy =)
Some level transitions:

14 hour sprint, 10th year, 10th submission of mine (I see I'm the 12th submitter for Compo), thank you to this amazing community time and time again, really looking forward to playing all the fun games and hang in there everyone <3
In the third session I learned about fonts, tried to tween bloom with a nice library but failed and DIY'd it, and discovered some fun particle patterns =)
Things I want to do still on this project (given time or whenever): - give the demons more complex conditions (like a colored graph or divided summoning circle) - cute noises (and some bg music) - Work in a fun plot I have in the back of my mind - improve the graphics (play around with fun effects) - polish the game loop












What we've done so far. The idea is that by the end there'll be summons filling the screen. I'll put in art and make more summons and enemies tomorrow.

