Hi ! As submissions are now over for MiniLD maybe should i post here a short debrief about what i did : I wanted to make progression / improvement on my current project DMS (random initials mode…), and add game mechanics. I was thinking about a storyline that fitted with the back to the future stuff (super inspired nazis coming back from the dark side of the moon…sorry for such bad taste)…
Gameplay now seems barely OK and stable to me so maybe should i yearn some feedback ? Here it is :
http://ludumdare.com/compo/minild-56/?action=preview&uid=46874

Start the shit
What was used :
Game Maker Studio
Gimp
Bfxr
Autotilegen
What was planned to be used :
Reaper : i didn’t manage to take time for music 
Spriter : i prefered make it low-res (320×224) for now because Spriter needs really more work/time than i think everytime i want to use it… Or maybe am i too slow.
What features were planned :
Better use of test mode and level building (i spent too much time doing shit with this)
Level design : i don’t like game maker’s level editor and i hope to have my own working soon, so pooped levels to try mechanics and stuff but time spent on it is reduced to minimum. It just shows gameplay and features, but has no polish/real meaning. Still i enjoy destroying everything on my way and make to to game over screen so i think it may be OK. No end level but you can try to score.
Art : a lot of stuff i did draw, that could explain a bit the story or get visuals more attractive, was not integrated. I like hand drawing (sorry trees) and had no time to make it low res (as i was first planning to make stuff on spriter). In the same vein, i wanted to make a short intro that was not made…
Music : i had ideas but recorded nothing … anyway i tried some famitracker loops but did not included in the last working version.
That was a good concept, too bad i did not make a new game from scratch, because now that it’s over i think about ideas i could have made with it, and something fresh would have been great. The reason i did not make something this way is probably because i’m a bit stressed with making something out of my project, on wich i spend too much time. Now, after + or – 6 month fulltime learning GML (i said goodbye to slavery for a time…) by myself, i’ll try to slow down a bit, maybe i’ll better find some shitty work for food ; i don’t want with too much hope to alienate myself, but i need feedback on what i’m making because i still do hope to release a good stuff someday,stuff that people will know and enjoy to play. But i may go right through the wall with a smile if nobody tells me that i’m building a useless shit that will lead me nowhere.
Sorry for being boring, that came from the heart
Cheers !
kNarf