I’m in!
I can hear the hype train comin’…
I’m in.
I’ll be using Unity 5 (C#/Visual Studio 2015), Maya LT 2016, Photoshop CS5, SFXR and FL Studio.
MAY THE BEST THEME WIN!
I can hear the hype train comin’…
I’m in.
I’ll be using Unity 5 (C#/Visual Studio 2015), Maya LT 2016, Photoshop CS5, SFXR and FL Studio.
MAY THE BEST THEME WIN!
We are gonna be using the following tools:
Good lucky erryone!
Engine: Unity
Music: Bosca Ceoil
Graphics: I will try to do vector graphics in Inkscape or simple flat colored graphics in Krita.
If I fail I will just draw extremely low resolution pixel art.
Good luck to everyone!
I have absolutely no time to spend on LD this time around, but I’ll try to carve some time out.
Good luck to everyone!
This will be my fourth Ludum Dare. I will be participating in the compo.
Last time I made Squishy’s Escape.
I hope the theme will be good and I will be able to create a finished game before the end.
Tools this time:
engine: Phaser (javascript)
ide: cloud 9 ide
art: Photoshop
sound: bfxr probably
Good luck everyone!
I’m currently sitting in my broken down car waiting for a tow truck, but it’s not going to stop me from competing this time. Was hoping to do a bit of a warm up just before the competition, but given the weather I think I’m warming up a bit too much. Also I just reloaded dev tools on my replacement computer (that broke last week, replaced on warranty), so all in all I’m having some interesting luck. Here’s hoping everything else works for the next 52 hours.
Here are my, tools of the trade:
Programming: Visual Studio 2015, C#, Monogame, Notepad++.
Graphics: Paint.net mostly, but I have a lot of other tools lying around
Sound: Famitracker, Audacity, and an Ukulele.
Base Code: My custom engine, (the link also has a sample game to see it in context).
Today I have been busy cramming on android with libGDX..
toolbox also contains Blender 3D, gimp, energyxt2 + vsts for music and sfx.
Who knows what will happen?!
Excited to be here again, with hopefully less disasters than last time!
I’m going to be entering a Compo with my friend who runs Studio Hiro; He’s going to be taking on most of the textures and animations as well as helping with indepth bug testing and lore building. Got the whole weekend blocked off; let’s make something amazing happen!
Engine: Unity 5
Art: Gimp (Maybe photoshop if I can get my hands on it) and Blender
Sounds: Audacity/Free audio sources as needed
Looking to make some mixed media rogue-like adventures happen, lets hope the theme fits well :3 Happy building!
-Alexis
Yeah!
Let’s do this!
All pumped for LD #36!
This will be my 11th Ludum Dare! You can find my prior entries here.
What will my tools of the trade be? Probably the usual of Photoshop for 2D compositing/editing, Aseprite for 2D pixeling, and Blender for 3D.
Let me shill Aesprite for a moment. If you are not familiar with it, and you like to do pixel art, then I recommend checking it out!
Check it out:
We’re in.
We will be using:
And most importantly google and stackOverflow
I’m in for the Idon’tknowhowmanytimes ” st
Also, I want to share a unityPackage I quickly create to make a procedural map with a algorithm I made for Unity. This only works in Unity2D, but can be ported for 3D it needed.
http://ccglp.es/downloads/ProceduraLineMap.unitypackage
(Sorry, because I didn’t have the time to translate the variables to english and the script itself is in spanish :D)
Good luck for you all!
It’ll be a fun twist without rankings this time. I’m hoping that lets us be creative in ways we wouldn’t normally express!
Anyway, I’m doing the jam with my friends Luis and Jason this round. We’ll likely be using Unity3D.
Let’s see what we make! 🕹❤❤🎮🕹🎮❤
Hopefully I will be able to finish a thing.
Tools :
Have fun y’all !
I’ll be in again and I’ll be using my Java/Lua framework to make the game (link). I also might try out the Figure app for making music this time, although I’m not really sure whether you’re allowed to do everything with the music created within the app.
Anyway, good luck everyone!
Third time trying to finish a game, hopefully I get there this time.
My tools:
Good luck
First time participating!
I’ll be using Game Maker and Ableton.
I won’t have much time for various reasons but i do it for the fun first! Wish me luck and have a good time!
Gene-Z Games will make a real game this time..
Lets go, and good Luck for everyone…
Tags: Gene-z Games, GENEZGAMES, real game, table game
I’m in!
I’ll be using Game Maker: Studio and most likely SFXR, Audacity, and Sunvox.
Entering my second Ludum Dare (first solo entry). I will be using:
Engine: Unity3D
Language: C#
Text Editor: Vim
Art: GIMP/Blender
What I’m gonna use:
Dicks out for Harambe!